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GDK: Handle ProjectDir with space
The call to compile_shaders_xbox.bat fails if ProjectDir contains a space. Wrapping the command in quotes fixes the issue.
(cherry picked from commit 14ae45c2b8
)
This commit is contained in:

committed by
Sam Lantinga

parent
c56a1c664c
commit
2c38143834
@@ -168,8 +168,8 @@
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</Link>
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</Link>
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<PreBuildEvent>
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<PreBuildEvent>
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<Command>
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<Command>
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call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\
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call "$(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
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call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\
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call "$(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\"
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</Command>
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</Command>
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</PreBuildEvent>
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</PreBuildEvent>
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<PreBuildEvent>
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<PreBuildEvent>
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