diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 5cfb487bc5..29eac2c3a9 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3499,19 +3499,26 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetGPUSwapchainParameters( /** * Configures the maximum allowed number of frames in flight. * - * The default value when the device is created is 2. - * This means that after you have submitted 2 frames for presentation, if the GPU has not finished working on the first frame, SDL_AcquireGPUSwapchainTexture() will block or return false depending on the present mode. + * The default value when the device is created is 2. This means that after + * you have submitted 2 frames for presentation, if the GPU has not finished + * working on the first frame, SDL_AcquireGPUSwapchainTexture() will block or + * return false depending on the present mode. * - * Higher values increase throughput at the expense of visual latency. - * Lower values decrease visual latency at the expense of throughput. + * Higher values increase throughput at the expense of visual latency. Lower + * values decrease visual latency at the expense of throughput. * - * Note that calling this function will stall and flush the command queue to prevent synchronization issues. + * Note that calling this function will stall and flush the command queue to + * prevent synchronization issues. * * The minimum value of allowed frames in flight is 1, and the maximum is 3. * * \param device a GPU context. - * \param allowed_frames_in_flight the maximum number of frames that can be pending on the GPU before AcquireSwapchainTexture blocks or returns false. - * \returns true if successful, false on error; call SDL_GetError() for more information. + * \param allowed_frames_in_flight the maximum number of frames that can be + * pending on the GPU before + * AcquireSwapchainTexture blocks or returns + * false. + * \returns true if successful, false on error; call SDL_GetError() for more + * information. * * \since This function is available since SDL 3.2.0. */