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audio: Add gain support to audio streams and logical audio devices.
Fixes #10028.
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@@ -69,7 +69,7 @@ size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_Audi
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const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue,
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Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const Uint8 *dst_map,
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int past_frames, int present_frames, int future_frames,
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Uint8 *scratch);
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Uint8 *scratch, float gain);
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// Get the total number of bytes currently queued
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size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue);
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