From 2bc6cf6efdd49646f8941f132d96771d6b6b7e2b Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Mon, 22 Dec 2025 16:26:56 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 459551ef6e..d35104a7d6 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3903,8 +3903,9 @@ extern SDL_DECLSPEC void SDLCALL SDL_UploadToGPUBuffer( * This copy occurs on the GPU timeline. You may assume the copy has finished * in subsequent commands. * - * This function does not support copying between depth and color textures. For - * those, copy the texture to a buffer and then to the destination texture. + * This function does not support copying between depth and color textures. + * For those, copy the texture to a buffer and then to the destination + * texture. * * \param copy_pass a copy pass handle. * \param source a source texture region.