From 2c32fd254c90758e4710b8b099286639281aa36b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 4 Jul 2024 19:45:37 -0400 Subject: [PATCH] Revert "render: Set renderer->window to NULL in SDL_DestroyRendererWithoutFreeing." This reverts commit 9f8dffbd2d00494c3512f423281fbcb676fd6467. This causes some tests to fail, and wasn't otherwise a necessary change, so I'm backing it out. (Looks like some sort of interaction with software renderers and their surfaces not getting destroyed...?) (cherry picked from commit f9a06c20ed85fb1d6754fc2280d6183382217910) --- src/render/SDL_render.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index 5afb5562c7..7ff4f87a19 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -4392,7 +4392,6 @@ void SDL_DestroyRendererWithoutFreeing(SDL_Renderer *renderer) if (renderer->window) { SDL_SetWindowData(renderer->window, SDL_WINDOWRENDERDATA, NULL); - renderer->window = NULL; } /* Free the target mutex */