Fixed a few "-Wstrict-prototypes" warnings

This commit is contained in:
Petar Popovic
2025-07-26 19:03:54 +02:00
committed by Sam Lantinga
parent e6d200e51c
commit 2c2c2c5a48
4 changed files with 8 additions and 8 deletions

View File

@@ -1470,7 +1470,7 @@ static void ALSA_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, c
}
}
static bool ALSA_start_udev()
static bool ALSA_start_udev(void)
{
udev_initialized = SDL_UDEV_Init();
if (udev_initialized) {
@@ -1483,7 +1483,7 @@ static bool ALSA_start_udev()
return udev_initialized;
}
static void ALSA_stop_udev()
static void ALSA_stop_udev(void)
{
if (udev_initialized) {
SDL_UDEV_DelCallback(ALSA_udev_callback);
@@ -1494,12 +1494,12 @@ static void ALSA_stop_udev()
#else
static bool ALSA_start_udev()
static bool ALSA_start_udev(void)
{
return false;
}
static void ALSA_stop_udev()
static void ALSA_stop_udev(void)
{
}

View File

@@ -32,7 +32,7 @@
#define UnityLauncherAPI_DBUS_INTERFACE "com.canonical.Unity.LauncherEntry"
#define UnityLauncherAPI_DBUS_SIGNAL "Update"
static char *GetDBUSObjectPath()
static char *GetDBUSObjectPath(void)
{
char *app_id = SDL_strdup(SDL_GetAppID());
@@ -62,7 +62,7 @@ static char *GetDBUSObjectPath()
return SDL_strdup(path);
}
static char *GetAppDesktopPath()
static char *GetAppDesktopPath(void)
{
const char *desktop_suffix = ".desktop";
const char *app_id = SDL_GetAppID();

View File

@@ -161,7 +161,7 @@ typedef enum
typedef struct Quaternion Quaternion;
typedef struct GyroDisplay GyroDisplay;
extern void InitCirclePoints3D();
extern void InitCirclePoints3D(void);
extern GyroDisplay *CreateGyroDisplay(SDL_Renderer *renderer);
extern void SetGyroDisplayArea(GyroDisplay *ctx, const SDL_FRect *area);
extern void SetGamepadDisplayIMUValues(GyroDisplay *ctx, float *gyro_drift_solution, float *euler_displacement_angles, Quaternion *gyro_quaternion, int reported_senor_rate_hz, int estimated_sensor_rate_hz, EGyroCalibrationPhase calibration_phase, float drift_calibration_progress_frac, float accelerometer_noise_sq, float accelerometer_noise_tolerance_sq);

View File

@@ -1439,7 +1439,7 @@ static void HandleGamepadGyroEvent(SDL_Event *event)
#define SDL_GAMEPAD_IMU_MIN_POLLING_RATE_ESTIMATION_TIME_NS (SDL_NS_PER_SECOND * 2)
static void EstimatePacketRate()
static void EstimatePacketRate(void)
{
Uint64 now_ns = SDL_GetTicksNS();
if (controller->imu_state->imu_packet_counter == 0) {