Added SDL_GetGamepadPowerLevel() to get the power level directly from a gamepad

This commit is contained in:
Sam Lantinga
2023-07-11 07:09:24 -07:00
parent 9885f4d245
commit 2e3404db01
6 changed files with 26 additions and 1 deletions

View File

@@ -389,7 +389,7 @@ void UpdateGamepadImageFromGamepad(GamepadImage *ctx, SDL_Gamepad *gamepad)
}
}
ctx->battery_level = SDL_GetJoystickPowerLevel(SDL_GetGamepadJoystick(gamepad));
ctx->battery_level = SDL_GetGamepadPowerLevel(gamepad);
if (SDL_GetNumGamepadTouchpads(gamepad) > 0) {
int num_fingers = SDL_GetNumGamepadTouchpadFingers(gamepad, 0);