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	SDL_main.h: Document SDL_main.
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		| @@ -402,8 +402,34 @@ extern SDLMAIN_DECLSPEC void SDLCALL SDL_AppQuit(void *appstate); | ||||
|  * \since This datatype is available since SDL 3.0.0. | ||||
|  */ | ||||
| typedef int (SDLCALL *SDL_main_func)(int argc, char *argv[]); | ||||
| extern SDLMAIN_DECLSPEC int SDLCALL SDL_main(int argc, char *argv[]); | ||||
|  | ||||
| /** | ||||
|  * An app-supplied function for program entry. | ||||
|  * | ||||
|  * Apps do not directly create this function; they should create | ||||
|  * a standard ANSI-C `main` function instead. If SDL needs to | ||||
|  * insert some startup code before `main` runs, or the platform | ||||
|  * doesn't actually _use_ a function called "main", SDL will do some | ||||
|  * macro magic to redefine `main` to `SDL_main` and provide its | ||||
|  * own `main`. | ||||
|  * | ||||
|  * Apps should include `SDL_main.h` in the same file as their | ||||
|  * `main` function, and they should not use that symbol for anything | ||||
|  * else in that file, as it might get redefined. | ||||
|  * | ||||
|  * This function is only provided by the app if it isn't using | ||||
|  * SDL_MAIN_USE_CALLBACKS. | ||||
|  * | ||||
|  * Program startup is a surprisingly complex topic. Please see | ||||
|  * [README/main-functions](README/main-functions), (or | ||||
|  * docs/README-main-functions.md in the source tree) for a more detailed | ||||
|  * explanation. | ||||
|  * | ||||
|  * \threadsafety This is the program entry point. | ||||
|  * | ||||
|  * \since This function is available since SDL 3.0.0. | ||||
|  */ | ||||
| extern SDLMAIN_DECLSPEC int SDLCALL SDL_main(int argc, char *argv[]); | ||||
|  | ||||
| /** | ||||
|  * Circumvent failure of SDL_Init() when not using SDL_main() as an entry | ||||
|   | ||||
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	 Ryan C. Gordon
					Ryan C. Gordon