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Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8.
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@@ -346,7 +346,7 @@ extern "C" {
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/**
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* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac)
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* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac and iOS)
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*/
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#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED"
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