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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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@@ -190,7 +190,7 @@ SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
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XGameRuntimeUninitialize();
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} else {
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#ifdef __WINGDK__
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#ifdef SDL_PLATFORM_WINGDK
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "[GDK] Could not initialize - aborting", NULL);
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#else
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SDL_assert_always(0 && "[GDK] Could not initialize - aborting");
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