Fix support for Windows XP and up (#13904)

This commit is contained in:
nightmareci
2025-09-08 13:00:26 -07:00
committed by GitHub
parent 3f196c0abe
commit 2f5bc17ea6
32 changed files with 1096 additions and 561 deletions

View File

@@ -771,12 +771,12 @@ static HRESULT D3D12_CreateVertexBuffer(D3D12_RenderData *data, size_t vbidx, si
static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
{
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
typedef HRESULT(WINAPI * PFN_CREATE_DXGI_FACTORY)(UINT flags, REFIID riid, void **ppFactory);
PFN_CREATE_DXGI_FACTORY CreateDXGIFactoryFunc;
PFN_D3D12_CREATE_DEVICE D3D12CreateDeviceFunc;
typedef HRESULT (WINAPI *pfnCreateDXGIFactory2)(UINT flags, REFIID riid, void **ppFactory);
pfnCreateDXGIFactory2 pCreateDXGIFactory2;
PFN_D3D12_CREATE_DEVICE pD3D12CreateDevice;
#endif
typedef HANDLE(WINAPI * PFN_CREATE_EVENT_EX)(LPSECURITY_ATTRIBUTES lpEventAttributes, LPCWSTR lpName, DWORD dwFlags, DWORD dwDesiredAccess);
PFN_CREATE_EVENT_EX CreateEventExFunc;
typedef HANDLE (WINAPI *pfnCreateEventExW)(LPSECURITY_ATTRIBUTES lpEventAttributes, LPCWSTR lpName, DWORD dwFlags, DWORD dwDesiredAccess);
pfnCreateEventExW pCreateEventExW;
D3D12_RenderData *data = (D3D12_RenderData *)renderer->internal;
ID3D12Device *d3dDevice = NULL;
@@ -793,18 +793,18 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D11_DEBUG, false);
#ifdef SDL_PLATFORM_GDK
CreateEventExFunc = CreateEventExW;
pCreateEventExW = CreateEventExW;
#else
// CreateEventEx() arrived in Vista, so we need to load it with GetProcAddress for XP.
// CreateEventExW() arrived in Vista, so we need to load it with GetProcAddress for XP.
{
HMODULE kernel32 = GetModuleHandle(TEXT("kernel32.dll"));
CreateEventExFunc = NULL;
pCreateEventExW = NULL;
if (kernel32) {
CreateEventExFunc = (PFN_CREATE_EVENT_EX)GetProcAddress(kernel32, "CreateEventExW");
pCreateEventExW = (pfnCreateEventExW)GetProcAddress(kernel32, "CreateEventExW");
}
}
#endif
if (!CreateEventExFunc) {
if (!pCreateEventExW) {
result = E_FAIL;
goto done;
}
@@ -816,8 +816,8 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
goto done;
}
CreateDXGIFactoryFunc = (PFN_CREATE_DXGI_FACTORY)SDL_LoadFunction(data->hDXGIMod, "CreateDXGIFactory2");
if (!CreateDXGIFactoryFunc) {
pCreateDXGIFactory2 = (pfnCreateDXGIFactory2)SDL_LoadFunction(data->hDXGIMod, "CreateDXGIFactory2");
if (!pCreateDXGIFactory2) {
result = E_FAIL;
goto done;
}
@@ -828,8 +828,8 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
goto done;
}
D3D12CreateDeviceFunc = (PFN_D3D12_CREATE_DEVICE)SDL_LoadFunction(data->hD3D12Mod, "D3D12CreateDevice");
if (!D3D12CreateDeviceFunc) {
pD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)SDL_LoadFunction(data->hD3D12Mod, "D3D12CreateDevice");
if (!pD3D12CreateDevice) {
result = E_FAIL;
goto done;
}
@@ -858,10 +858,10 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
if (createDebug) {
#ifdef __IDXGIInfoQueue_INTERFACE_DEFINED__
IDXGIInfoQueue *dxgiInfoQueue = NULL;
PFN_CREATE_DXGI_FACTORY DXGIGetDebugInterfaceFunc;
pfnCreateDXGIFactory2 DXGIGetDebugInterfaceFunc;
// If the debug hint is set, also create the DXGI factory in debug mode
DXGIGetDebugInterfaceFunc = (PFN_CREATE_DXGI_FACTORY)SDL_LoadFunction(data->hDXGIMod, "DXGIGetDebugInterface1");
DXGIGetDebugInterfaceFunc = (pfnCreateDXGIFactory2)SDL_LoadFunction(data->hDXGIMod, "DXGIGetDebugInterface1");
if (!DXGIGetDebugInterfaceFunc) {
result = E_FAIL;
goto done;
@@ -886,7 +886,7 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
creationFlags = DXGI_CREATE_FACTORY_DEBUG;
}
result = CreateDXGIFactoryFunc(creationFlags, D3D_GUID(SDL_IID_IDXGIFactory6), (void **)&data->dxgiFactory);
result = pCreateDXGIFactory2(creationFlags, D3D_GUID(SDL_IID_IDXGIFactory6), (void **)&data->dxgiFactory);
if (FAILED(result)) {
WIN_SetErrorFromHRESULT(SDL_COMPOSE_ERROR("CreateDXGIFactory"), result);
goto done;
@@ -903,7 +903,7 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
goto done;
}
result = D3D12CreateDeviceFunc((IUnknown *)data->dxgiAdapter,
result = pD3D12CreateDevice((IUnknown *)data->dxgiAdapter,
D3D_FEATURE_LEVEL_11_0, // Request minimum feature level 11.0 for maximum compatibility
D3D_GUID(SDL_IID_ID3D12Device1),
(void **)&d3dDevice);
@@ -1051,7 +1051,7 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
data->fenceValue++;
data->fenceEvent = CreateEventExFunc(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
data->fenceEvent = pCreateEventExW(NULL, NULL, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
if (!data->fenceEvent) {
WIN_SetErrorFromHRESULT(SDL_COMPOSE_ERROR("CreateEventEx"), result);
goto done;