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Simplified SDL_Surface
SDL_Surface has been simplified and internal details are no longer in the public structure. The `format` member of SDL_Surface is now an enumerated pixel format value. You can get the full details of the pixel format by calling `SDL_GetPixelFormatDetails(surface->format)`. You can get the palette associated with the surface by calling SDL_GetSurfacePalette(). You can get the clip rectangle by calling SDL_GetSurfaceClipRect(). SDL_PixelFormat has been renamed SDL_PixelFormatDetails and just describes the pixel format, it does not include a palette for indexed pixel types. SDL_PixelFormatEnum has been renamed SDL_PixelFormat and is used instead of Uint32 for API functions that refer to pixel format by enumerated value. SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB(), and SDL_GetRGBA() take an optional palette parameter for indexed color lookups.
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@@ -24,7 +24,7 @@
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#include "SDL_windowsvideo.h"
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int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
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int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch)
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{
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SDL_WindowData *data = window->driverdata;
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SDL_bool isstack;
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@@ -66,7 +66,7 @@ int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_
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bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount;
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masks = (Uint32 *)((Uint8 *)info + info->bmiHeader.biSize);
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*format = SDL_GetPixelFormatEnumForMasks(bpp, masks[0], masks[1], masks[2], 0);
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*format = SDL_GetPixelFormatForMasks(bpp, masks[0], masks[1], masks[2], 0);
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}
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if (*format == SDL_PIXELFORMAT_UNKNOWN) {
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/* We'll use RGB format for now */
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