Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)

This commit is contained in:
Caleb Cornett
2024-09-05 17:41:23 -05:00
committed by GitHub
parent 04a732881a
commit 2d4eb29c37
10 changed files with 383 additions and 189 deletions

View File

@@ -803,8 +803,10 @@
#define SDL_SetEventEnabled SDL_SetEventEnabled_REAL
#define SDL_SetEventFilter SDL_SetEventFilter_REAL
#define SDL_SetFloatProperty SDL_SetFloatProperty_REAL
#define SDL_SetGPUBlendConstants SDL_SetGPUBlendConstants_REAL
#define SDL_SetGPUBufferName SDL_SetGPUBufferName_REAL
#define SDL_SetGPUScissor SDL_SetGPUScissor_REAL
#define SDL_SetGPUStencilReference SDL_SetGPUStencilReference_REAL
#define SDL_SetGPUSwapchainParameters SDL_SetGPUSwapchainParameters_REAL
#define SDL_SetGPUTextureName SDL_SetGPUTextureName_REAL
#define SDL_SetGPUViewport SDL_SetGPUViewport_REAL