Added 32-bit texture formats to Texture_GetBlockWidth() and Texture_GetBlockHeight()

Fixes https://github.com/libsdl-org/SDL/issues/12335
This commit is contained in:
Sam Lantinga
2025-02-21 09:24:44 -08:00
parent 5d776c070a
commit 2e346d7166

View File

@@ -173,12 +173,18 @@ static inline Sint32 Texture_GetBlockWidth(
case SDL_GPU_TEXTUREFORMAT_R16_UINT:
case SDL_GPU_TEXTUREFORMAT_R16G16_UINT:
case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT:
case SDL_GPU_TEXTUREFORMAT_R32_UINT:
case SDL_GPU_TEXTUREFORMAT_R32G32_UINT:
case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT:
case SDL_GPU_TEXTUREFORMAT_R8_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT:
case SDL_GPU_TEXTUREFORMAT_R16_INT:
case SDL_GPU_TEXTUREFORMAT_R16G16_INT:
case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT:
case SDL_GPU_TEXTUREFORMAT_R32_INT:
case SDL_GPU_TEXTUREFORMAT_R32G32_INT:
case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB:
case SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB:
case SDL_GPU_TEXTUREFORMAT_D16_UNORM:
@@ -287,12 +293,18 @@ static inline Sint32 Texture_GetBlockHeight(
case SDL_GPU_TEXTUREFORMAT_R16_UINT:
case SDL_GPU_TEXTUREFORMAT_R16G16_UINT:
case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT:
case SDL_GPU_TEXTUREFORMAT_R32_UINT:
case SDL_GPU_TEXTUREFORMAT_R32G32_UINT:
case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT:
case SDL_GPU_TEXTUREFORMAT_R8_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT:
case SDL_GPU_TEXTUREFORMAT_R16_INT:
case SDL_GPU_TEXTUREFORMAT_R16G16_INT:
case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT:
case SDL_GPU_TEXTUREFORMAT_R32_INT:
case SDL_GPU_TEXTUREFORMAT_R32G32_INT:
case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT:
case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB:
case SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB:
case SDL_GPU_TEXTUREFORMAT_D16_UNORM: