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	Sync SDL3 wiki -> header
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		| @@ -2098,7 +2098,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer | |||||||
|  * |  * | ||||||
|  * \threadsafety You may only call this function from the main thread. |  * \threadsafety You may only call this function from the main thread. | ||||||
|  * |  * | ||||||
|  * \since This function is available since SDL 3.0.0. |  * \since This function is available since SDL 3.2.0. | ||||||
|  * |  * | ||||||
|  * \sa SDL_RenderTexture |  * \sa SDL_RenderTexture | ||||||
|  */ |  */ | ||||||
|   | |||||||
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