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https://github.com/libsdl-org/SDL.git
synced 2026-04-23 15:56:00 +00:00
Fixed bug 3322 - Missing error checking in testaudioinfo and testaudiohotplug
Simon Hug The two tests test/testaudioinfo.c and test/testaudiohotplug.c are missing error checking when they call SDL_GetAudioDeviceName. This function can return NULL which the tests pass straight to SDL_Log.
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@@ -74,6 +74,12 @@ poked(int sig)
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done = 1;
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}
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static const char*
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devtypestr(int iscapture)
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{
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return iscapture ? "capture" : "output";
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}
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static void
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iteration()
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{
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@@ -82,10 +88,21 @@ iteration()
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_QUIT) {
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done = 1;
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} else if (e.type == SDL_KEYUP) {
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if (e.key.keysym.sym == SDLK_ESCAPE)
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done = 1;
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} else if (e.type == SDL_AUDIODEVICEADDED) {
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const char *name = SDL_GetAudioDeviceName(e.adevice.which, 0);
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SDL_Log("New %s audio device: %s\n", e.adevice.iscapture ? "capture" : "output", name);
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if (!e.adevice.iscapture) {
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int index = e.adevice.which;
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int iscapture = e.adevice.iscapture;
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const char *name = SDL_GetAudioDeviceName(index, iscapture);
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if (name != NULL)
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SDL_Log("New %s audio device at index %u: %s\n", devtypestr(iscapture), (unsigned int) index, name);
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Got new %s device at index %u, but failed to get the name: %s\n",
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devtypestr(iscapture), (unsigned int) index, SDL_GetError());
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continue;
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}
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if (!iscapture) {
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positions[posindex] = 0;
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spec.userdata = &positions[posindex++];
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spec.callback = fillerup;
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@@ -99,7 +116,7 @@ iteration()
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}
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} else if (e.type == SDL_AUDIODEVICEREMOVED) {
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dev = (SDL_AudioDeviceID) e.adevice.which;
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SDL_Log("%s device %u removed.\n", e.adevice.iscapture ? "capture" : "output", (unsigned int) dev);
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SDL_Log("%s device %u removed.\n", devtypestr(e.adevice.iscapture), (unsigned int) dev);
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SDL_CloseAudioDevice(dev);
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}
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}
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@@ -163,6 +180,7 @@ main(int argc, char *argv[])
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SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
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}
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SDL_Log("Select a driver with the SDL_AUDIODRIVER environment variable.\n");
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SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
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#ifdef __EMSCRIPTEN__
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@@ -175,6 +193,8 @@ main(int argc, char *argv[])
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#endif
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/* Clean up on signal */
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/* Quit audio first, then free WAV. This prevents access violations in the audio threads. */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDL_FreeWAV(sound);
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SDL_Quit();
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return (0);
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