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	Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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		 Anonymous Maarten
					Anonymous Maarten
				
			
				
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			| @@ -311,7 +311,7 @@ loop() | ||||
|         if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat) { | ||||
|             SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.keysym.scancode)); | ||||
|         } | ||||
| #if defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|         /* On Xbox, ignore the keydown event because the features aren't supported */ | ||||
|         if (event.type != SDL_EVENT_KEY_DOWN) { | ||||
|             SDLTest_CommonEvent(state, &event, &done); | ||||
|   | ||||
| @@ -8,8 +8,8 @@ This is a list of major changes in SDL's version history. | ||||
| General: | ||||
| * SDL headers should now be included as `#include <SDL3/SDL.h>` | ||||
| * Many functions and symbols have changed since SDL 2.0, see the [migration guide](docs/README-migration.md) for details | ||||
| * The preprocessor symbol __MACOSX__ has been renamed __MACOS__ | ||||
| * The preprocessor symbol __IPHONEOS__ has been renamed __IOS__ | ||||
| * The preprocessor symbol __MACOSX__ has been renamed SDL_PLATFORM_MACOS | ||||
| * The preprocessor symbol __IPHONEOS__ has been renamed SDL_PLATFORM_IOS | ||||
| * SDL_stdinc.h no longer includes stdio.h, stdlib.h, etc., it only provides the SDL C runtime functionality | ||||
| * SDL_intrin.h now includes the intrinsics headers that were in SDL_cpuinfo.h | ||||
| * Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes | ||||
|   | ||||
| @@ -2903,3 +2903,4 @@ expression e1, e2, e3, e4; | ||||
| @@ | ||||
| - SDL_threadID | ||||
| + SDL_ThreadID | ||||
|   (...) | ||||
|   | ||||
| @@ -7,17 +7,22 @@ import pathlib | ||||
| import re | ||||
|  | ||||
|  | ||||
| def main(): | ||||
| def do_include_replacements(paths): | ||||
|     replacements = [ | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_image.h(?:[\">])"), r"<SDL3_image/SDL_image.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_mixer.h(?:[\">])"), r"<SDL3_mixer/SDL_mixer.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_net.h(?:[\">])"), r"<SDL3_net/SDL_net.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_rtf.h(?:[\">])"), r"<SDL3_rtf/SDL_rtf.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_ttf.h(?:[\">])"), r"<SDL3_ttf/SDL_ttf.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?SDL_gamecontroller.h(?:[\">])"), r"<SDL3/SDL_gamepad.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?begin_code.h(?:[\">])"), r"<SDL3/SDL_begin_code.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?close_code.h(?:[\">])"), r"<SDL3/SDL_close_code.h>" ), | ||||
|         ( re.compile(r"(?:[\"<])(?:SDL2/)?(SDL[_a-z0-9]*\.h)(?:[\">])"), r"<SDL3/\1>" ) | ||||
|     ] | ||||
|     for entry in args.args: | ||||
|     for entry in paths: | ||||
|         path = pathlib.Path(entry) | ||||
|         if not path.exists(): | ||||
|             print("%s doesn't exist, skipping" % entry) | ||||
|             print("{} does not exist, skipping".format(entry)) | ||||
|             continue | ||||
|  | ||||
|         replace_headers_in_path(path, replacements) | ||||
| @@ -55,17 +60,16 @@ def replace_headers_in_path(path, replacements): | ||||
|             replace_headers_in_file(path, replacements) | ||||
|  | ||||
|  | ||||
| if __name__ == "__main__": | ||||
|  | ||||
|     parser = argparse.ArgumentParser(fromfile_prefix_chars='@') | ||||
|     parser.add_argument("args", nargs="*") | ||||
| def main(): | ||||
|     parser = argparse.ArgumentParser(fromfile_prefix_chars='@', description="Rename #include's for SDL3.") | ||||
|     parser.add_argument("args", metavar="PATH", nargs="*", help="Input source file") | ||||
|     args = parser.parse_args() | ||||
|  | ||||
|     try: | ||||
|         main() | ||||
|         do_include_replacements(args.args) | ||||
|     except Exception as e: | ||||
|         print(e) | ||||
|         exit(-1) | ||||
|  | ||||
|     exit(0) | ||||
|         return 1 | ||||
|  | ||||
| if __name__ == "__main__": | ||||
|     raise SystemExit(main()) | ||||
|   | ||||
							
								
								
									
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								build-scripts/rename_macros.py
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										139
									
								
								build-scripts/rename_macros.py
									
									
									
									
									
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							| @@ -0,0 +1,139 @@ | ||||
| #!/usr/bin/env python3 | ||||
| # | ||||
| # This script renames SDL macros in the specified paths | ||||
|  | ||||
| import argparse | ||||
| import pathlib | ||||
| import re | ||||
|  | ||||
|  | ||||
| class PlatformMacrosCheck: | ||||
|     RENAMED_MACROS = { | ||||
|         "__AIX__": "SDL_PLATFORM_AIX", | ||||
|         "__HAIKU__": "SDL_PLATFORM_HAIKU", | ||||
|         "__BSDI__": "SDL_PLATFORM_BSDI", | ||||
|         "__FREEBSD__": "SDL_PLATFORM_FREEBSD", | ||||
|         "__HPUX__": "SDL_PLATFORM_HPUX", | ||||
|         "__IRIX__": "SDL_PLATFORM_IRIX", | ||||
|         "__LINUX__": "SDL_PLATFORM_LINUX", | ||||
|         "__OS2__": "SDL_PLATFORM_OS2", | ||||
|         # "__ANDROID__": "SDL_PLATFORM_ANDROID, | ||||
|         "__NGAGE__": "SDL_PLATFORM_NGAGE", | ||||
|         "__APPLE__": "SDL_PLATFORM_APPLE", | ||||
|         "__TVOS__": "SDL_PLATFORM_TVOS", | ||||
|         "__IPHONEOS__": "SDL_PLATFORM_IOS", | ||||
|         "__MACOSX__": "SDL_PLATFORM_MACOS", | ||||
|         "__NETBSD__": "SDL_PLATFORM_NETBSD", | ||||
|         "__OPENBSD__": "SDL_PLATFORM_OPENBSD", | ||||
|         "__OSF__": "SDL_PLATFORM_OSF", | ||||
|         "__QNXNTO__": "SDL_PLATFORM_QNXNTO", | ||||
|         "__RISCOS__": "SDL_PLATFORM_RISCOS", | ||||
|         "__SOLARIS__": "SDL_PLATFORM_SOLARIS", | ||||
|         "__PSP__": "SDL_PLATFORM_PSP", | ||||
|         "__PS2__": "SDL_PLATFORM_PS2", | ||||
|         "__VITA__": "SDL_PLATFORM_VITA", | ||||
|         "__3DS__": "SDL_PLATFORM_3DS", | ||||
|         # "__unix__": "SDL_PLATFORM_UNIX, | ||||
|         "__WINRT__": "SDL_PLATFORM_WINRT", | ||||
|         "__XBOXSERIES__": "SDL_PLATFORM_XBOXSERIES", | ||||
|         "__XBOXONE__": "SDL_PLATFORM_XBOXONE", | ||||
|         "__WINDOWS__": "SDL_PLATFORM_WINDOWS", | ||||
|         "__WIN32__": "SDL_PLATFORM_WINRT", | ||||
|         # "__CYGWIN_": "SDL_PLATFORM_CYGWIN", | ||||
|         "__WINGDK__": "SDL_PLATFORM_WINGDK", | ||||
|         "__GDK__": "SDL_PLATFORM_GDK", | ||||
|         # "__EMSCRIPTEN__": "SDL_PLATFORM_EMSCRIPTEN", | ||||
|     } | ||||
|  | ||||
|     DEPRECATED_MACROS = { | ||||
|         "__DREAMCAST__", | ||||
|         "__NACL__", | ||||
|         "__PNACL__", | ||||
|     } | ||||
|  | ||||
|     def __init__(self): | ||||
|         self.re_pp_command = re.compile(r"^[ \t]*#[ \t]*(\w+).*") | ||||
|         self.re_platform_macros = re.compile(r"\W(" + "|".join(self.RENAMED_MACROS.keys()) + r")(?:\W|$)") | ||||
|         self.re_deprecated_macros = re.compile(r"\W(" + "|".join(self.DEPRECATED_MACROS) + r")(?:\W|$)") | ||||
|  | ||||
|     def run(self, contents): | ||||
|         def cb(m): | ||||
|             macro = m.group(1) | ||||
|             original = m.group(0) | ||||
|             match_start, _ = m.span(0) | ||||
|             platform_start, platform_end = m.span(1) | ||||
|             new_text = "{0} /* FIXME: use '#ifdef {0}' or 'defined({0})' */".format(self.RENAMED_MACROS[macro]) | ||||
|             r = original[:(platform_start-match_start)] + new_text + original[platform_end-match_start:] | ||||
|             return r | ||||
|         contents, _ = self.re_platform_macros.subn(cb, contents) | ||||
|  | ||||
|         def cb(m): | ||||
|             macro = m.group(1) | ||||
|             original = m.group(0) | ||||
|             match_start, _ = m.span(0) | ||||
|             platform_start, platform_end = m.span(1) | ||||
|             new_text = "{0} /* FIXME: {0} has been removed in SDL3 */".format(macro) | ||||
|             r = original[:(platform_start-match_start)] + new_text + original[platform_end-match_start:] | ||||
|             return r | ||||
|         contents, _ = self.re_deprecated_macros.subn(cb, contents) | ||||
|         return contents | ||||
|  | ||||
|  | ||||
| def apply_checks(paths): | ||||
|     checks = ( | ||||
|         PlatformMacrosCheck(), | ||||
|     ) | ||||
|  | ||||
|     for entry in paths: | ||||
|         path = pathlib.Path(entry) | ||||
|         if not path.exists(): | ||||
|             print("{} does not exist, skipping".format(entry)) | ||||
|             continue | ||||
|         apply_checks_in_path(path, checks) | ||||
|  | ||||
|  | ||||
| def apply_checks_in_file(file, checks): | ||||
|     try: | ||||
|         with file.open("r", encoding="UTF-8", newline="") as rfp: | ||||
|             original = rfp.read() | ||||
|             contents = original | ||||
|             for check in checks: | ||||
|                 contents = check.run(contents) | ||||
|             if contents != original: | ||||
|                 with file.open("w", encoding="UTF-8", newline="") as wfp: | ||||
|                     wfp.write(contents) | ||||
|     except UnicodeDecodeError: | ||||
|         print("%s is not text, skipping" % file) | ||||
|     except Exception as err: | ||||
|         print("%s" % err) | ||||
|  | ||||
|  | ||||
| def apply_checks_in_dir(path, checks): | ||||
|     for entry in path.glob("*"): | ||||
|         if entry.is_dir(): | ||||
|             apply_checks_in_dir(entry, checks) | ||||
|         else: | ||||
|             print("Processing %s" % entry) | ||||
|             apply_checks_in_file(entry, checks) | ||||
|  | ||||
|  | ||||
| def apply_checks_in_path(path, checks): | ||||
|         if path.is_dir(): | ||||
|             apply_checks_in_dir(path, checks) | ||||
|         else: | ||||
|             apply_checks_in_file(path, checks) | ||||
|  | ||||
|  | ||||
| def main(): | ||||
|     parser = argparse.ArgumentParser(fromfile_prefix_chars='@', description="Rename macros for SDL3") | ||||
|     parser.add_argument("args", nargs="*", help="Input source files") | ||||
|     args = parser.parse_args() | ||||
|  | ||||
|     try: | ||||
|         apply_checks(args.args) | ||||
|     except Exception as e: | ||||
|         print(e) | ||||
|         return 1 | ||||
|  | ||||
| if __name__ == "__main__": | ||||
|     raise SystemExit(main()) | ||||
| @@ -849,7 +849,7 @@ macro(CheckPTHREAD) | ||||
|         check_c_source_compiles(" | ||||
|             #include <pthread.h> | ||||
|             int main(int argc, char **argv) { | ||||
|               #ifdef __APPLE__ | ||||
|               #ifdef SDL_PLATFORM_APPLE | ||||
|               pthread_setname_np(\"\"); | ||||
|               #else | ||||
|               pthread_setname_np(pthread_self(),\"\"); | ||||
|   | ||||
| @@ -21,7 +21,7 @@ Windows GDK Status | ||||
| The Windows GDK port supports the full set of Win32 APIs, renderers, controllers, input devices, etc., as the normal Windows x64 build of SDL. | ||||
|  | ||||
| * Additionally, the GDK port adds the following: | ||||
|   * Compile-time platform detection for SDL programs. The `__GDK__` is `#define`d on every GDK platform, and the  `__WINGDK__` is `#define`d on Windows GDK, specifically. (This distinction exists because other GDK platforms support a smaller subset of functionality. This allows you to mark code for "any" GDK separate from Windows GDK.) | ||||
|   * Compile-time platform detection for SDL programs. The `SDL_PLATFORM_GDK` is `#define`d on every GDK platform, and the  `SDL_PLATFORM_WINGDK` is `#define`d on Windows GDK, specifically. (This distinction exists because other GDK platforms support a smaller subset of functionality. This allows you to mark code for "any" GDK separate from Windows GDK.) | ||||
|   * GDK-specific setup: | ||||
|     * Initializing/uninitializing the game runtime, and initializing Xbox Live services | ||||
|     * Creating a global task queue and setting it as the default for the process. When running any async operations, passing in `NULL` as the task queue will make the task get added to the global task queue. | ||||
| @@ -149,7 +149,7 @@ Xbox GDKX Setup | ||||
| In general, the same process in the Windows GDK instructions work. There are just a few additional notes: | ||||
| * For Xbox One consoles, use the Gaming.Xbox.XboxOne.x64 target | ||||
| * For Xbox Series consoles, use the Gaming.Xbox.Scarlett.x64 target | ||||
| * The Xbox One target sets the `__XBOXONE__` define and the Xbox Series target sets the `__XBOXSERIES__` define | ||||
| * The Xbox One target sets the `SDL_PLATFORM_XBOXONE` define and the Xbox Series target sets the `SDL_PLATFORM_XBOXSERIES` define | ||||
| * You don't need to link against the Xbox.Services Thunks lib nor include that dll in your package (it doesn't exist for Xbox) | ||||
| * The shader blobs for Xbox are created in a pre-build step for the Xbox targets, rather than included in the source (due to NDA and version compatability reasons) | ||||
| * To create a package, use: | ||||
|   | ||||
| @@ -238,7 +238,7 @@ e.g. | ||||
|     { | ||||
|         ... initialize game ... | ||||
|  | ||||
|     #ifdef __IOS__ | ||||
|     #ifdef SDL_PLATFORM_IOS | ||||
|         // Initialize the Game Center for scoring and matchmaking | ||||
|         InitGameCenter(); | ||||
|  | ||||
|   | ||||
| @@ -13,11 +13,17 @@ rename_symbols.py --all-symbols source_code_path | ||||
|  | ||||
| It's also possible to apply a semantic patch to migrate more easily to SDL3: [SDL_migration.cocci](https://github.com/libsdl-org/SDL/blob/main/build-scripts/SDL_migration.cocci) | ||||
|  | ||||
| SDL headers should now be included as `#include <SDL3/SDL.h>`. Typically that's the only header you'll need in your application unless you are using OpenGL or Vulkan functionality. We have provided a handy Python script [rename_headers.py](https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_headers.py) to rename SDL2 headers to their SDL3 counterparts: | ||||
| SDL headers should now be included as `#include <SDL3/SDL.h>`. Typically that's the only SDL header you'll need in your application unless you are using OpenGL or Vulkan functionality. SDL_image, SDL_mixer, SDL_net, SDL_ttf and SDL_rtf have also their preferred include path changed: for SDL_image, it becomes `#include <SDL3_image/SDL_image.h>`. We have provided a handy Python script [rename_headers.py](https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_headers.py) to rename SDL2 headers to their SDL3 counterparts: | ||||
| ```sh | ||||
| rename_headers.py source_code_path | ||||
| ``` | ||||
|  | ||||
| Some macros are renamed and/or removed in SDL3. We have provided a handy Python script [rename_macros.py](https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_macros.py) to replace these, and also add fixme comments on how to further improve the code: | ||||
| ```sh | ||||
| rename_macros.py source_code_path | ||||
| ``` | ||||
|  | ||||
|  | ||||
| CMake users should use this snippet to include SDL support in their project: | ||||
| ``` | ||||
| find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3) | ||||
| @@ -932,7 +938,49 @@ The following symbols have been renamed: | ||||
|  | ||||
| ## SDL_platform.h | ||||
|  | ||||
| The preprocessor symbol `__MACOSX__` has been renamed `__MACOS__`, and `__IPHONEOS__` has been renamed `__IOS__` | ||||
| The following platform preprocessor macros have been removed: | ||||
| * __DREAMCAST__ | ||||
| * __NACL__ | ||||
| * __PNACL__ | ||||
|  | ||||
| The following platform preprocessor macros have been renamed: | ||||
|  | ||||
| | SDL2              | SDL3                      | | ||||
| |-------------------|---------------------------| | ||||
| | `__3DS__`         | `SDL_PLATFORM_3DS`        | | ||||
| | `__AIX__`         | `SDL_PLATFORM_AIX`        | | ||||
| | `__ANDROID__`     | `SDL_PLATFORM_ANDROID`    | | ||||
| | `__APPLE__`       | `SDL_PLATFORM_APPLE`      | | ||||
| | `__BSDI__`        | `SDL_PLATFORM_BSDI`       | | ||||
| | `__CYGWIN_`       | `SDL_PLATFORM_CYGWIN`     | | ||||
| | `__EMSCRIPTEN__`  | `SDL_PLATFORM_EMSCRIPTEN` | | ||||
| | `__FREEBSD__`     | `SDL_PLATFORM_FREEBSD`    | | ||||
| | `__GDK__`         | `SDL_PLATFORM_GDK`        | | ||||
| | `__HAIKU__`       | `SDL_PLATFORM_HAIKU`      | | ||||
| | `__HPUX__`        | `SDL_PLATFORM_HPUX`       | | ||||
| | `__IPHONEOS__`    | `SDL_PLATFORM_IOS`        | | ||||
| | `__IRIX__`        | `SDL_PLATFORM_IRIX`       | | ||||
| | `__LINUX__`       | `SDL_PLATFORM_LINUX`      | | ||||
| | `__MACOSX__`      | `SDL_PLATFORM_MACOS`      | | ||||
| | `__NETBSD__`      | `SDL_PLATFORM_NETBSD`     | | ||||
| | `__NGAGE__`       | `SDL_PLATFORM_NGAGE`      | | ||||
| | `__OPENBSD__`     | `SDL_PLATFORM_OPENBSD`    | | ||||
| | `__OS2__`         | `SDL_PLATFORM_OS2`        | | ||||
| | `__OSF__`         | `SDL_PLATFORM_OSF`        | | ||||
| | `__PS2__`         | `SDL_PLATFORM_PS2`        | | ||||
| | `__PSP__`         | `SDL_PLATFORM_PSP`        | | ||||
| | `__QNXNTO__`      | `SDL_PLATFORM_QNXNTO`     | | ||||
| | `__RISCOS__`      | `SDL_PLATFORM_RISCOS`     | | ||||
| | `__SOLARIS__`     | `SDL_PLATFORM_SOLARIS`    | | ||||
| | `__TVOS__`        | `SDL_PLATFORM_TVOS`       | | ||||
| | `__unix__`        | `SDL_PLATFORM_UNI`        | | ||||
| | `__VITA__`        | `SDL_PLATFORM_VITA`       | | ||||
| | `__WIN32__`       | `SDL_PLATFORM_WINRT`      | | ||||
| | `__WINDOWS__`     | `SDL_PLATFORM_WINDOWS`    | | ||||
| | `__WINGDK__`      | `SDL_PLATFORM_WINGDK`     | | ||||
| | `__WINRT__`       | `SDL_PLATFORM_WINRT`      | | ||||
| | `__XBOXONE__`     | `SDL_PLATFORM_XBOXONE`    | | ||||
| | `__XBOXSERIES__`  | `SDL_PLATFORM_XBOXSERIES` | | ||||
|  | ||||
| ## SDL_rect.h | ||||
|  | ||||
| @@ -1360,7 +1408,7 @@ The information previously available in SDL_GetWindowWMInfo() is now available a | ||||
|     if (nswindow) { | ||||
|         ... | ||||
|     } | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
|     if (SDL_GetWindowWMInfo(window, &info)) { | ||||
|         if (info.subsystem == SDL_SYSWM_X11) { | ||||
|             Display *xdisplay = info.info.x11.display; | ||||
| @@ -1380,17 +1428,17 @@ The information previously available in SDL_GetWindowWMInfo() is now available a | ||||
| ``` | ||||
| becomes: | ||||
| ```c | ||||
| #if defined(__WIN32__) | ||||
| #if defined(SDL_PLATFORM_WIN32) | ||||
|     HWND hwnd = (HWND)SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROPERTY_WINDOW_WIN32_HWND_POINTER, NULL); | ||||
|     if (hwnd) { | ||||
|         ... | ||||
|     } | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
|     NSWindow *nswindow = (__bridge NSWindow *)SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROPERTY_WINDOW_COCOA_WINDOW_POINTER, NULL); | ||||
|     if (nswindow) { | ||||
|         ... | ||||
|     } | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
|     if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) { | ||||
|         Display *xdisplay = (Display *)SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROPERTY_WINDOW_X11_DISPLAY_POINTER, NULL); | ||||
|         Window xwindow = (Window)SDL_GetNumberProperty(SDL_GetWindowProperties(window), SDL_PROPERTY_WINDOW_X11_WINDOW_NUMBER, 0); | ||||
|   | ||||
| @@ -33,7 +33,7 @@ Here is a rough list of what works, and what doesn't: | ||||
| * What works: | ||||
|   * compilation via Visual C++ 2019. | ||||
|   * compile-time platform detection for SDL programs.  The C/C++ #define, | ||||
|     `__WINRT__`, will be set to 1 (by SDL) when compiling for WinRT. | ||||
|     `SDL_PLATFORM_WINRT`, will be set to 1 (by SDL) when compiling for WinRT. | ||||
|   * GPU-accelerated 2D rendering, via SDL_Renderer. | ||||
|   * OpenGL ES 2, via the ANGLE library (included separately from SDL) | ||||
|   * software rendering, via either SDL_Surface (optionally in conjunction with | ||||
|   | ||||
| @@ -66,9 +66,9 @@ assert can have unique static variables associated with it. | ||||
|     #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) | ||||
| #elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv) | ||||
|     #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" ) | ||||
| #elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) )  /* this might work on other ARM targets, but this is a known quantity... */ | ||||
| #elif ( defined(SDL_PLATFORM_APPLE) && (defined(__arm64__) || defined(__aarch64__)) )  /* this might work on other ARM targets, but this is a known quantity... */ | ||||
|     #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" ) | ||||
| #elif defined(__APPLE__) && defined(__arm__) | ||||
| #elif defined(SDL_PLATFORM_APPLE) && defined(__arm__) | ||||
|     #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" ) | ||||
| #elif defined(__386__) && defined(__WATCOMC__) | ||||
|     #define SDL_TriggerBreakpoint() { _asm { int 0x03 } } | ||||
|   | ||||
| @@ -153,7 +153,7 @@ extern DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock); | ||||
| void _ReadWriteBarrier(void); | ||||
| #pragma intrinsic(_ReadWriteBarrier) | ||||
| #define SDL_CompilerBarrier()   _ReadWriteBarrier() | ||||
| #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | ||||
| #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | ||||
| /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ | ||||
| #define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory") | ||||
| #elif defined(__WATCOMC__) | ||||
| @@ -199,7 +199,7 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); | ||||
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory") | ||||
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory") | ||||
| #elif defined(__GNUC__) && defined(__arm__) | ||||
| #if 0 /* defined(__LINUX__) || defined(__ANDROID__) */ | ||||
| #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */ | ||||
| /* Information from: | ||||
|    https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 | ||||
|  | ||||
| @@ -226,7 +226,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)(); | ||||
| #else | ||||
| #define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("" : : : "memory") | ||||
| #define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("" : : : "memory") | ||||
| #endif /* __LINUX__ || __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */ | ||||
| #endif /* __GNUC__ && __arm__ */ | ||||
| #else | ||||
| #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | ||||
|   | ||||
| @@ -53,7 +53,7 @@ | ||||
|  | ||||
| /* Some compilers use a special export keyword */ | ||||
| #ifndef DECLSPEC | ||||
| # if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__) | ||||
| # if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_CYGWIN) || defined(SDL_PLATFORM_GDK) | ||||
| #  ifdef DLL_EXPORT | ||||
| #   define DECLSPEC __declspec(dllexport) | ||||
| #  else | ||||
| @@ -70,7 +70,7 @@ | ||||
|  | ||||
| /* By default SDL uses the C calling convention */ | ||||
| #ifndef SDLCALL | ||||
| #if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__) | ||||
| #if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK)) && !defined(__GNUC__) | ||||
| #define SDLCALL __cdecl | ||||
| #else | ||||
| #define SDLCALL | ||||
|   | ||||
| @@ -25,9 +25,11 @@ | ||||
|  *  This is a simple file to encapsulate the EGL API headers. | ||||
|  */ | ||||
|  | ||||
| #if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) | ||||
| #include "SDL_platform_defines.h" | ||||
|  | ||||
| #if defined(__vita__) || defined(__psp2__) | ||||
| #if !defined(_MSC_VER) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) | ||||
|  | ||||
| #if defined(SDL_PLATFORM_VITA) | ||||
| #include <psp2/display.h> | ||||
| #include <psp2/gxm.h> | ||||
| #include <psp2/types.h> | ||||
| @@ -419,7 +421,7 @@ typedef HDC     EGLNativeDisplayType; | ||||
| typedef HBITMAP EGLNativePixmapType; | ||||
| typedef HWND    EGLNativeWindowType; | ||||
|  | ||||
| #elif defined(__EMSCRIPTEN__) | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) | ||||
|  | ||||
| typedef int EGLNativeDisplayType; | ||||
| typedef int EGLNativePixmapType; | ||||
|   | ||||
| @@ -56,13 +56,13 @@ _m_prefetch(void *__P) | ||||
| /* @} */ | ||||
|  | ||||
| #ifndef SDL_BYTEORDER | ||||
| #ifdef __linux__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
| #include <endian.h> | ||||
| #define SDL_BYTEORDER  __BYTE_ORDER | ||||
| #elif defined(__OpenBSD__) || defined(__DragonFly__) | ||||
| #elif defined(SDL_PLATFORM_OPENBSD) || defined(__DragonFly__) | ||||
| #include <endian.h> | ||||
| #define SDL_BYTEORDER  BYTE_ORDER | ||||
| #elif defined(__FreeBSD__) || defined(__NetBSD__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) || defined(SDL_PLATFORM_NETBSD) | ||||
| #include <sys/endian.h> | ||||
| #define SDL_BYTEORDER  BYTE_ORDER | ||||
| /* predefs from newer gcc and clang versions: */ | ||||
| @@ -84,7 +84,7 @@ _m_prefetch(void *__P) | ||||
| #else | ||||
| #define SDL_BYTEORDER   SDL_LIL_ENDIAN | ||||
| #endif | ||||
| #endif /* __linux__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX */ | ||||
| #endif /* !SDL_BYTEORDER */ | ||||
|  | ||||
| #ifndef SDL_FLOATWORDORDER | ||||
|   | ||||
| @@ -64,7 +64,7 @@ _m_prefetch(void *__P) | ||||
| #  ifdef __ARM_NEON | ||||
| #    define SDL_NEON_INTRINSICS 1 | ||||
| #    include <arm_neon.h> | ||||
| #  elif defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #  elif defined(SDL_PLATFORM_WINDOWS) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
| /* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */ | ||||
| #    ifdef _M_ARM | ||||
| #      define SDL_NEON_INTRINSICS 1 | ||||
|   | ||||
| @@ -22,6 +22,7 @@ | ||||
| #ifndef SDL_main_h_ | ||||
| #define SDL_main_h_ | ||||
|  | ||||
| #include <SDL3/SDL_platform_defines.h> | ||||
| #include <SDL3/SDL_stdinc.h> | ||||
| #include <SDL3/SDL_events.h> | ||||
|  | ||||
| @@ -40,7 +41,7 @@ | ||||
|  */ | ||||
|  | ||||
| #ifndef SDL_MAIN_HANDLED | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
| /* On Windows SDL provides WinMain(), which parses the command line and passes | ||||
|    the arguments to your main function. | ||||
|  | ||||
| @@ -48,7 +49,7 @@ | ||||
|  */ | ||||
| #define SDL_MAIN_AVAILABLE | ||||
|  | ||||
| #elif defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WINRT) | ||||
| /* On WinRT, SDL provides a main function that initializes CoreApplication, | ||||
|    creating an instance of IFrameworkView in the process. | ||||
|  | ||||
| @@ -62,7 +63,7 @@ | ||||
| */ | ||||
| #define SDL_MAIN_NEEDED | ||||
|  | ||||
| #elif defined(__GDK__) | ||||
| #elif defined(SDL_PLATFORM_GDK) | ||||
| /* On GDK, SDL provides a main function that initializes the game runtime. | ||||
|  | ||||
|    If you prefer to write your own WinMain-function instead of having SDL | ||||
| @@ -72,7 +73,7 @@ | ||||
| */ | ||||
| #define SDL_MAIN_NEEDED | ||||
|  | ||||
| #elif defined(__IOS__) | ||||
| #elif defined(SDL_PLATFORM_IOS) | ||||
| /* On iOS SDL provides a main function that creates an application delegate | ||||
|    and starts the iOS application run loop. | ||||
|  | ||||
| @@ -83,7 +84,7 @@ | ||||
|  */ | ||||
| #define SDL_MAIN_NEEDED | ||||
|  | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
| /* On Android SDL provides a Java class in SDLActivity.java that is the | ||||
|    main activity entry point. | ||||
|  | ||||
| @@ -94,7 +95,7 @@ | ||||
| /* We need to export SDL_main so it can be launched from Java */ | ||||
| #define SDLMAIN_DECLSPEC    DECLSPEC | ||||
|  | ||||
| #elif defined(__PSP__) | ||||
| #elif defined(SDL_PLATFORM_PSP) | ||||
| /* On PSP SDL provides a main function that sets the module info, | ||||
|    activates the GPU and starts the thread required to be able to exit | ||||
|    the software. | ||||
| @@ -103,14 +104,14 @@ | ||||
|  */ | ||||
| #define SDL_MAIN_AVAILABLE | ||||
|  | ||||
| #elif defined(__PS2__) | ||||
| #elif defined(SDL_PLATFORM_PS2) | ||||
| #define SDL_MAIN_AVAILABLE | ||||
|  | ||||
| #define SDL_PS2_SKIP_IOP_RESET() \ | ||||
|    void reset_IOP(); \ | ||||
|    void reset_IOP() {} | ||||
|  | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
| /* | ||||
|   On N3DS, SDL provides a main function that sets up the screens | ||||
|   and storage. | ||||
| @@ -119,7 +120,7 @@ | ||||
| */ | ||||
| #define SDL_MAIN_AVAILABLE | ||||
|  | ||||
| #elif defined(__NGAGE__) | ||||
| #elif defined(SDL_PLATFORM_NGAGE) | ||||
|  | ||||
| /* | ||||
|    TODO: not sure if it should be SDL_MAIN_NEEDED, in SDL2 ngage had a | ||||
| @@ -422,7 +423,7 @@ extern DECLSPEC int SDLCALL SDL_RunApp(int argc, char* argv[], SDL_main_func mai | ||||
| extern DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit); | ||||
|  | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|  | ||||
| /** | ||||
|  * Register a win32 window class for SDL's use. | ||||
| @@ -467,24 +468,24 @@ extern DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__GDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) */ | ||||
|  | ||||
|  | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|  | ||||
| /* for compatibility with SDL2's function of this name */ | ||||
| #define SDL_WinRTRunApp(MAIN_FUNC, RESERVED)  SDL_RunApp(0, NULL, MAIN_FUNC, RESERVED) | ||||
|  | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
|  | ||||
| #ifdef __IOS__ | ||||
| #ifdef SDL_PLATFORM_IOS | ||||
|  | ||||
| /* for compatibility with SDL2's function of this name */ | ||||
| #define SDL_UIKitRunApp(ARGC, ARGV, MAIN_FUNC)  SDL_RunApp(ARGC, ARGV, MAIN_FUNC, NULL) | ||||
|  | ||||
| #endif /* __IOS__ */ | ||||
| #endif /* SDL_PLATFORM_IOS */ | ||||
|  | ||||
| #ifdef __GDK__ | ||||
| #ifdef SDL_PLATFORM_GDK | ||||
|  | ||||
| /* for compatibility with SDL2's function of this name */ | ||||
| #define SDL_GDKRunApp(MAIN_FUNC, RESERVED)  SDL_RunApp(0, NULL, MAIN_FUNC, RESERVED) | ||||
| @@ -496,7 +497,7 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); | ||||
|  | ||||
| #endif /* __GDK__ */ | ||||
| #endif /* SDL_PLATFORM_GDK */ | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| } | ||||
| @@ -507,13 +508,13 @@ extern DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); | ||||
| #if !defined(SDL_MAIN_HANDLED) && !defined(SDL_MAIN_NOIMPL) | ||||
| /* include header-only SDL_main implementations */ | ||||
| #if defined(SDL_MAIN_USE_CALLBACKS) \ | ||||
|     || defined(__WIN32__) || defined(__GDK__) || defined(__IOS__) || defined(__TVOS__) \ | ||||
|     || defined(__3DS__) || defined(__NGAGE__) || defined(__PS2__) || defined(__PSP__) | ||||
|     || defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) \ | ||||
|     || defined(SDL_PLATFORM_3DS) || defined(SDL_PLATFORM_NGAGE) || defined(SDL_PLATFORM_PS2) || defined(SDL_PLATFORM_PSP) | ||||
|  | ||||
| /* platforms which main (-equivalent) can be implemented in plain C */ | ||||
| #include <SDL3/SDL_main_impl.h> | ||||
|  | ||||
| #elif defined(__WINRT__) /* C++ platforms */ | ||||
| #elif defined(SDL_PLATFORM_WINRT) /* C++ platforms */ | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| #include <SDL3/SDL_main_impl.h> | ||||
| @@ -528,7 +529,7 @@ extern DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); | ||||
| #endif /* __GNUC__ */ | ||||
| #endif /* __cplusplus */ | ||||
|  | ||||
| #endif /* C++ platforms like __WINRT__ etc */ | ||||
| #endif /* C++ platforms like SDL_PLATFORM_WINRT etc */ | ||||
|  | ||||
| #endif /* SDL_MAIN_HANDLED */ | ||||
|  | ||||
|   | ||||
| @@ -65,7 +65,7 @@ int SDL_main(int argc, char **argv) | ||||
| /* set up the usual SDL_main stuff if we're not using callbacks or if we are but need the normal entry point. */ | ||||
| #if !defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD) | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|  | ||||
| /* these defines/typedefs are needed for the WinMain() definition */ | ||||
| #ifndef WINAPI | ||||
| @@ -77,7 +77,7 @@ typedef char* LPSTR; | ||||
| typedef wchar_t* PWSTR; | ||||
|  | ||||
| /* The VC++ compiler needs main/wmain defined, but not for GDK */ | ||||
| #if defined(_MSC_VER) && !defined(__GDK__) | ||||
| #if defined(_MSC_VER) && !defined(SDL_PLATFORM_GDK) | ||||
|  | ||||
| /* This is where execution begins [console apps] */ | ||||
| #if defined( UNICODE ) && UNICODE | ||||
| @@ -97,7 +97,7 @@ int main(int argc, char *argv[]) | ||||
| } | ||||
| #endif /* UNICODE */ | ||||
|  | ||||
| #endif /* _MSC_VER && ! __GDK__ */ | ||||
| #endif /* _MSC_VER && ! SDL_PLATFORM_GDK */ | ||||
|  | ||||
| /* This is where execution begins [windowed apps and GDK] */ | ||||
|  | ||||
| @@ -120,8 +120,8 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) | ||||
| } /* extern "C" */ | ||||
| #endif | ||||
|  | ||||
| /* end of __WIN32__ and __GDK__ impls */ | ||||
| #elif defined(__WINRT__) | ||||
| /* end of SDL_PLATFORM_WIN32 and SDL_PLATFORM_GDK impls */ | ||||
| #elif defined(SDL_PLATFORM_WINRT) | ||||
|  | ||||
| /* WinRT main based on SDL_winrt_main_NonXAML.cpp, placed in the public domain by David Ludwig  3/13/14 */ | ||||
|  | ||||
| @@ -182,18 +182,18 @@ int CALLBACK WinMain(HINSTANCE, HINSTANCE, LPSTR, int) | ||||
| #endif | ||||
|  | ||||
| /* end of WinRT impl */ | ||||
| #elif defined(__NGAGE__) | ||||
| #elif defined(SDL_PLATFORM_NGAGE) | ||||
|  | ||||
| /* same typedef as in ngage SDKs e32def.h */ | ||||
| typedef signed int TInt; | ||||
| /* TODO: if it turns out that this only works when built as C++, | ||||
|          move __NGAGE__ into the C++ section in SDL_main.h */ | ||||
|          move SDL_PLATFORM_NGAGE into the C++ section in SDL_main.h */ | ||||
| TInt E32Main() | ||||
| { | ||||
|     return SDL_RunApp(0, NULL, SDL_main, NULL); | ||||
| } | ||||
|  | ||||
| /* end of __NGAGE__ impl */ | ||||
| /* end of SDL_PLATFORM_NGAGE impl */ | ||||
|  | ||||
| #else /* platforms that use a standard main() and just call SDL_RunApp(), like iOS and 3DS */ | ||||
|  | ||||
| @@ -204,7 +204,7 @@ int main(int argc, char *argv[]) | ||||
|  | ||||
| /* end of impls for standard-conforming platforms */ | ||||
|  | ||||
| #endif /* __WIN32__ etc */ | ||||
| #endif /* SDL_PLATFORM_WIN32 etc */ | ||||
|  | ||||
| #endif /* !defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD) */ | ||||
|  | ||||
|   | ||||
| @@ -377,14 +377,6 @@ | ||||
| #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_XRGB8888 | ||||
| #define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormatEnum | ||||
|  | ||||
| /* ##SDL_platform.h */ | ||||
| #ifdef __IOS__ | ||||
| #define __IPHONEOS__ __IOS__ | ||||
| #endif | ||||
| #ifdef __MACOS__ | ||||
| #define __MACOSX__ __MACOS__ | ||||
| #endif | ||||
|  | ||||
| /* ##SDL_rect.h */ | ||||
| #define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat | ||||
| #define SDL_EnclosePoints SDL_GetRectEnclosingPoints | ||||
| @@ -853,14 +845,6 @@ | ||||
| #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_RGB888_renamed_SDL_PIXELFORMAT_XRGB8888 | ||||
| #define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormatEnum | ||||
|  | ||||
| /* ##SDL_platform.h */ | ||||
| #ifdef __IOS__ | ||||
| #define __IPHONEOS__ __IPHONEOS___renamed___IOS__ | ||||
| #endif | ||||
| #ifdef __MACOS__ | ||||
| #define __MACOSX__ __MACOSX___renamed___MACOS__ | ||||
| #endif | ||||
|  | ||||
| /* ##SDL_rect.h */ | ||||
| #define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat | ||||
| #define SDL_EnclosePoints SDL_EnclosePoints_renamed_SDL_GetRectEnclosingPoints | ||||
|   | ||||
| @@ -37,7 +37,7 @@ | ||||
|  | ||||
| #include <SDL3/SDL_platform.h> | ||||
|  | ||||
| #ifndef __IOS__  /* No OpenGL on iOS. */ | ||||
| #ifndef SDL_PLATFORM_IOS  /* No OpenGL on iOS. */ | ||||
|  | ||||
| /* | ||||
|  * Mesa 3-D graphics library | ||||
| @@ -77,11 +77,7 @@ | ||||
|  * Begin system-specific stuff. | ||||
|  */ | ||||
|  | ||||
| #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) | ||||
| #define __WIN32__ | ||||
| #endif | ||||
|  | ||||
| #if defined(__WIN32__) && !defined(__CYGWIN__) | ||||
| #if defined(_WIN32) && !defined(__CYGWIN__) | ||||
| #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ | ||||
| #    define GLAPI __declspec(dllexport) | ||||
| #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ | ||||
| @@ -2118,6 +2114,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh | ||||
|  | ||||
| #endif /* __gl_h_ */ | ||||
|  | ||||
| #endif /* !__IOS__ */ | ||||
| #endif /* !SDL_PLATFORM_IOS */ | ||||
|  | ||||
| #endif /* SDL_opengl_h_ */ | ||||
|   | ||||
| @@ -26,7 +26,7 @@ | ||||
|  */ | ||||
| #include <SDL3/SDL_platform_defines.h> | ||||
|  | ||||
| #ifdef __IOS__ | ||||
| #ifdef SDL_PLATFORM_IOS | ||||
| #include <OpenGLES/ES1/gl.h> | ||||
| #include <OpenGLES/ES1/glext.h> | ||||
| #else | ||||
|   | ||||
| @@ -28,7 +28,7 @@ | ||||
|  | ||||
| #if !defined(_MSC_VER) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) | ||||
|  | ||||
| #ifdef __IOS__ | ||||
| #ifdef SDL_PLATFORM_IOS | ||||
| #include <OpenGLES/ES2/gl.h> | ||||
| #include <OpenGLES/ES2/glext.h> | ||||
| #else | ||||
|   | ||||
| @@ -29,48 +29,40 @@ | ||||
| #define SDL_platform_defines_h_ | ||||
|  | ||||
| #ifdef _AIX | ||||
| #undef __AIX__ | ||||
| #define __AIX__     1 | ||||
| #define SDL_PLATFORM_AIX    1 | ||||
| #endif | ||||
| #ifdef __HAIKU__ | ||||
| #undef __HAIKU__ | ||||
| #define __HAIKU__   1 | ||||
| #define SDL_PLATFORM_HAIKU   1 | ||||
| #endif | ||||
| #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) | ||||
| #undef __BSDI__ | ||||
| #define __BSDI__    1 | ||||
| #endif | ||||
| #ifdef _arch_dreamcast | ||||
| #undef __DREAMCAST__ | ||||
| #define __DREAMCAST__   1 | ||||
| #define SDL_PLATFORM_BSDI    1 | ||||
| #endif | ||||
| #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
| #undef __FREEBSD__ | ||||
| #define __FREEBSD__ 1 | ||||
| #define SDL_PLATFORM_FREEBSD 1 | ||||
| #endif | ||||
| #if defined(hpux) || defined(__hpux) || defined(__hpux__) | ||||
| #undef __HPUX__ | ||||
| #define __HPUX__    1 | ||||
| #define SDL_PLATFORM_HPUX    1 | ||||
| #endif | ||||
| #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) | ||||
| #undef __IRIX__ | ||||
| #define __IRIX__    1 | ||||
| #define SDL_PLATFORM_IRIX    1 | ||||
| #endif | ||||
| #if (defined(linux) || defined(__linux) || defined(__linux__)) | ||||
| #undef __LINUX__ | ||||
| #define __LINUX__   1 | ||||
| #define SDL_PLATFORM_LINUX   1 | ||||
| #endif | ||||
| #if defined(ANDROID) || defined(__ANDROID__) | ||||
| #undef __ANDROID__ | ||||
| #undef __LINUX__ /* do we need to do this? */ | ||||
| #define __ANDROID__ 1 | ||||
| #undef SDL_PLATFORM_LINUX /* do we need to do this? */ | ||||
| #define SDL_PLATFORM_ANDROID    1 | ||||
| #endif | ||||
| #ifdef __NGAGE__ | ||||
| #undef __NGAGE__ | ||||
| #define __NGAGE__ 1 | ||||
| #define SDL_PLATFORM_NGAGE 1 | ||||
| #endif | ||||
|  | ||||
| #if defined(__unix__) || defined(__unix) || defined(unix) | ||||
| #define SDL_PLATFORM_UNIX   1 | ||||
| #endif | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #define SDL_PLATFORM_APPLE  1 | ||||
| /* lets us know what version of macOS we're compiling on */ | ||||
| #include <AvailabilityMacros.h> | ||||
| #include <TargetConditionals.h> | ||||
| @@ -99,51 +91,48 @@ | ||||
| #endif | ||||
|  | ||||
| #if TARGET_OS_TV | ||||
| #undef __TVOS__ | ||||
| #define __TVOS__ 1 | ||||
| #define SDL_PLATFORM_TVOS   1 | ||||
| #endif | ||||
| #if TARGET_OS_IPHONE | ||||
| #undef __IOS__ | ||||
| #define __IOS__ 1 | ||||
| #define SDL_PLATFORM_IOS    1 | ||||
| #else | ||||
| #undef __MACOS__ | ||||
| #define __MACOS__  1 | ||||
| #define SDL_PLATFORM_MACOS  1 | ||||
| #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 | ||||
| # error SDL for macOS only supports deploying on 10.7 and above. | ||||
| #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ | ||||
| #endif /* TARGET_OS_IPHONE */ | ||||
| #endif /* defined(__APPLE__) */ | ||||
| #endif /* defined(SDL_PLATFORM_APPLE) */ | ||||
|  | ||||
| #ifdef __EMSCRIPTEN__ | ||||
| #define SDL_PLATFORM_EMSCRIPTEN 1 | ||||
| #endif | ||||
| #ifdef __NetBSD__ | ||||
| #undef __NETBSD__ | ||||
| #define __NETBSD__  1 | ||||
| #define SDL_PLATFORM_NETBSD 1 | ||||
| #endif | ||||
| #ifdef __OpenBSD__ | ||||
| #undef __OPENBSD__ | ||||
| #define __OPENBSD__ 1 | ||||
| #define SDL_PLATFORM_OPENBSD    1 | ||||
| #endif | ||||
| #if defined(__OS2__) || defined(__EMX__) | ||||
| #undef __OS2__ | ||||
| #define __OS2__     1 | ||||
| #define SDL_PLATFORM_OS2    1 | ||||
| #endif | ||||
| #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) | ||||
| #undef __OSF__ | ||||
| #define __OSF__     1 | ||||
| #define SDL_PLATFORM_OSF    1 | ||||
| #endif | ||||
| #ifdef __QNXNTO__ | ||||
| #undef __QNXNTO__ | ||||
| #define __QNXNTO__  1 | ||||
| #define SDL_PLATFORM_QNXNTO 1 | ||||
| #endif | ||||
| #if defined(riscos) || defined(__riscos) || defined(__riscos__) | ||||
| #undef __RISCOS__ | ||||
| #define __RISCOS__  1 | ||||
| #define SDL_PLATFORM_RISCOS 1 | ||||
| #endif | ||||
| #if defined(__sun) && defined(__SVR4) | ||||
| #undef __SOLARIS__ | ||||
| #define __SOLARIS__ 1 | ||||
| #define SDL_PLATFORM_SOLARIS    1 | ||||
| #endif | ||||
|  | ||||
| #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) | ||||
| #if defined(__CYGWIN__) | ||||
| #define SDL_PLATFORM_CYGWIN 1 | ||||
| #endif | ||||
|  | ||||
| #if defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) || defined(__MINGW32__) | ||||
| /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ | ||||
| #if defined(_MSC_VER) && defined(__has_include) | ||||
| #if __has_include(<winapifamily.h>) | ||||
| @@ -173,47 +162,39 @@ | ||||
| #endif | ||||
|  | ||||
| #if WINAPI_FAMILY_WINRT | ||||
| #undef __WINRT__ | ||||
| #define __WINRT__ 1 | ||||
| #define SDL_PLATFORM_WINRT   1 | ||||
| #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ | ||||
| #undef __WINGDK__ | ||||
| #define __WINGDK__ 1 | ||||
| #define SDL_PLATFORM_WINGDK 1 | ||||
| #elif defined(_GAMING_XBOX_XBOXONE) | ||||
| #undef __XBOXONE__ | ||||
| #define __XBOXONE__ 1 | ||||
| #define SDL_PLATFORM_XBOXONE    1 | ||||
| #elif defined(_GAMING_XBOX_SCARLETT) | ||||
| #undef __XBOXSERIES__ | ||||
| #define __XBOXSERIES__ 1 | ||||
| #define SDL_PLATFORM_XBOXSERIES 1 | ||||
| #else | ||||
| #undef __WINDOWS__ | ||||
| #define __WINDOWS__ 1 | ||||
| #define SDL_PLATFORM_WINDOWS    1 | ||||
| #endif | ||||
| #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ | ||||
| #endif /* defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) */ | ||||
|  | ||||
| #ifdef __WINDOWS__ | ||||
| #undef __WIN32__ | ||||
| #define __WIN32__ 1 | ||||
| #ifdef SDL_PLATFORM_WINDOWS | ||||
| #define SDL_PLATFORM_WIN32  1 | ||||
| #endif | ||||
| /* This is to support generic "any GDK" separate from a platform-specific GDK */ | ||||
| #if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #undef __GDK__ | ||||
| #define __GDK__ 1 | ||||
| #if defined(SDL_PLATFORM_WINGDK) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
| #define SDL_PLATFORM_GDK    1 | ||||
| #endif | ||||
| #ifdef __PSP__ | ||||
| #undef __PSP__ | ||||
| #define __PSP__ 1 | ||||
| #define SDL_PLATFORM_PSP    1 | ||||
| #endif | ||||
| #ifdef PS2 | ||||
| #define __PS2__ 1 | ||||
| #if defined(__PS2__) || defined(PS2) | ||||
| #define SDL_PLATFORM_PS2    1 | ||||
| #endif | ||||
|  | ||||
| #ifdef __vita__ | ||||
| #define __VITA__ 1 | ||||
| #if defined(__vita__) || defined(__psp2__) | ||||
| #define SDL_PLATFORM_VITA   1 | ||||
| #endif | ||||
|  | ||||
| #ifdef __3DS__ | ||||
| #undef __3DS__ | ||||
| #define __3DS__ 1 | ||||
| #define SDL_PLATFORM_3DS    1 | ||||
| #endif | ||||
|  | ||||
| #endif /* SDL_platform_defines_h_ */ | ||||
|   | ||||
| @@ -103,13 +103,13 @@ typedef struct SDL_RWops | ||||
|     SDL_PropertiesID props; | ||||
|     union | ||||
|     { | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|         struct | ||||
|         { | ||||
|             void *asset; | ||||
|         } androidio; | ||||
|  | ||||
| #elif defined(__WIN32__) || defined(__GDK__) || defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_WINRT) | ||||
|         struct | ||||
|         { | ||||
|             SDL_bool append; | ||||
|   | ||||
| @@ -42,7 +42,7 @@ | ||||
| # ifndef alloca | ||||
| #  ifdef HAVE_ALLOCA_H | ||||
| #   include <alloca.h> | ||||
| #  elif defined(__NETBSD__) | ||||
| #  elif defined(SDL_PLATFORM_NETBSD) | ||||
| #   if defined(__STRICT_ANSI__) | ||||
| #    define SDL_DISABLE_ALLOCA | ||||
| #   else | ||||
| @@ -59,7 +59,7 @@ | ||||
| #   include <malloc.h> | ||||
| #  elif defined(__DMC__) | ||||
| #   include <stdlib.h> | ||||
| #  elif defined(__AIX__) | ||||
| #  elif defined(SDL_PLATFORM_AIX) | ||||
| # pragma alloca | ||||
| #  elif defined(__MRC__) | ||||
| void *alloca(unsigned); | ||||
| @@ -207,9 +207,9 @@ typedef uint64_t Uint64; | ||||
| #ifndef SDL_PRIs64 | ||||
| #ifdef PRIs64 | ||||
| #define SDL_PRIs64 PRIs64 | ||||
| #elif defined(__WIN32__) || defined(__GDK__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #define SDL_PRIs64 "I64d" | ||||
| #elif defined(__LP64__) && !defined(__APPLE__) | ||||
| #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) | ||||
| #define SDL_PRIs64 "ld" | ||||
| #else | ||||
| #define SDL_PRIs64 "lld" | ||||
| @@ -218,9 +218,9 @@ typedef uint64_t Uint64; | ||||
| #ifndef SDL_PRIu64 | ||||
| #ifdef PRIu64 | ||||
| #define SDL_PRIu64 PRIu64 | ||||
| #elif defined(__WIN32__) || defined(__GDK__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #define SDL_PRIu64 "I64u" | ||||
| #elif defined(__LP64__) && !defined(__APPLE__) | ||||
| #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) | ||||
| #define SDL_PRIu64 "lu" | ||||
| #else | ||||
| #define SDL_PRIu64 "llu" | ||||
| @@ -229,9 +229,9 @@ typedef uint64_t Uint64; | ||||
| #ifndef SDL_PRIx64 | ||||
| #ifdef PRIx64 | ||||
| #define SDL_PRIx64 PRIx64 | ||||
| #elif defined(__WIN32__) || defined(__GDK__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #define SDL_PRIx64 "I64x" | ||||
| #elif defined(__LP64__) && !defined(__APPLE__) | ||||
| #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) | ||||
| #define SDL_PRIx64 "lx" | ||||
| #else | ||||
| #define SDL_PRIx64 "llx" | ||||
| @@ -240,9 +240,9 @@ typedef uint64_t Uint64; | ||||
| #ifndef SDL_PRIX64 | ||||
| #ifdef PRIX64 | ||||
| #define SDL_PRIX64 PRIX64 | ||||
| #elif defined(__WIN32__) || defined(__GDK__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #define SDL_PRIX64 "I64X" | ||||
| #elif defined(__LP64__) && !defined(__APPLE__) | ||||
| #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) | ||||
| #define SDL_PRIX64 "lX" | ||||
| #else | ||||
| #define SDL_PRIX64 "llX" | ||||
| @@ -370,7 +370,7 @@ SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); | ||||
|  | ||||
| /** \cond */ | ||||
| #ifndef DOXYGEN_SHOULD_IGNORE_THIS | ||||
| #if !defined(__ANDROID__) && !defined(__VITA__) && !defined(__3DS__) | ||||
| #if !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_VITA) && !defined(SDL_PLATFORM_3DS) | ||||
|    /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */ | ||||
| typedef enum | ||||
| { | ||||
|   | ||||
| @@ -43,7 +43,7 @@ extern "C" { | ||||
| /* | ||||
|  * Platform specific functions for Windows | ||||
|  */ | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|  | ||||
| typedef struct tagMSG MSG; | ||||
| typedef SDL_bool (SDLCALL *SDL_WindowsMessageHook)(void *userdata, MSG *msg); | ||||
| @@ -62,9 +62,9 @@ typedef SDL_bool (SDLCALL *SDL_WindowsMessageHook)(void *userdata, MSG *msg); | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata); | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__GDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) */ | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|  | ||||
| /** | ||||
|  * Get the D3D9 adapter index that matches the specified display. | ||||
| @@ -80,9 +80,9 @@ extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook ca | ||||
|  */ | ||||
| extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID); | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|  | ||||
| /** | ||||
|  * Get the DXGI Adapter and Output indices for the specified display. | ||||
| @@ -101,7 +101,7 @@ extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID | ||||
|  */ | ||||
| extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex); | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
| /* | ||||
|  * Platform specific functions for UNIX | ||||
| @@ -127,7 +127,7 @@ extern DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void | ||||
| /* | ||||
|  * Platform specific functions for Linux | ||||
|  */ | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|  | ||||
| /** | ||||
|  * Sets the UNIX nice value for a thread. | ||||
| @@ -158,12 +158,12 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio | ||||
|  */ | ||||
| extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy); | ||||
|  | ||||
| #endif /* __LINUX__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX */ | ||||
|  | ||||
| /* | ||||
|  * Platform specific functions for iOS | ||||
|  */ | ||||
| #ifdef __IOS__ | ||||
| #ifdef SDL_PLATFORM_IOS | ||||
|  | ||||
| #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam) | ||||
|  | ||||
| @@ -219,13 +219,13 @@ extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); | ||||
|  | ||||
| #endif /* __IOS__ */ | ||||
| #endif /* SDL_PLATFORM_IOS */ | ||||
|  | ||||
|  | ||||
| /* | ||||
|  * Platform specific functions for Android | ||||
|  */ | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|  | ||||
| /** | ||||
|  * Get the Android Java Native Interface Environment of the current thread. | ||||
| @@ -451,12 +451,12 @@ extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int durati | ||||
|  */ | ||||
| extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param); | ||||
|  | ||||
| #endif /* __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_ANDROID */ | ||||
|  | ||||
| /* | ||||
|  * Platform specific functions for WinRT | ||||
|  */ | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|  | ||||
| /** | ||||
|  *  WinRT / Windows Phone path types | ||||
| @@ -556,7 +556,7 @@ extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathT | ||||
|  */ | ||||
| extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily(); | ||||
|  | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
|  | ||||
| /** | ||||
|  * Query if the current device is a tablet. | ||||
| @@ -610,7 +610,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void); | ||||
|  */ | ||||
| extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void); | ||||
|  | ||||
| #ifdef __IOS__ | ||||
| #ifdef SDL_PLATFORM_IOS | ||||
| /* | ||||
|  * \since This function is available since SDL 3.0.0. | ||||
|  */ | ||||
| @@ -620,7 +620,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void | ||||
| /* | ||||
|  * Functions used only by GDK | ||||
|  */ | ||||
| #ifdef __GDK__ | ||||
| #ifdef SDL_PLATFORM_GDK | ||||
| typedef struct XTaskQueueObject *XTaskQueueHandle; | ||||
| typedef struct XUser *XUserHandle; | ||||
|  | ||||
|   | ||||
| @@ -34,10 +34,10 @@ | ||||
|  | ||||
| #include <SDL3/SDL.h> | ||||
|  | ||||
| #ifdef __PSP__ | ||||
| #ifdef SDL_PLATFORM_PSP | ||||
| #define DEFAULT_WINDOW_WIDTH  480 | ||||
| #define DEFAULT_WINDOW_HEIGHT 272 | ||||
| #elif defined(__VITA__) | ||||
| #elif defined(SDL_PLATFORM_VITA) | ||||
| #define DEFAULT_WINDOW_WIDTH  960 | ||||
| #define DEFAULT_WINDOW_HEIGHT 544 | ||||
| #else | ||||
|   | ||||
| @@ -35,7 +35,7 @@ | ||||
| #include <SDL3/SDL_atomic.h> | ||||
| #include <SDL3/SDL_mutex.h> | ||||
|  | ||||
| #if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__) | ||||
| #if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(SDL_PLATFORM_WINRT) | ||||
| #include <process.h> /* _beginthreadex() and _endthreadex() */ | ||||
| #endif | ||||
|  | ||||
| @@ -81,7 +81,7 @@ typedef enum { | ||||
| typedef int (SDLCALL * SDL_ThreadFunction) (void *data); | ||||
|  | ||||
|  | ||||
| #if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__) | ||||
| #if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(__WINRT__) | ||||
| /** | ||||
|  *  \file SDL_thread.h | ||||
|  * | ||||
|   | ||||
| @@ -31,23 +31,23 @@ | ||||
|  */ | ||||
|  | ||||
| /* Add any platform that doesn't build using the configure system. */ | ||||
| #if defined(__WIN32__) | ||||
| #if defined(SDL_PLATFORM_WIN32) | ||||
| #include "SDL_build_config_windows.h" | ||||
| #elif defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WINRT) | ||||
| #include "SDL_build_config_winrt.h" | ||||
| #elif defined(__WINGDK__) | ||||
| #elif defined(SDL_PLATFORM_WINGDK) | ||||
| #include "SDL_build_config_wingdk.h" | ||||
| #elif defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
| #include "SDL_build_config_xbox.h" | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
| #include "SDL_build_config_macos.h" | ||||
| #elif defined(__IOS__) | ||||
| #elif defined(SDL_PLATFORM_IOS) | ||||
| #include "SDL_build_config_ios.h" | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
| #include "SDL_build_config_android.h" | ||||
| #elif defined(__EMSCRIPTEN__) | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) | ||||
| #include "SDL_build_config_emscripten.h" | ||||
| #elif defined(__NGAGE__) | ||||
| #elif defined(SDL_PLATFORM_NGAGE) | ||||
| #include "SDL_build_config_ngage.h" | ||||
| #else | ||||
| /* This is a minimal configuration just to get SDL running on new platforms. */ | ||||
|   | ||||
| @@ -76,7 +76,7 @@ | ||||
| #cmakedefine HAVE_CALLOC 1 | ||||
| #cmakedefine HAVE_REALLOC 1 | ||||
| #cmakedefine HAVE_FREE 1 | ||||
| #ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */ | ||||
| #ifndef SDL_PLATFORM_WIN32 /* Don't use C runtime versions of these on Windows */ | ||||
| #cmakedefine HAVE_GETENV 1 | ||||
| #cmakedefine HAVE_SETENV 1 | ||||
| #cmakedefine HAVE_PUTENV 1 | ||||
|   | ||||
| @@ -148,7 +148,7 @@ | ||||
| #define SDL_JOYSTICK_MFI 1 | ||||
| #define SDL_JOYSTICK_VIRTUAL    1 | ||||
|  | ||||
| #ifdef __TVOS__ | ||||
| #ifdef SDL_PLATFORM_TVOS | ||||
| #define SDL_SENSOR_DUMMY    1 | ||||
| #else | ||||
| /* Enable the CoreMotion sensor driver */ | ||||
|   | ||||
| @@ -236,7 +236,7 @@ typedef unsigned int uintptr_t; | ||||
| /* Enable various input drivers */ | ||||
| #define SDL_JOYSTICK_DINPUT 1 | ||||
| #define SDL_JOYSTICK_HIDAPI 1 | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
| #define SDL_JOYSTICK_RAWINPUT   1 | ||||
| #endif | ||||
| #define SDL_JOYSTICK_VIRTUAL    1 | ||||
|   | ||||
							
								
								
									
										82
									
								
								src/SDL.c
									
									
									
									
									
								
							
							
						
						
									
										82
									
								
								src/SDL.c
									
									
									
									
									
								
							| @@ -21,16 +21,16 @@ | ||||
| #include "SDL_internal.h" | ||||
| #include "SDL3/SDL_revision.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #include "core/windows/SDL_windows.h" | ||||
| #elif !defined(__WINRT__) | ||||
| #elif !defined(SDL_PLATFORM_WINRT) | ||||
| #include <unistd.h> /* _exit(), etc. */ | ||||
| #endif | ||||
|  | ||||
| /* this checks for HAVE_DBUS_DBUS_H internally. */ | ||||
| #include "core/linux/SDL_dbus.h" | ||||
|  | ||||
| #ifdef __EMSCRIPTEN__ | ||||
| #ifdef SDL_PLATFORM_EMSCRIPTEN | ||||
| #include <emscripten.h> | ||||
| #endif | ||||
|  | ||||
| @@ -83,7 +83,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_PATCHLEVEL_max, SDL_PATCHLEVEL <= 99); | ||||
| extern SDL_NORETURN void SDL_ExitProcess(int exitcode); | ||||
| SDL_NORETURN void SDL_ExitProcess(int exitcode) | ||||
| { | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|     /* "if you do not know the state of all threads in your process, it is | ||||
|        better to call TerminateProcess than ExitProcess" | ||||
|        https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */ | ||||
| @@ -91,11 +91,11 @@ SDL_NORETURN void SDL_ExitProcess(int exitcode) | ||||
|     /* MingW doesn't have TerminateProcess marked as noreturn, so add an | ||||
|        ExitProcess here that will never be reached but make MingW happy. */ | ||||
|     ExitProcess(exitcode); | ||||
| #elif defined(__EMSCRIPTEN__) | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) | ||||
|     emscripten_cancel_main_loop();   /* this should "kill" the app. */ | ||||
|     emscripten_force_exit(exitcode); /* this should "kill" the app. */ | ||||
|     exit(exitcode); | ||||
| #elif defined(__HAIKU__)  /* Haiku has _Exit, but it's not marked noreturn. */ | ||||
| #elif defined(SDL_PLATFORM_HAIKU)  /* Haiku has _Exit, but it's not marked noreturn. */ | ||||
|     _exit(exitcode); | ||||
| #elif defined(HAVE__EXIT) /* Upper case _Exit() */ | ||||
|     _Exit(exitcode); | ||||
| @@ -567,69 +567,65 @@ const char *SDL_GetRevision(void) | ||||
| /* Get the name of the platform */ | ||||
| const char *SDL_GetPlatform(void) | ||||
| { | ||||
| #ifdef __AIX__ | ||||
| #if defined(SDL_PLATFORM_AIX) | ||||
|     return "AIX"; | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
|     return "Android"; | ||||
| #elif defined(__BSDI__) | ||||
| #elif defined(SDL_PLATFORM_BSDI) | ||||
|     return "BSDI"; | ||||
| #elif defined(__DREAMCAST__) | ||||
|     return "Dreamcast"; | ||||
| #elif defined(__EMSCRIPTEN__) | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) | ||||
|     return "Emscripten"; | ||||
| #elif defined(__FREEBSD__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) | ||||
|     return "FreeBSD"; | ||||
| #elif defined(__HAIKU__) | ||||
| #elif defined(SDL_PLATFORM_HAIKU) | ||||
|     return "Haiku"; | ||||
| #elif defined(__HPUX__) | ||||
| #elif defined(SDL_PLATFORM_HPUX) | ||||
|     return "HP-UX"; | ||||
| #elif defined(__IRIX__) | ||||
| #elif defined(SDL_PLATFORM_IRIX) | ||||
|     return "Irix"; | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
|     return "Linux"; | ||||
| #elif defined(__MINT__) | ||||
|     return "Atari MiNT"; | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
|     return "macOS"; | ||||
| #elif defined(__NACL__) | ||||
|     return "NaCl"; | ||||
| #elif defined(__NETBSD__) | ||||
| #elif defined(SDL_PLATFORM_NETBSD) | ||||
|     return "NetBSD"; | ||||
| #elif defined(__OPENBSD__) | ||||
| #elif defined(SDL_PLATFORM_OPENBSD) | ||||
|     return "OpenBSD"; | ||||
| #elif defined(__OS2__) | ||||
| #elif defined(SDL_PLATFORM_OS2) | ||||
|     return "OS/2"; | ||||
| #elif defined(__OSF__) | ||||
| #elif defined(SDL_PLATFORM_OSF) | ||||
|     return "OSF/1"; | ||||
| #elif defined(__QNXNTO__) | ||||
| #elif defined(SDL_PLATFORM_QNXNTO) | ||||
|     return "QNX Neutrino"; | ||||
| #elif defined(__RISCOS__) | ||||
| #elif defined(SDL_PLATFORM_RISCOS) | ||||
|     return "RISC OS"; | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return "Solaris"; | ||||
| #elif defined(__WIN32__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) | ||||
|     return "Windows"; | ||||
| #elif defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WINRT) | ||||
|     return "WinRT"; | ||||
| #elif defined(__WINGDK__) | ||||
| #elif defined(SDL_PLATFORM_WINGDK) | ||||
|     return "WinGDK"; | ||||
| #elif defined(__XBOXONE__) | ||||
| #elif defined(SDL_PLATFORM_XBOXONE) | ||||
|     return "Xbox One"; | ||||
| #elif defined(__XBOXSERIES__) | ||||
| #elif defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     return "Xbox Series X|S"; | ||||
| #elif defined(__IOS__) | ||||
| #elif defined(SDL_PLATFORM_IOS) | ||||
|     return "iOS"; | ||||
| #elif defined(__TVOS__) | ||||
| #elif defined(SDL_PLATFORM_TVOS) | ||||
|     return "tvOS"; | ||||
| #elif defined(__PS2__) | ||||
| #elif defined(SDL_PLATFORM_PS2) | ||||
|     return "PlayStation 2"; | ||||
| #elif defined(__PSP__) | ||||
| #elif defined(SDL_PLATFORM_PSP) | ||||
|     return "PlayStation Portable"; | ||||
| #elif defined(__VITA__) | ||||
| #elif defined(SDL_PLATFORM_VITA) | ||||
|     return "PlayStation Vita"; | ||||
| #elif defined(__NGAGE__) | ||||
| #elif defined(SDL_PLATFORM_NGAGE) | ||||
|     return "Nokia N-Gage"; | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
|     return "Nintendo 3DS"; | ||||
| #elif defined(__managarm__) | ||||
|     return "Managarm"; | ||||
| @@ -640,10 +636,10 @@ const char *SDL_GetPlatform(void) | ||||
|  | ||||
| SDL_bool SDL_IsTablet(void) | ||||
| { | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|     extern SDL_bool SDL_IsAndroidTablet(void); | ||||
|     return SDL_IsAndroidTablet(); | ||||
| #elif defined(__IOS__) | ||||
| #elif defined(SDL_PLATFORM_IOS) | ||||
|     extern SDL_bool SDL_IsIPad(void); | ||||
|     return SDL_IsIPad(); | ||||
| #else | ||||
| @@ -651,7 +647,7 @@ SDL_bool SDL_IsTablet(void) | ||||
| #endif | ||||
| } | ||||
|  | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|  | ||||
| #if (!defined(HAVE_LIBC) || defined(__WATCOMC__)) && !defined(SDL_STATIC_LIB) | ||||
| /* FIXME: Still need to include DllMain() on Watcom C ? */ | ||||
| @@ -669,4 +665,4 @@ BOOL APIENTRY MINGW32_FORCEALIGN _DllMainCRTStartup(HANDLE hModule, DWORD ul_rea | ||||
| } | ||||
| #endif /* Building DLL */ | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__GDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) */ | ||||
|   | ||||
| @@ -20,20 +20,20 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #include "core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| #include "SDL_assert_c.h" | ||||
| #include "video/SDL_sysvideo.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #ifndef WS_OVERLAPPEDWINDOW | ||||
| #define WS_OVERLAPPEDWINDOW 0 | ||||
| #endif | ||||
| #endif | ||||
|  | ||||
| #ifdef __EMSCRIPTEN__ | ||||
| #ifdef SDL_PLATFORM_EMSCRIPTEN | ||||
|     #include <emscripten.h> | ||||
|     /* older Emscriptens don't have this, but we need to for wasm64 compatibility. */ | ||||
|     #ifndef MAIN_THREAD_EM_ASM_PTR | ||||
| @@ -86,7 +86,7 @@ static void SDL_AddAssertionToReport(SDL_AssertData *data) | ||||
|     } | ||||
| } | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #define ENDLINE "\r\n" | ||||
| #else | ||||
| #define ENDLINE "\n" | ||||
| @@ -246,7 +246,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v | ||||
|             state = (SDL_AssertState)selected; | ||||
|         } | ||||
|     } else { | ||||
| #ifdef __EMSCRIPTEN__ | ||||
| #ifdef SDL_PLATFORM_EMSCRIPTEN | ||||
|         /* This is nasty, but we can't block on a custom UI. */ | ||||
|         for (;;) { | ||||
|             SDL_bool okay = SDL_TRUE; | ||||
|   | ||||
| @@ -74,7 +74,7 @@ | ||||
| #define DECLSPEC | ||||
| #endif | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #ifdef SDL_PLATFORM_APPLE | ||||
| #ifndef _DARWIN_C_SOURCE | ||||
| #define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */ | ||||
| #endif | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
| #include "core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| @@ -32,7 +32,7 @@ | ||||
| #include <stdio.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| #include <android/log.h> | ||||
| #endif | ||||
|  | ||||
| @@ -84,7 +84,7 @@ static const char *SDL_priority_prefixes[SDL_NUM_LOG_PRIORITIES] = { | ||||
| #pragma GCC diagnostic pop | ||||
| #endif | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| static const char *SDL_category_prefixes[] = { | ||||
|     "APP", | ||||
|     "ERROR", | ||||
| @@ -108,7 +108,7 @@ static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = { | ||||
|     ANDROID_LOG_ERROR, | ||||
|     ANDROID_LOG_FATAL | ||||
| }; | ||||
| #endif /* __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_ANDROID */ | ||||
|  | ||||
| void SDL_InitLog(void) | ||||
| { | ||||
| @@ -269,7 +269,7 @@ void SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_ST | ||||
|     va_end(ap); | ||||
| } | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| static const char *GetCategoryPrefix(int category) | ||||
| { | ||||
|     if (category < SDL_LOG_CATEGORY_RESERVED1) { | ||||
| @@ -280,7 +280,7 @@ static const char *GetCategoryPrefix(int category) | ||||
|     } | ||||
|     return "CUSTOM"; | ||||
| } | ||||
| #endif /* __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_ANDROID */ | ||||
|  | ||||
| void SDL_LogMessageV(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) | ||||
| { | ||||
| @@ -351,7 +351,7 @@ void SDL_LogMessageV(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_S | ||||
|     } | ||||
| } | ||||
|  | ||||
| #if defined(__WIN32__) && !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) && !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) | ||||
| /* Flag tracking the attachment of the console: 0=unattached, 1=attached to a console, 2=attached to a file, -1=error */ | ||||
| static int consoleAttached = 0; | ||||
|  | ||||
| @@ -362,7 +362,7 @@ static HANDLE stderrHandle = NULL; | ||||
| static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, | ||||
|                                   const char *message) | ||||
| { | ||||
| #if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
|     /* Way too many allocations here, urgh */ | ||||
|     /* Note: One can't call SDL_SetError here, since that function itself logs. */ | ||||
|     { | ||||
| @@ -371,7 +371,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|         LPTSTR tstr; | ||||
|         SDL_bool isstack; | ||||
|  | ||||
| #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) | ||||
| #if !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) | ||||
|         BOOL attachResult; | ||||
|         DWORD attachError; | ||||
|         DWORD charsWritten; | ||||
| @@ -410,7 +410,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
| #endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) */ | ||||
| #endif /* !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) */ | ||||
|  | ||||
|         length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1; | ||||
|         output = SDL_small_alloc(char, length, &isstack); | ||||
| @@ -420,7 +420,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|         /* Output to debugger */ | ||||
|         OutputDebugString(tstr); | ||||
|  | ||||
| #if !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) | ||||
| #if !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) | ||||
|         /* Screen output to stderr, if console was attached. */ | ||||
|         if (consoleAttached == 1) { | ||||
|             if (!WriteConsole(stderrHandle, tstr, (DWORD)SDL_tcslen(tstr), &charsWritten, NULL)) { | ||||
| @@ -435,19 +435,19 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|                 OutputDebugString(TEXT("Error calling WriteFile\r\n")); | ||||
|             } | ||||
|         } | ||||
| #endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) */ | ||||
| #endif /* !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) */ | ||||
|  | ||||
|         SDL_free(tstr); | ||||
|         SDL_small_free(output, isstack); | ||||
|     } | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
|     { | ||||
|         char tag[32]; | ||||
|  | ||||
|         SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category)); | ||||
|         __android_log_write(SDL_android_priority[priority], tag, message); | ||||
|     } | ||||
| #elif defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT)) | ||||
| #elif defined(SDL_PLATFORM_APPLE) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT)) | ||||
|     /* Technically we don't need Cocoa/UIKit, but that's where this function is defined for now. | ||||
|      */ | ||||
|     extern void SDL_NSLog(const char *prefix, const char *text); | ||||
| @@ -455,7 +455,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|         SDL_NSLog(SDL_priority_prefixes[priority], message); | ||||
|         return; | ||||
|     } | ||||
| #elif defined(__PSP__) || defined(__PS2__) | ||||
| #elif defined(SDL_PLATFORM_PSP) || defined(SDL_PLATFORM_PS2) | ||||
|     { | ||||
|         FILE *pFile; | ||||
|         pFile = fopen("SDL_Log.txt", "a"); | ||||
| @@ -464,7 +464,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|             (void)fclose(pFile); | ||||
|         } | ||||
|     } | ||||
| #elif defined(__VITA__) | ||||
| #elif defined(SDL_PLATFORM_VITA) | ||||
|     { | ||||
|         FILE *pFile; | ||||
|         pFile = fopen("ux0:/data/SDL_Log.txt", "a"); | ||||
| @@ -473,7 +473,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|             (void)fclose(pFile); | ||||
|         } | ||||
|     } | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
|     { | ||||
|         FILE *pFile; | ||||
|         pFile = fopen("sdmc:/3ds/SDL_Log.txt", "a"); | ||||
| @@ -484,7 +484,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority | ||||
|     } | ||||
| #endif | ||||
| #if defined(HAVE_STDIO_H) && \ | ||||
|     !(defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))) | ||||
|     !(defined(SDL_PLATFORM_APPLE) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))) | ||||
|     (void)fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message); | ||||
| #endif | ||||
| } | ||||
|   | ||||
| @@ -25,11 +25,11 @@ | ||||
| #define HAVE_MSC_ATOMICS 1 | ||||
| #endif | ||||
|  | ||||
| #ifdef __MACOS__ /* !!! FIXME: should we favor gcc atomics? */ | ||||
| #ifdef SDL_PLATFORM_MACOS /* !!! FIXME: should we favor gcc atomics? */ | ||||
| #include <libkern/OSAtomic.h> | ||||
| #endif | ||||
|  | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__) | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(SDL_PLATFORM_SOLARIS) | ||||
| #include <atomic.h> | ||||
| #endif | ||||
|  | ||||
| @@ -38,7 +38,7 @@ | ||||
| #if __has_builtin(__atomic_load_n) || defined(HAVE_GCC_ATOMICS) | ||||
| /* !!! FIXME: this advertises as available in the NDK but uses an external symbol we don't have. | ||||
|    It might be in a later NDK or we might need an extra library? --ryan. */ | ||||
| #ifndef __ANDROID__ | ||||
| #ifndef SDL_PLATFORM_ANDROID | ||||
| #define HAVE_ATOMIC_LOAD_N 1 | ||||
| #endif | ||||
| #endif | ||||
| @@ -100,7 +100,7 @@ extern __inline int _SDL_xadd_watcom(volatile int *a, int v); | ||||
|   Contributed by Bob Pendleton, bob@pendleton.com | ||||
| */ | ||||
|  | ||||
| #if !defined(HAVE_MSC_ATOMICS) && !defined(HAVE_GCC_ATOMICS) && !defined(__MACOS__) && !defined(__SOLARIS__) && !defined(HAVE_WATCOM_ATOMICS) | ||||
| #if !defined(HAVE_MSC_ATOMICS) && !defined(HAVE_GCC_ATOMICS) && !defined(SDL_PLATFORM_MACOS) && !defined(SDL_PLATFORM_SOLARIS) && !defined(HAVE_WATCOM_ATOMICS) | ||||
| #define EMULATE_CAS 1 | ||||
| #endif | ||||
|  | ||||
| @@ -131,9 +131,9 @@ SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval) | ||||
|     return _SDL_cmpxchg_watcom(&a->value, newval, oldval); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_bool_compare_and_swap(&a->value, oldval, newval); | ||||
| #elif defined(__MACOS__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
| #elif defined(SDL_PLATFORM_MACOS) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
|     return OSAtomicCompareAndSwap32Barrier(oldval, newval, &a->value); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return ((int)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval); | ||||
| #elif defined(EMULATE_CAS) | ||||
|     SDL_bool retval = SDL_FALSE; | ||||
| @@ -159,11 +159,11 @@ SDL_bool SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval) | ||||
|     return _SDL_cmpxchg_watcom((int *)a, (long)newval, (long)oldval); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_bool_compare_and_swap(a, oldval, newval); | ||||
| #elif defined(__MACOS__) && defined(__LP64__)  /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
| #elif defined(SDL_PLATFORM_MACOS) && defined(__LP64__)  /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
|     return OSAtomicCompareAndSwap64Barrier((int64_t)oldval, (int64_t)newval, (int64_t *)a); | ||||
| #elif defined(__MACOS__) && !defined(__LP64__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
| #elif defined(SDL_PLATFORM_MACOS) && !defined(__LP64__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
|     return OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t *)a); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return (atomic_cas_ptr(a, oldval, newval) == oldval); | ||||
| #elif defined(EMULATE_CAS) | ||||
|     SDL_bool retval = SDL_FALSE; | ||||
| @@ -190,7 +190,7 @@ int SDL_AtomicSet(SDL_AtomicInt *a, int v) | ||||
|     return _SDL_xchg_watcom(&a->value, v); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_lock_test_and_set(&a->value, v); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return (int)atomic_swap_uint((volatile uint_t *)&a->value, v); | ||||
| #else | ||||
|     int value; | ||||
| @@ -209,7 +209,7 @@ void *SDL_AtomicSetPtr(void **a, void *v) | ||||
|     return (void *)_SDL_xchg_watcom((int *)a, (long)v); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_lock_test_and_set(a, v); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return atomic_swap_ptr(a, v); | ||||
| #else | ||||
|     void *value; | ||||
| @@ -229,7 +229,7 @@ int SDL_AtomicAdd(SDL_AtomicInt *a, int v) | ||||
|     return _SDL_xadd_watcom(&a->value, v); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_fetch_and_add(&a->value, v); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     int pv = a->value; | ||||
|     membar_consumer(); | ||||
|     atomic_add_int((volatile uint_t *)&a->value, v); | ||||
| @@ -254,9 +254,9 @@ int SDL_AtomicGet(SDL_AtomicInt *a) | ||||
|     return _SDL_xadd_watcom(&a->value, 0); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_or_and_fetch(&a->value, 0); | ||||
| #elif defined(__MACOS__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
| #elif defined(SDL_PLATFORM_MACOS) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ | ||||
|     return sizeof(a->value) == sizeof(uint32_t) ? OSAtomicOr32Barrier(0, (volatile uint32_t *)&a->value) : OSAtomicAdd64Barrier(0, (volatile int64_t *)&a->value); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return atomic_or_uint((volatile uint_t *)&a->value, 0); | ||||
| #else | ||||
|     int value; | ||||
| @@ -275,7 +275,7 @@ void *SDL_AtomicGetPtr(void **a) | ||||
|     return _InterlockedCompareExchangePointer(a, NULL, NULL); | ||||
| #elif defined(HAVE_GCC_ATOMICS) | ||||
|     return __sync_val_compare_and_swap(a, (void *)0, (void *)0); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     return atomic_cas_ptr(a, (void *)0, (void *)0); | ||||
| #else | ||||
|     void *value; | ||||
|   | ||||
| @@ -20,15 +20,15 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
| #include "../core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__) | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(SDL_PLATFORM_SOLARIS) | ||||
| #include <atomic.h> | ||||
| #endif | ||||
|  | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(__RISCOS__) | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(SDL_PLATFORM_RISCOS) | ||||
| #include <unixlib/local.h> | ||||
| #endif | ||||
|  | ||||
| @@ -40,7 +40,7 @@ | ||||
| #include <kernel.h> | ||||
| #endif | ||||
|  | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(__MACOS__) | ||||
| #if !defined(HAVE_GCC_ATOMICS) && defined(SDL_PLATFORM_MACOS) | ||||
| #include <libkern/OSAtomic.h> | ||||
| #endif | ||||
|  | ||||
| @@ -79,7 +79,7 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock) | ||||
|      defined(__ARM_ARCH_5TEJ__)) | ||||
|     int result; | ||||
|  | ||||
| #ifdef __RISCOS__ | ||||
| #ifdef SDL_PLATFORM_RISCOS | ||||
|     if (__cpucap_have_rex()) { | ||||
|         __asm__ __volatile__( | ||||
|             "ldrex %0, [%2]\nteq   %0, #0\nstrexeq %0, %1, [%2]" | ||||
| @@ -115,15 +115,15 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock) | ||||
|         : "cc", "memory"); | ||||
|     return result == 0; | ||||
|  | ||||
| #elif defined(__MACOS__) || defined(__IOS__) || defined(__TVOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) | ||||
|     /* Maybe used for PowerPC, but the Intel asm or gcc atomics are favored. */ | ||||
|     return OSAtomicCompareAndSwap32Barrier(0, 1, lock); | ||||
|  | ||||
| #elif defined(__SOLARIS__) && defined(_LP64) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) && defined(_LP64) | ||||
|     /* Used for Solaris with non-gcc compilers. */ | ||||
|     return ((int)atomic_cas_64((volatile uint64_t *)lock, 0, 1) == 0); | ||||
|  | ||||
| #elif defined(__SOLARIS__) && !defined(_LP64) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) && !defined(_LP64) | ||||
|     /* Used for Solaris with non-gcc compilers. */ | ||||
|     return ((int)atomic_cas_32((volatile uint32_t *)lock, 0, 1) == 0); | ||||
| #elif defined(PS2) | ||||
| @@ -192,7 +192,7 @@ void SDL_UnlockSpinlock(SDL_SpinLock *lock) | ||||
|     SDL_CompilerBarrier(); | ||||
|     *lock = 0; | ||||
|  | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|     /* Used for Solaris when not using gcc. */ | ||||
|     *lock = 0; | ||||
|     membar_producer(); | ||||
|   | ||||
| @@ -32,7 +32,7 @@ | ||||
| #include "SDL_audiodev_c.h" | ||||
|  | ||||
| #ifndef SDL_PATH_DEV_DSP | ||||
| #if defined(__NETBSD__) || defined(__OPENBSD__) | ||||
| #if defined(SDL_PLATFORM_NETBSD) || defined(SDL_PLATFORM_OPENBSD) | ||||
| #define SDL_PATH_DEV_DSP "/dev/audio" | ||||
| #else | ||||
| #define SDL_PATH_DEV_DSP "/dev/dsp" | ||||
|   | ||||
| @@ -25,17 +25,17 @@ | ||||
| // TODO: NEON is disabled until https://github.com/libsdl-org/SDL/issues/8352 can be fixed | ||||
| #undef SDL_NEON_INTRINSICS | ||||
|  | ||||
| #ifndef __EMSCRIPTEN__ | ||||
| #ifndef SDL_PLATFORM_EMSCRIPTEN | ||||
| #if defined(__x86_64__) && defined(SDL_SSE2_INTRINSICS) | ||||
| #define NEED_SCALAR_CONVERTER_FALLBACKS 0 // x86_64 guarantees SSE2. | ||||
| #elif defined(__MACOS__) && defined(SDL_SSE2_INTRINSICS) | ||||
| #elif defined(SDL_PLATFORM_MACOS) && defined(SDL_SSE2_INTRINSICS) | ||||
| #define NEED_SCALAR_CONVERTER_FALLBACKS 0 // macOS/Intel guarantees SSE2. | ||||
| #elif defined(__ARM_ARCH) && (__ARM_ARCH >= 8) && defined(SDL_NEON_INTRINSICS) | ||||
| #define NEED_SCALAR_CONVERTER_FALLBACKS 0 // ARMv8+ promise NEON. | ||||
| #elif defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7) && defined(SDL_NEON_INTRINSICS) | ||||
| #elif defined(SDL_PLATFORM_APPLE) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7) && defined(SDL_NEON_INTRINSICS) | ||||
| #define NEED_SCALAR_CONVERTER_FALLBACKS 0 // All Apple ARMv7 chips promise NEON support. | ||||
| #endif | ||||
| #endif /* __EMSCRIPTEN__ */ | ||||
| #endif /* SDL_PLATFORM_EMSCRIPTEN */ | ||||
|  | ||||
| // Set to zero if platform is guaranteed to use a SIMD codepath here. | ||||
| #if !defined(NEED_SCALAR_CONVERTER_FALLBACKS) | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
|  | ||||
| #include "../SDL_sysaudio.h" | ||||
|  | ||||
| #ifndef __IOS__ | ||||
| #ifndef SDL_PLATFORM_IOS | ||||
| #define MACOSX_COREAUDIO | ||||
| #endif | ||||
|  | ||||
|   | ||||
| @@ -753,7 +753,7 @@ static int PrepareAudioQueue(SDL_AudioDevice *device) | ||||
|  | ||||
|     // Make sure we can feed the device a minimum amount of time | ||||
|     double MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0; | ||||
|     #ifdef __IOS__ | ||||
|     #ifdef SDL_PLATFORM_IOS | ||||
|     if (SDL_floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) { | ||||
|         // Older iOS hardware, use 40 ms as a minimum time | ||||
|         MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0; | ||||
|   | ||||
| @@ -564,7 +564,7 @@ static int mgmtthrtask_PrepDevice(void *userdata) | ||||
|     IAudioClient *client = device->hidden->client; | ||||
|     SDL_assert(client != NULL); | ||||
|  | ||||
| #if defined(__WINRT__) || defined(__GDK__) // CreateEventEx() arrived in Vista, so we need an #ifdef for XP. | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) // CreateEventEx() arrived in Vista, so we need an #ifdef for XP. | ||||
|     device->hidden->event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS); | ||||
| #else | ||||
|     device->hidden->event = CreateEventW(NULL, 0, 0, NULL); | ||||
|   | ||||
| @@ -26,7 +26,7 @@ | ||||
|    The code in SDL_wasapi.c is used by both standard Windows and WinRT builds | ||||
|    to deal with audio and calls into these functions. */ | ||||
|  | ||||
| #if defined(SDL_AUDIO_DRIVER_WASAPI) && !defined(__WINRT__) | ||||
| #if defined(SDL_AUDIO_DRIVER_WASAPI) && !defined(SDL_PLATFORM_WINRT) | ||||
|  | ||||
| #include "../../core/windows/SDL_windows.h" | ||||
| #include "../../core/windows/SDL_immdevice.h" | ||||
| @@ -202,4 +202,4 @@ void WASAPI_PlatformFreeDeviceHandle(SDL_AudioDevice *device) | ||||
|     SDL_IMMDevice_FreeDeviceHandle(device); | ||||
| } | ||||
|  | ||||
| #endif // SDL_AUDIO_DRIVER_WASAPI && !defined(__WINRT__) | ||||
| #endif // SDL_AUDIO_DRIVER_WASAPI && !defined(SDL_PLATFORM_WINRT) | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
| //  is in SDL_wasapi_win32.c. The code in SDL_wasapi.c is used by both standard | ||||
| //  Windows and WinRT builds to deal with audio and calls into these functions. | ||||
|  | ||||
| #if defined(SDL_AUDIO_DRIVER_WASAPI) && defined(__WINRT__) | ||||
| #if defined(SDL_AUDIO_DRIVER_WASAPI) && defined(SDL_PLATFORM_WINRT) | ||||
|  | ||||
| #include <Windows.h> | ||||
| #include <windows.ui.core.h> | ||||
| @@ -357,4 +357,4 @@ void WASAPI_PlatformFreeDeviceHandle(SDL_AudioDevice *device) | ||||
|     SDL_free(device->handle); | ||||
| } | ||||
|  | ||||
| #endif // SDL_AUDIO_DRIVER_WASAPI && defined(__WINRT__) | ||||
| #endif // SDL_AUDIO_DRIVER_WASAPI && defined(SDL_PLATFORM_WINRT) | ||||
|   | ||||
| @@ -28,7 +28,7 @@ DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userd | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #ifndef __LINUX__ | ||||
| #ifndef SDL_PLATFORM_LINUX | ||||
|  | ||||
| DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority); | ||||
| int SDL_LinuxSetThreadPriority(Sint64 threadID, int priority) | ||||
| @@ -49,7 +49,7 @@ int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int sc | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #ifndef __GDK__ | ||||
| #ifndef SDL_PLATFORM_GDK | ||||
|  | ||||
| DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); | ||||
| void SDL_GDKSuspendComplete(void) | ||||
| @@ -65,7 +65,7 @@ int SDL_GDKGetDefaultUser(void *outUserHandle) | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #if !(defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) | ||||
| #if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK)) | ||||
|  | ||||
| DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst); | ||||
| int SDL_RegisterApp(const char *name, Uint32 style, void *hInst) | ||||
| @@ -92,7 +92,7 @@ void SDL_UnregisterApp(void) | ||||
|  | ||||
| #endif | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|  | ||||
| /* Returns SDL_WinRT_DeviceFamily enum */ | ||||
| DECLSPEC int SDLCALL SDL_WinRTGetDeviceFamily(void); | ||||
| @@ -119,7 +119,7 @@ const char *SDL_WinRTGetFSPathUTF8(int pathType) | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #ifndef __ANDROID__ | ||||
| #ifndef SDL_PLATFORM_ANDROID | ||||
|  | ||||
| DECLSPEC void SDLCALL SDL_AndroidBackButton(void); | ||||
| void SDL_AndroidBackButton() | ||||
| @@ -225,7 +225,7 @@ Sint32 JNI_OnLoad(void *vm, void *reserved) | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #if defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
| char *SDL_GetUserFolder(SDL_Folder folder) | ||||
| { | ||||
|     (void)folder; | ||||
|   | ||||
| @@ -22,7 +22,7 @@ | ||||
|  | ||||
| /* Most platforms that use/need SDL_main have their own SDL_RunApp() implementation. | ||||
|  * If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */ | ||||
| #if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(__ANDROID__) | ||||
| #if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(SDL_PLATFORM_ANDROID) | ||||
|  | ||||
| DECLSPEC int | ||||
| SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|  | ||||
| #include "SDL_android.h" | ||||
|  | ||||
| @@ -2741,4 +2741,4 @@ int Android_JNI_OpenURL(const char *url) | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| #endif /* __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_ANDROID */ | ||||
|   | ||||
| @@ -190,7 +190,7 @@ SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved) | ||||
|  | ||||
|         XGameRuntimeUninitialize(); | ||||
|     } else { | ||||
| #ifdef __WINGDK__ | ||||
| #ifdef SDL_PLATFORM_WINGDK | ||||
|         SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "[GDK] Could not initialize - aborting", NULL); | ||||
| #else | ||||
|         SDL_assert_always(0 && "[GDK] Could not initialize - aborting"); | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __HAIKU__ | ||||
| #ifdef SDL_PLATFORM_HAIKU | ||||
|  | ||||
| /* Handle the BeApp specific portions of the application */ | ||||
|  | ||||
| @@ -192,4 +192,4 @@ void SDL_BLooper::ClearID(SDL_BWin *bwin) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| #endif /* __HAIKU__ */ | ||||
| #endif /* SDL_PLATFORM_HAIKU */ | ||||
|   | ||||
| @@ -54,15 +54,15 @@ static FcitxClient fcitx_client; | ||||
|  | ||||
| static char *GetAppName(void) | ||||
| { | ||||
| #if defined(__LINUX__) || defined(__FREEBSD__) | ||||
| #if defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_FREEBSD) | ||||
|     char *spot; | ||||
|     char procfile[1024]; | ||||
|     char linkfile[1024]; | ||||
|     int linksize; | ||||
|  | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     (void)SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/exe", getpid()); | ||||
| #elif defined(__FREEBSD__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) | ||||
|     (void)SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/file", getpid()); | ||||
| #endif | ||||
|     linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1); | ||||
| @@ -75,7 +75,7 @@ static char *GetAppName(void) | ||||
|             return SDL_strdup(linkfile); | ||||
|         } | ||||
|     } | ||||
| #endif /* __LINUX__ || __FREEBSD__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_FREEBSD */ | ||||
|  | ||||
|     return SDL_strdup("SDL_App"); | ||||
| } | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|  | ||||
| #ifndef SDL_THREADS_DISABLED | ||||
| #include <sys/time.h> | ||||
| @@ -342,4 +342,4 @@ int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int sc | ||||
| #endif | ||||
| } | ||||
|  | ||||
| #endif /* __LINUX__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX */ | ||||
|   | ||||
| @@ -21,7 +21,7 @@ | ||||
|  | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __3DS__ | ||||
| #ifdef SDL_PLATFORM_3DS | ||||
|  | ||||
| #include <3ds.h> | ||||
|  | ||||
|   | ||||
| @@ -4,7 +4,7 @@ | ||||
|  | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __NGAGE__ | ||||
| #ifdef SDL_PLATFORM_NGAGE | ||||
|  | ||||
| #include <e32std.h> | ||||
| #include <e32def.h> | ||||
| @@ -75,4 +75,4 @@ cleanup: | ||||
|     return ret; | ||||
| } | ||||
|  | ||||
| #endif // __NGAGE__ | ||||
| #endif // SDL_PLATFORM_NGAGE | ||||
|   | ||||
| @@ -34,7 +34,7 @@ | ||||
|  | ||||
| #include "../../events/SDL_events_c.h" | ||||
|  | ||||
| #ifdef __NetBSD__ | ||||
| #ifdef SDL_PLATFORM_NETBSD | ||||
| #define KS_GROUP_Ascii    KS_GROUP_Plain | ||||
| #define KS_Cmd_ScrollBack KS_Cmd_ScrollFastUp | ||||
| #define KS_Cmd_ScrollFwd  KS_Cmd_ScrollFastDown | ||||
| @@ -224,7 +224,7 @@ static struct SDL_wscons_compose_tab_s | ||||
|     { { KS_asciicircum, KS_u }, KS_ucircumflex }, | ||||
|     { { KS_grave, KS_u }, KS_ugrave }, | ||||
|     { { KS_acute, KS_y }, KS_yacute }, | ||||
| #ifndef __NetBSD__ | ||||
| #ifndef SDL_PLATFORM_NETBSD | ||||
|     { { KS_dead_caron, KS_space }, KS_L2_caron }, | ||||
|     { { KS_dead_caron, KS_S }, KS_L2_Scaron }, | ||||
|     { { KS_dead_caron, KS_Z }, KS_L2_Zcaron }, | ||||
| @@ -319,7 +319,7 @@ static struct wscons_keycode_to_SDL | ||||
|     { KS_f18, SDL_SCANCODE_F18 }, | ||||
|     { KS_f19, SDL_SCANCODE_F19 }, | ||||
|     { KS_f20, SDL_SCANCODE_F20 }, | ||||
| #ifndef __NetBSD__ | ||||
| #ifndef SDL_PLATFORM_NETBSD | ||||
|     { KS_f21, SDL_SCANCODE_F21 }, | ||||
|     { KS_f22, SDL_SCANCODE_F22 }, | ||||
|     { KS_f23, SDL_SCANCODE_F23 }, | ||||
| @@ -620,7 +620,7 @@ static void updateKeyboard(SDL_WSCONS_input_data *input) | ||||
|                     input->lockheldstate[2] = 1; | ||||
|                     break; | ||||
|                 } | ||||
| #ifndef __NetBSD__ | ||||
| #ifndef SDL_PLATFORM_NETBSD | ||||
|                 case KS_Mode_Lock: | ||||
|                 { | ||||
|                     if (input->lockheldstate[3] >= 1) { | ||||
| @@ -728,7 +728,7 @@ static void updateKeyboard(SDL_WSCONS_input_data *input) | ||||
|                         input->lockheldstate[2] = 0; | ||||
|                     } | ||||
|                 } break; | ||||
| #ifndef __NetBSD__ | ||||
| #ifndef SDL_PLATFORM_NETBSD | ||||
|                 case KS_Mode_Lock: | ||||
|                 { | ||||
|                     if (input->lockheldstate[3]) { | ||||
|   | ||||
| @@ -21,7 +21,7 @@ | ||||
|  | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __PS2__ | ||||
| #ifdef SDL_PLATFORM_PS2 | ||||
|  | ||||
| /* SDL_RunApp() code for PS2 based on SDL_ps2_main.c, fjtrujy@gmail.com */ | ||||
|  | ||||
| @@ -82,4 +82,4 @@ SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) | ||||
|     return res; | ||||
| } | ||||
|  | ||||
| #endif /* __PS2__ */ | ||||
| #endif /* SDL_PLATFORM_PS2 */ | ||||
|   | ||||
| @@ -21,7 +21,7 @@ | ||||
|  | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __PSP__ | ||||
| #ifdef SDL_PLATFORM_PSP | ||||
|  | ||||
| /* SDL_RunApp() for PSP based on SDL_psp_main.c, placed in the public domain by Sam Lantinga  3/13/14 */ | ||||
|  | ||||
| @@ -79,4 +79,4 @@ SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) | ||||
|     return mainFunction(argc, argv); | ||||
| } | ||||
|  | ||||
| #endif /* __PSP__ */ | ||||
| #endif /* SDL_PLATFORM_PSP */ | ||||
|   | ||||
| @@ -30,15 +30,15 @@ const char *SDL_GetExeName() | ||||
|  | ||||
|     /* TODO: Use a fallback if BSD has no mounted procfs (OpenBSD has no procfs at all) */ | ||||
|     if (!proc_name) { | ||||
| #if defined(__LINUX__) || defined(__FREEBSD__) || defined (__NETBSD__) | ||||
| #if defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_FREEBSD) || defined (SDL_PLATFORM_NETBSD) | ||||
|         static char linkfile[1024]; | ||||
|         int linksize; | ||||
|  | ||||
| #if defined(__LINUX__) | ||||
| #if defined(SDL_PLATFORM_LINUX) | ||||
|         const char *proc_path = "/proc/self/exe"; | ||||
| #elif defined(__FREEBSD__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) | ||||
|         const char *proc_path = "/proc/curproc/file"; | ||||
| #elif defined(__NETBSD__) | ||||
| #elif defined(SDL_PLATFORM_NETBSD) | ||||
|         const char *proc_path = "/proc/curproc/exe"; | ||||
| #endif | ||||
|         linksize = readlink(proc_path, linkfile, sizeof(linkfile) - 1); | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|  | ||||
| #include "SDL_hid.h" | ||||
|  | ||||
| @@ -81,4 +81,4 @@ void WIN_UnloadHIDDLL(void) | ||||
|     } | ||||
| } | ||||
|  | ||||
| #endif /* !__WINRT__ */ | ||||
| #endif /* !SDL_PLATFORM_WINRT */ | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
|  | ||||
| #include "SDL_windows.h" | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|  | ||||
| typedef LONG NTSTATUS; | ||||
| typedef USHORT USAGE; | ||||
| @@ -208,6 +208,6 @@ extern HidP_GetValueCaps_t SDL_HidP_GetValueCaps; | ||||
| extern HidP_MaxDataListLength_t SDL_HidP_MaxDataListLength; | ||||
| extern HidP_GetData_t SDL_HidP_GetData; | ||||
|  | ||||
| #endif /* !__WINRT__ */ | ||||
| #endif /* !SDL_PLATFORM_WINRT */ | ||||
|  | ||||
| #endif /* SDL_hid_h_ */ | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if (defined(__WIN32__) || defined(__GDK__)) && defined(HAVE_MMDEVICEAPI_H) | ||||
| #if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && defined(HAVE_MMDEVICEAPI_H) | ||||
|  | ||||
| #include "SDL_windows.h" | ||||
| #include "SDL_immdevice.h" | ||||
| @@ -429,4 +429,4 @@ void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_output, SDL_Audi | ||||
|     IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client); | ||||
| } | ||||
|  | ||||
| #endif /* (defined(__WIN32__) || defined(__GDK__)) && defined(HAVE_MMDEVICEAPI_H) */ | ||||
| #endif /* (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && defined(HAVE_MMDEVICEAPI_H) */ | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
|  | ||||
| #include "SDL_windows.h" | ||||
|  | ||||
| @@ -86,14 +86,14 @@ WIN_CoInitialize(void) | ||||
|  | ||||
|        If you need multi-threaded mode, call CoInitializeEx() before SDL_Init() | ||||
|     */ | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|     /* DLudwig: On WinRT, it is assumed that COM was initialized in main(). | ||||
|        CoInitializeEx is available (not CoInitialize though), however | ||||
|        on WinRT, main() is typically declared with the [MTAThread] | ||||
|        attribute, which, AFAIK, should initialize COM. | ||||
|     */ | ||||
|     return S_OK; | ||||
| #elif defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     /* On Xbox, there's no need to call CoInitializeEx (and it's not implemented) */ | ||||
|     return S_OK; | ||||
| #else | ||||
| @@ -114,12 +114,12 @@ WIN_CoInitialize(void) | ||||
|  | ||||
| void WIN_CoUninitialize(void) | ||||
| { | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|     CoUninitialize(); | ||||
| #endif | ||||
| } | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
| FARPROC WIN_LoadComBaseFunction(const char *name) | ||||
| { | ||||
|     static SDL_bool s_bLoaded; | ||||
| @@ -140,7 +140,7 @@ FARPROC WIN_LoadComBaseFunction(const char *name) | ||||
| HRESULT | ||||
| WIN_RoInitialize(void) | ||||
| { | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|     return S_OK; | ||||
| #else | ||||
|     typedef HRESULT(WINAPI * RoInitialize_t)(RO_INIT_TYPE initType); | ||||
| @@ -167,7 +167,7 @@ WIN_RoInitialize(void) | ||||
|  | ||||
| void WIN_RoUninitialize(void) | ||||
| { | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|     typedef void(WINAPI * RoUninitialize_t)(void); | ||||
|     RoUninitialize_t RoUninitializeFunc = (RoUninitialize_t)WIN_LoadComBaseFunction("RoUninitialize"); | ||||
|     if (RoUninitializeFunc) { | ||||
| @@ -176,7 +176,7 @@ void WIN_RoUninitialize(void) | ||||
| #endif | ||||
| } | ||||
|  | ||||
| #if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
| static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor) | ||||
| { | ||||
|     OSVERSIONINFOEXW osvi; | ||||
| @@ -199,7 +199,7 @@ static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WO | ||||
|  | ||||
| BOOL WIN_IsWindowsVistaOrGreater(void) | ||||
| { | ||||
| #if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     return TRUE; | ||||
| #else | ||||
|     return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), LOBYTE(_WIN32_WINNT_VISTA), 0); | ||||
| @@ -208,7 +208,7 @@ BOOL WIN_IsWindowsVistaOrGreater(void) | ||||
|  | ||||
| BOOL WIN_IsWindows7OrGreater(void) | ||||
| { | ||||
| #if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     return TRUE; | ||||
| #else | ||||
|     return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN7), LOBYTE(_WIN32_WINNT_WIN7), 0); | ||||
| @@ -217,7 +217,7 @@ BOOL WIN_IsWindows7OrGreater(void) | ||||
|  | ||||
| BOOL WIN_IsWindows8OrGreater(void) | ||||
| { | ||||
| #if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     return TRUE; | ||||
| #else | ||||
|     return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN8), LOBYTE(_WIN32_WINNT_WIN8), 0); | ||||
| @@ -247,7 +247,7 @@ WASAPI doesn't need this. This is just for DirectSound/WinMM. | ||||
| */ | ||||
| char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid) | ||||
| { | ||||
| #if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     return WIN_StringToUTF8(name); /* No registry access on WinRT/UWP and Xbox, go with what we've got. */ | ||||
| #else | ||||
|     static const GUID nullguid = { 0 }; | ||||
| @@ -300,7 +300,7 @@ char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid) | ||||
|     retval = WIN_StringToUTF8(strw); | ||||
|     SDL_free(strw); | ||||
|     return retval ? retval : WIN_StringToUTF8(name); | ||||
| #endif /* if __WINRT__ / else */ | ||||
| #endif /* if SDL_PLATFORM_WINRT / else */ | ||||
| } | ||||
|  | ||||
| BOOL WIN_IsEqualGUID(const GUID *a, const GUID *b) | ||||
| @@ -364,7 +364,7 @@ SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat) | ||||
|  | ||||
| /* Win32-specific SDL_RunApp(), which does most of the SDL_main work, | ||||
|   based on SDL_windows_main.c, placed in the public domain by Sam Lantinga  4/13/98 */ | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|  | ||||
| #include <shellapi.h> /* CommandLineToArgvW() */ | ||||
|  | ||||
| @@ -433,6 +433,6 @@ DECLSPEC int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_fu | ||||
|     return result; | ||||
| } | ||||
|  | ||||
| #endif /* __WIN32__ */ | ||||
| #endif /* SDL_PLATFORM_WIN32 */ | ||||
|  | ||||
| #endif /* defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) */ | ||||
|   | ||||
| @@ -24,7 +24,7 @@ | ||||
| #ifndef _INCLUDED_WINDOWS_H | ||||
| #define _INCLUDED_WINDOWS_H | ||||
|  | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
| #ifndef WIN32_LEAN_AND_MEAN | ||||
| #define WIN32_LEAN_AND_MEAN 1 | ||||
| #endif | ||||
| @@ -45,7 +45,7 @@ | ||||
| #endif | ||||
| #define WINVER _WIN32_WINNT | ||||
|  | ||||
| #elif defined(__WINGDK__) | ||||
| #elif defined(SDL_PLATFORM_WINGDK) | ||||
| #ifndef WIN32_LEAN_AND_MEAN | ||||
| #define WIN32_LEAN_AND_MEAN 1 | ||||
| #endif | ||||
| @@ -60,7 +60,7 @@ | ||||
| #define _WIN32_WINNT 0xA00 | ||||
| #define WINVER       _WIN32_WINNT | ||||
|  | ||||
| #elif defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
| #ifndef WIN32_LEAN_AND_MEAN | ||||
| #define WIN32_LEAN_AND_MEAN 1 | ||||
| #endif | ||||
| @@ -132,7 +132,7 @@ extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr); | ||||
| /* Sets an error message based on GetLastError(). Always return -1. */ | ||||
| extern int WIN_SetError(const char *prefix); | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
| /* Load a function from combase.dll */ | ||||
| FARPROC WIN_LoadComBaseFunction(const char *name); | ||||
| #endif | ||||
|   | ||||
| @@ -37,7 +37,7 @@ DWORD SDL_XInputVersion = 0; | ||||
| static HMODULE s_pXInputDLL = NULL; | ||||
| static int s_XInputDLLRefCount = 0; | ||||
|  | ||||
| #if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|  | ||||
| int WIN_LoadXInputDLL(void) | ||||
| { | ||||
| @@ -68,7 +68,7 @@ void WIN_UnloadXInputDLL(void) | ||||
| { | ||||
| } | ||||
|  | ||||
| #else /* !(defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)) */ | ||||
| #else /* !(defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)) */ | ||||
|  | ||||
| int WIN_LoadXInputDLL(void) | ||||
| { | ||||
| @@ -136,7 +136,7 @@ void WIN_UnloadXInputDLL(void) | ||||
|     } | ||||
| } | ||||
|  | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
|  | ||||
| /* Ends C function definitions when using C++ */ | ||||
| #ifdef __cplusplus | ||||
|   | ||||
| @@ -26,7 +26,7 @@ | ||||
| #include "SDL_windows.h" | ||||
|  | ||||
| #ifdef HAVE_XINPUT_H | ||||
| #if defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
| /* Xbox supports an XInput wrapper which is a C++-only header... */ | ||||
| #include <math.h> /* Required to compile with recent MSVC... */ | ||||
| #include <XInputOnGameInput.h> | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK) | ||||
| #include "../core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| @@ -33,13 +33,13 @@ | ||||
| #include <sys/types.h> | ||||
| #include <sys/sysctl.h> | ||||
| #endif | ||||
| #if defined(__MACOS__) && (defined(__ppc__) || defined(__ppc64__)) | ||||
| #if defined(SDL_PLATFORM_MACOS) && (defined(__ppc__) || defined(__ppc64__)) | ||||
| #include <sys/sysctl.h> /* For AltiVec check */ | ||||
| #elif defined(__OpenBSD__) && defined(__powerpc__) | ||||
| #elif defined(SDL_PLATFORM_OPENBSD) && defined(__powerpc__) | ||||
| #include <sys/types.h> | ||||
| #include <sys/sysctl.h> /* For AltiVec check */ | ||||
| #include <machine/cpu.h> | ||||
| #elif defined(__FreeBSD__) && defined(__powerpc__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) && defined(__powerpc__) | ||||
| #include <machine/cpu.h> | ||||
| #include <sys/auxv.h> | ||||
| #elif defined(SDL_ALTIVEC_BLITTERS) && defined(HAVE_SETJMP) | ||||
| @@ -47,7 +47,7 @@ | ||||
| #include <setjmp.h> | ||||
| #endif | ||||
|  | ||||
| #if (defined(__LINUX__) || defined(__ANDROID__)) && defined(__arm__) | ||||
| #if (defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID)) && defined(__arm__) | ||||
| #include <unistd.h> | ||||
| #include <sys/types.h> | ||||
| #include <sys/stat.h> | ||||
| @@ -66,7 +66,7 @@ | ||||
| #endif | ||||
| #endif | ||||
|  | ||||
| #if defined(__ANDROID__) && defined(__arm__) && !defined(HAVE_GETAUXVAL) | ||||
| #if defined(SDL_PLATFORM_ANDROID) && defined(__arm__) && !defined(HAVE_GETAUXVAL) | ||||
| #include <cpu-features.h> | ||||
| #endif | ||||
|  | ||||
| @@ -74,16 +74,16 @@ | ||||
| #include <sys/auxv.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __RISCOS__ | ||||
| #ifdef SDL_PLATFORM_RISCOS | ||||
| #include <kernel.h> | ||||
| #include <swis.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __PS2__ | ||||
| #ifdef SDL_PLATFORM_PS2 | ||||
| #include <kernel.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __HAIKU__ | ||||
| #ifdef SDL_PLATFORM_HAIKU | ||||
| #include <kernel/OS.h> | ||||
| #endif | ||||
|  | ||||
| @@ -106,7 +106,7 @@ | ||||
| #define CPU_CFG2_LSX  (1 << 6) | ||||
| #define CPU_CFG2_LASX (1 << 7) | ||||
|  | ||||
| #if defined(SDL_ALTIVEC_BLITTERS) && defined(HAVE_SETJMP) && !defined(__MACOS__) && !defined(__OpenBSD__) && !defined(__FreeBSD__) | ||||
| #if defined(SDL_ALTIVEC_BLITTERS) && defined(HAVE_SETJMP) && !defined(SDL_PLATFORM_MACOS) && !defined(SDL_PLATFORM_OPENBSD) && !defined(SDL_PLATFORM_FREEBSD) | ||||
| /* This is the brute force way of detecting instruction sets... | ||||
|    the idea is borrowed from the libmpeg2 library - thanks! | ||||
|  */ | ||||
| @@ -122,7 +122,7 @@ static int CPU_haveCPUID(void) | ||||
|     int has_CPUID = 0; | ||||
|  | ||||
| /* *INDENT-OFF* */ /* clang-format off */ | ||||
| #ifndef __EMSCRIPTEN__ | ||||
| #ifndef SDL_PLATFORM_EMSCRIPTEN | ||||
| #if (defined(__GNUC__) || defined(__llvm__)) && defined(__i386__) | ||||
|     __asm__ ( | ||||
| "        pushfl                      # Get original EFLAGS             \n" | ||||
| @@ -209,7 +209,7 @@ done: | ||||
| "1:                            \n" | ||||
|     ); | ||||
| #endif | ||||
| #endif /* !__EMSCRIPTEN__ */ | ||||
| #endif /* !SDL_PLATFORM_EMSCRIPTEN */ | ||||
| /* *INDENT-ON* */ /* clang-format on */ | ||||
|     return has_CPUID; | ||||
| } | ||||
| @@ -318,8 +318,8 @@ static int CPU_haveAltiVec(void) | ||||
| { | ||||
|     volatile int altivec = 0; | ||||
| #ifndef SDL_CPUINFO_DISABLED | ||||
| #if (defined(__MACOS__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__)) | ||||
| #ifdef __OpenBSD__ | ||||
| #if (defined(SDL_PLATFORM_MACOS) && (defined(__ppc__) || defined(__ppc64__))) || (defined(SDL_PLATFORM_OPENBSD) && defined(__powerpc__)) | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|     int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC }; | ||||
| #else | ||||
|     int selectors[2] = { CTL_HW, HW_VECTORUNIT }; | ||||
| @@ -330,7 +330,7 @@ static int CPU_haveAltiVec(void) | ||||
|     if (0 == error) { | ||||
|         altivec = (hasVectorUnit != 0); | ||||
|     } | ||||
| #elif defined(__FreeBSD__) && defined(__powerpc__) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) && defined(__powerpc__) | ||||
|     unsigned long cpufeatures = 0; | ||||
|     elf_aux_info(AT_HWCAP, &cpufeatures, sizeof(cpufeatures)); | ||||
|     altivec = cpufeatures & PPC_FEATURE_HAS_ALTIVEC; | ||||
| @@ -361,7 +361,7 @@ static int CPU_haveARMSIMD(void) | ||||
|     return 0; | ||||
| } | ||||
|  | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
| static int CPU_haveARMSIMD(void) | ||||
| { | ||||
|     int arm_simd = 0; | ||||
| @@ -384,7 +384,7 @@ static int CPU_haveARMSIMD(void) | ||||
|     return arm_simd; | ||||
| } | ||||
|  | ||||
| #elif defined(__RISCOS__) | ||||
| #elif defined(SDL_PLATFORM_RISCOS) | ||||
| static int CPU_haveARMSIMD(void) | ||||
| { | ||||
|     _kernel_swi_regs regs; | ||||
| @@ -414,7 +414,7 @@ static int CPU_haveARMSIMD(void) | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #if defined(__LINUX__) && defined(__arm__) && !defined(HAVE_GETAUXVAL) | ||||
| #if defined(SDL_PLATFORM_LINUX) && defined(__arm__) && !defined(HAVE_GETAUXVAL) | ||||
| static int readProcAuxvForNeon(void) | ||||
| { | ||||
|     int neon = 0; | ||||
| @@ -439,7 +439,7 @@ static int CPU_haveNEON(void) | ||||
| { | ||||
| /* The way you detect NEON is a privileged instruction on ARM, so you have | ||||
|    query the OS kernel in a platform-specific way. :/ */ | ||||
| #if (defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__)) && (defined(_M_ARM) || defined(_M_ARM64)) | ||||
| #if (defined(SDL_PLATFORM_WINDOWS) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK)) && (defined(_M_ARM) || defined(_M_ARM64)) | ||||
| /* Visual Studio, for ARM, doesn't define __ARM_ARCH. Handle this first. */ | ||||
| /* Seems to have been removed */ | ||||
| #ifndef PF_ARM_NEON_INSTRUCTIONS_AVAILABLE | ||||
| @@ -449,18 +449,18 @@ static int CPU_haveNEON(void) | ||||
|     return IsProcessorFeaturePresent(PF_ARM_NEON_INSTRUCTIONS_AVAILABLE) != 0; | ||||
| #elif (defined(__ARM_ARCH) && (__ARM_ARCH >= 8)) || defined(__aarch64__) | ||||
|     return 1; /* ARMv8 always has non-optional NEON support. */ | ||||
| #elif defined(__VITA__) | ||||
| #elif defined(SDL_PLATFORM_VITA) | ||||
|     return 1; | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
|     return 0; | ||||
| #elif defined(__APPLE__) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7) | ||||
| #elif defined(SDL_PLATFORM_APPLE) && defined(__ARM_ARCH) && (__ARM_ARCH >= 7) | ||||
|     /* (note that sysctlbyname("hw.optional.neon") doesn't work!) */ | ||||
|     return 1; /* all Apple ARMv7 chips and later have NEON. */ | ||||
| #elif defined(__APPLE__) | ||||
| #elif defined(SDL_PLATFORM_APPLE) | ||||
|     return 0; /* assume anything else from Apple doesn't have NEON. */ | ||||
| #elif !defined(__arm__) | ||||
|     return 0; /* not an ARM CPU at all. */ | ||||
| #elif defined(__OpenBSD__) | ||||
| #elif defined(SDL_PLATFORM_OPENBSD) | ||||
|     return 1; /* OpenBSD only supports ARMv7 CPUs that have NEON. */ | ||||
| #elif defined(HAVE_ELF_AUX_INFO) | ||||
|     unsigned long hasneon = 0; | ||||
| @@ -468,11 +468,11 @@ static int CPU_haveNEON(void) | ||||
|         return 0; | ||||
|     } | ||||
|     return (hasneon & HWCAP_NEON) == HWCAP_NEON; | ||||
| #elif (defined(__LINUX__) || defined(__ANDROID__)) && defined(HAVE_GETAUXVAL) | ||||
| #elif (defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID)) && defined(HAVE_GETAUXVAL) | ||||
|     return (getauxval(AT_HWCAP) & HWCAP_NEON) == HWCAP_NEON; | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
|     return readProcAuxvForNeon(); | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
|     /* Use NDK cpufeatures to read either /proc/self/auxv or /proc/cpuinfo */ | ||||
|     { | ||||
|         AndroidCpuFamily cpu_family = android_getCpuFamily(); | ||||
| @@ -484,7 +484,7 @@ static int CPU_haveNEON(void) | ||||
|         } | ||||
|         return 0; | ||||
|     } | ||||
| #elif defined(__RISCOS__) | ||||
| #elif defined(SDL_PLATFORM_RISCOS) | ||||
|     /* Use the VFPSupport_Features SWI to access the MVFR registers */ | ||||
|     { | ||||
|         _kernel_swi_regs regs; | ||||
| @@ -496,7 +496,7 @@ static int CPU_haveNEON(void) | ||||
|         } | ||||
|         return 0; | ||||
|     } | ||||
| #elif defined(__EMSCRIPTEN__) | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) | ||||
|     return 0; | ||||
| #else | ||||
| #warning SDL_HasNEON is not implemented for this ARM platform. Write me. | ||||
| @@ -629,7 +629,7 @@ int SDL_GetCPUCount(void) | ||||
|             sysctlbyname("hw.ncpu", &SDL_CPUCount, &size, NULL, 0); | ||||
|         } | ||||
| #endif | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|         if (SDL_CPUCount <= 0) { | ||||
|             SYSTEM_INFO info; | ||||
|             GetSystemInfo(&info); | ||||
| @@ -1029,7 +1029,7 @@ int SDL_GetSystemRAM(void) | ||||
|             } | ||||
|         } | ||||
| #endif | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
|         if (SDL_SystemRAM <= 0) { | ||||
|             MEMORYSTATUSEX stat; | ||||
|             stat.dwLength = sizeof(stat); | ||||
| @@ -1038,7 +1038,7 @@ int SDL_GetSystemRAM(void) | ||||
|             } | ||||
|         } | ||||
| #endif | ||||
| #ifdef __RISCOS__ | ||||
| #ifdef SDL_PLATFORM_RISCOS | ||||
|         if (SDL_SystemRAM <= 0) { | ||||
|             _kernel_swi_regs regs; | ||||
|             regs.r[0] = 0x108; | ||||
| @@ -1047,20 +1047,20 @@ int SDL_GetSystemRAM(void) | ||||
|             } | ||||
|         } | ||||
| #endif | ||||
| #ifdef __VITA__ | ||||
| #ifdef SDL_PLATFORM_VITA | ||||
|         if (SDL_SystemRAM <= 0) { | ||||
|             /* Vita has 512MiB on SoC, that's split into 256MiB(+109MiB in extended memory mode) for app | ||||
|                +26MiB of physically continuous memory, +112MiB of CDRAM(VRAM) + system reserved memory. */ | ||||
|             SDL_SystemRAM = 536870912; | ||||
|         } | ||||
| #endif | ||||
| #ifdef __PS2__ | ||||
| #ifdef SDL_PLATFORM_PS2 | ||||
|         if (SDL_SystemRAM <= 0) { | ||||
|             /* PlayStation 2 has 32MiB however there are some special models with 64 and 128 */ | ||||
|             SDL_SystemRAM = GetMemorySize(); | ||||
|         } | ||||
| #endif | ||||
| #ifdef __HAIKU__ | ||||
| #ifdef SDL_PLATFORM_HAIKU | ||||
|         if (SDL_SystemRAM <= 0) { | ||||
|             system_info info; | ||||
|             if (get_system_info(&info) == B_OK) { | ||||
|   | ||||
| @@ -410,7 +410,7 @@ Sint32 SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize) | ||||
|  | ||||
| /* Obviously we can't use SDL_LoadObject() to load SDL.  :)  */ | ||||
| /* Also obviously, we never close the loaded library. */ | ||||
| #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) | ||||
| #if defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) | ||||
| #ifndef WIN32_LEAN_AND_MEAN | ||||
| #define WIN32_LEAN_AND_MEAN 1 | ||||
| #endif | ||||
| @@ -428,7 +428,7 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym) | ||||
|     return retval; | ||||
| } | ||||
|  | ||||
| #elif defined(unix) || defined(__unix__) || defined(__APPLE__) || defined(__HAIKU__) | ||||
| #elif defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) || defined(SDL_PLATFORM_HAIKU) | ||||
| #include <dlfcn.h> | ||||
| static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym) | ||||
| { | ||||
| @@ -452,7 +452,7 @@ static void dynapi_warn(const char *msg) | ||||
|     const char *caption = "SDL Dynamic API Failure!"; | ||||
|     (void)caption; | ||||
| /* SDL_ShowSimpleMessageBox() is a too heavy for here. */ | ||||
| #if (defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if (defined(WIN32) || defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN)) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     MessageBoxA(NULL, msg, caption, MB_OK | MB_ICONERROR); | ||||
| #elif defined(HAVE_STDIO_H) | ||||
|     fprintf(stderr, "\n\n%s\n%s\n\n", caption, msg); | ||||
|   | ||||
| @@ -39,31 +39,31 @@ | ||||
| #error Nope, you have to edit this file to force this off. | ||||
| #endif | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #ifdef SDL_PLATFORM_APPLE | ||||
| #include "TargetConditionals.h" | ||||
| #endif | ||||
|  | ||||
| #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE /* probably not useful on iOS. */ | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__ANDROID__) /* probably not useful on Android. */ | ||||
| #elif defined(SDL_PLATFORM_ANDROID) /* probably not useful on Android. */ | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__EMSCRIPTEN__) && __EMSCRIPTEN__ /* probably not useful on Emscripten. */ | ||||
| #elif defined(SDL_PLATFORM_EMSCRIPTEN) /* probably not useful on Emscripten. */ | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(SDL_BUILDING_WINRT) && SDL_BUILDING_WINRT /* probably not useful on WinRT, given current .dll loading restrictions */ | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__PS2__) && __PS2__ | ||||
| #elif defined(SDL_PLATFORM_PS2) && SDL_PLATFORM_PS2 | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__PSP__) && __PSP__ | ||||
| #elif defined(SDL_PLATFORM_PSP) && SDL_PLATFORM_PSP | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__riscos__) && __riscos__ /* probably not useful on RISC OS, since dlopen() can't be used when using static linking. */ | ||||
| #elif defined(SDL_PLATFORM_RISCOS) /* probably not useful on RISC OS, since dlopen() can't be used when using static linking. */ | ||||
| #define SDL_DYNAMIC_API 0 | ||||
| #elif defined(__clang_analyzer__) || defined(SDL_THREAD_SAFETY_ANALYSIS) | ||||
| #define SDL_DYNAMIC_API 0 /* Turn off for static analysis, so reports are more clear. */ | ||||
| #elif defined(__VITA__) | ||||
| #elif defined(SDL_PLATFORM_VITA) | ||||
| #define SDL_DYNAMIC_API 0 /* vitasdk doesn't support dynamic linking */ | ||||
| #elif defined(__NGAGE__) | ||||
| #elif defined(SDL_PLATFORM_NGAGE) | ||||
| #define SDL_DYNAMIC_API 0 /* The N-Gage doesn't support dynamic linking either */ | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
| #define SDL_DYNAMIC_API 0 /* devkitARM doesn't support dynamic linking */ | ||||
| #elif defined(DYNAPI_NEEDS_DLOPEN) && !defined(HAVE_DLOPEN) | ||||
| #define SDL_DYNAMIC_API 0 /* we need dlopen(), but don't have it.... */ | ||||
|   | ||||
| @@ -50,7 +50,7 @@ SDL_DYNAPI_PROC(size_t,SDL_RWprintf,(SDL_RWops *a, SDL_PRINTF_FORMAT_STRING cons | ||||
| #undef SDL_CreateThread | ||||
| #endif | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_CurrentBeginThread d, pfnSDL_CurrentEndThread e),(a,b,c,d,e),return) | ||||
| #else | ||||
| SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c),return) | ||||
| @@ -60,7 +60,7 @@ SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char * | ||||
| #undef SDL_CreateThreadWithStackSize | ||||
| #endif | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return) | ||||
| #else | ||||
| SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d),(a,b,c,d),return) | ||||
|   | ||||
| @@ -23,25 +23,25 @@ | ||||
| #define SDL_dynapi_unsupported_h_ | ||||
|  | ||||
|  | ||||
| #if !(defined(__WIN32__) || defined(__GDK__)) | ||||
| #if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) | ||||
| typedef struct ID3D12Device ID3D12Device; | ||||
| typedef void *SDL_WindowsMessageHook; | ||||
| #endif | ||||
|  | ||||
| #if !(defined(__WIN32__) || defined(__WINGDK__)) | ||||
| #if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)) | ||||
| typedef struct ID3D11Device ID3D11Device; | ||||
| typedef struct IDirect3DDevice9 IDirect3DDevice9; | ||||
| #endif | ||||
|  | ||||
| #ifndef __GDK__ | ||||
| #ifndef SDL_PLATFORM_GDK | ||||
| typedef struct XTaskQueueHandle XTaskQueueHandle; | ||||
| #endif | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
| typedef int SDL_WinRT_DeviceFamily; | ||||
| typedef int SDL_WinRT_Path; | ||||
| #endif | ||||
| #ifndef __GDK__ | ||||
| #ifndef SDL_PLATFORM_GDK | ||||
| typedef struct XUserHandle XUserHandle; | ||||
| #endif | ||||
|  | ||||
|   | ||||
| @@ -25,7 +25,7 @@ | ||||
| #  It keeps the dynamic API jump table operating correctly. | ||||
| # | ||||
| #  OS-specific API: | ||||
| #   After running the script, you have to manually add #ifdef __WIN32__ | ||||
| #   After running the script, you have to manually add #ifdef SDL_PLATFORM_WIN32 | ||||
| #   or similar around the function in 'SDL_dynapi_procs.h' | ||||
| # | ||||
|  | ||||
|   | ||||
| @@ -35,7 +35,7 @@ | ||||
| #include "../video/SDL_sysvideo.h" | ||||
|  | ||||
| #undef SDL_PRIs64 | ||||
| #if (defined(__WIN32__) || defined(__GDK__)) && !defined(__CYGWIN__) | ||||
| #if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_CYGWIN) | ||||
| #define SDL_PRIs64 "I64d" | ||||
| #else | ||||
| #define SDL_PRIs64 "lld" | ||||
|   | ||||
| @@ -27,7 +27,7 @@ | ||||
| #include "SDL_events_c.h" | ||||
| #include "SDL_mouse_c.h" | ||||
| #include "SDL_pen_c.h" | ||||
| #if defined(__WIN32__) || defined(__GDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) | ||||
| #include "../core/windows/SDL_windows.h" // For GetDoubleClickTime() | ||||
| #endif | ||||
|  | ||||
| @@ -48,7 +48,7 @@ static void SDLCALL SDL_MouseDoubleClickTimeChanged(void *userdata, const char * | ||||
|     if (hint && *hint) { | ||||
|         mouse->double_click_time = SDL_atoi(hint); | ||||
|     } else { | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|         mouse->double_click_time = GetDoubleClickTime(); | ||||
| #else | ||||
|         mouse->double_click_time = 500; | ||||
| @@ -107,7 +107,7 @@ static void SDLCALL SDL_TouchMouseEventsChanged(void *userdata, const char *name | ||||
|     mouse->touch_mouse_events = SDL_GetStringBoolean(hint, SDL_TRUE); | ||||
| } | ||||
|  | ||||
| #ifdef __vita__ | ||||
| #ifdef SDL_PLATFORM_VITA | ||||
| static void SDLCALL SDL_VitaTouchMouseDeviceChanged(void *userdata, const char *name, const char *oldValue, const char *hint) | ||||
| { | ||||
|     SDL_Mouse *mouse = (SDL_Mouse *)userdata; | ||||
| @@ -133,7 +133,7 @@ static void SDLCALL SDL_MouseTouchEventsChanged(void *userdata, const char *name | ||||
|     SDL_Mouse *mouse = (SDL_Mouse *)userdata; | ||||
|     SDL_bool default_value; | ||||
|  | ||||
| #if defined(__ANDROID__) || (defined(__IOS__) && !defined(__TVOS__)) | ||||
| #if defined(SDL_PLATFORM_ANDROID) || (defined(SDL_PLATFORM_IOS) && !defined(SDL_PLATFORM_TVOS)) | ||||
|     default_value = SDL_TRUE; | ||||
| #else | ||||
|     default_value = SDL_FALSE; | ||||
| @@ -188,7 +188,7 @@ int SDL_PreInitMouse(void) | ||||
|     SDL_AddHintCallback(SDL_HINT_TOUCH_MOUSE_EVENTS, | ||||
|                         SDL_TouchMouseEventsChanged, mouse); | ||||
|  | ||||
| #ifdef __vita__ | ||||
| #ifdef SDL_PLATFORM_VITA | ||||
|     SDL_AddHintCallback(SDL_HINT_VITA_TOUCH_MOUSE_DEVICE, | ||||
|                         SDL_VitaTouchMouseDeviceChanged, mouse); | ||||
| #endif | ||||
| @@ -438,7 +438,7 @@ static float CalculateSystemScale(SDL_Mouse *mouse, SDL_Window *window, const fl | ||||
|             scale = v[i + 1] + (coef * (v[i + 3] - v[i + 1])); | ||||
|         } | ||||
|     } | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|     { | ||||
|         /* On Windows the mouse speed is affected by the content scale */ | ||||
|         SDL_VideoDisplay *display; | ||||
| @@ -1209,7 +1209,7 @@ int SDL_CaptureMouse(SDL_bool enabled) | ||||
|         return SDL_Unsupported(); | ||||
|     } | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|     /* Windows mouse capture is tied to the current thread, and must be called | ||||
|      * from the thread that created the window being captured. Since we update | ||||
|      * the mouse capture state from the event processing, any application state | ||||
| @@ -1218,7 +1218,7 @@ int SDL_CaptureMouse(SDL_bool enabled) | ||||
|     if (!SDL_OnVideoThread()) { | ||||
|         return SDL_SetError("SDL_CaptureMouse() must be called on the main thread"); | ||||
|     } | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
|     if (enabled && SDL_GetKeyboardFocus() == NULL) { | ||||
|         return SDL_SetError("No window has focus"); | ||||
| @@ -1238,12 +1238,12 @@ SDL_Cursor *SDL_CreateCursor(const Uint8 *data, const Uint8 *mask, int w, int h, | ||||
|     const Uint32 black = 0xFF000000; | ||||
|     const Uint32 white = 0xFFFFFFFF; | ||||
|     const Uint32 transparent = 0x00000000; | ||||
| #if defined(__WIN32__) | ||||
| #if defined(SDL_PLATFORM_WIN32) | ||||
|     /* Only Windows backend supports inverted pixels in mono cursors. */ | ||||
|     const Uint32 inverted = 0x00FFFFFF; | ||||
| #else | ||||
|     const Uint32 inverted = 0xFF000000; | ||||
| #endif /* defined(__WIN32__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) */ | ||||
|  | ||||
|     /* Make sure the width is a multiple of 8 */ | ||||
|     w = ((w + 7) & ~7); | ||||
|   | ||||
| @@ -98,7 +98,7 @@ typedef struct | ||||
|     SDL_bool touch_mouse_events; | ||||
|     SDL_bool mouse_touch_events; | ||||
|     SDL_bool was_touch_mouse_events; /* Was a touch-mouse event pending? */ | ||||
| #ifdef __vita__ | ||||
| #ifdef SDL_PLATFORM_VITA | ||||
|     Uint8 vita_touch_mouse_device; | ||||
| #endif | ||||
|     SDL_bool auto_capture; | ||||
|   | ||||
| @@ -1053,7 +1053,7 @@ int SDL_PenModifyForWacomID(SDL_Pen *pen, Uint32 wacom_devicetype_id, Uint32 *ax | ||||
|     wacom_devicetype_id = PEN_WACOM_ID_INVALID; /* force detection to fail */ | ||||
| #endif | ||||
|  | ||||
| #if defined(__LINUX__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) | ||||
| #if defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_FREEBSD) || defined(SDL_PLATFORM_NETBSD) || defined(SDL_PLATFORM_OPENBSD) | ||||
|     /* According to Ping Cheng, the curent Wacom for Linux maintainer, device IDs on Linux | ||||
|        squeeze a "0" nibble after the 3rd (least significant) nibble. | ||||
|        This may also affect the *BSDs, so they are heuristically included here. | ||||
|   | ||||
| @@ -255,7 +255,7 @@ int SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_W | ||||
|     /* SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events */ | ||||
|     /* SDL_HINT_VITA_TOUCH_MOUSE_DEVICE: controlling which touchpad should generate synthetic mouse events, PSVita-only */ | ||||
|     { | ||||
| #ifdef __vita__ | ||||
| #ifdef SDL_PLATFORM_VITA | ||||
|         if (mouse->touch_mouse_events && ((mouse->vita_touch_mouse_device == id) || (mouse->vita_touch_mouse_device == 2))) { | ||||
| #else | ||||
|         if (mouse->touch_mouse_events) { | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) || defined(__WINRT__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_WINRT) | ||||
| #include "../core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| @@ -35,19 +35,19 @@ | ||||
|    data sources.  It can easily be extended to files, memory, etc. | ||||
| */ | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #ifdef SDL_PLATFORM_APPLE | ||||
| #include "cocoa/SDL_rwopsbundlesupport.h" | ||||
| #endif /* __APPLE__ */ | ||||
| #endif /* SDL_PLATFORM_APPLE */ | ||||
|  | ||||
| #ifdef __3DS__ | ||||
| #ifdef SDL_PLATFORM_3DS | ||||
| #include "n3ds/SDL_rwopsromfs.h" | ||||
| #endif /* __3DS__ */ | ||||
| #endif /* SDL_PLATFORM_3DS */ | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| #include "../core/android/SDL_android.h" | ||||
| #endif | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__GDK__) || defined(__WINRT__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_WINRT) | ||||
|  | ||||
| /* Functions to read/write Win32 API file pointers */ | ||||
| #ifndef INVALID_SET_FILE_POINTER | ||||
| @@ -58,7 +58,7 @@ | ||||
|  | ||||
| static int SDLCALL windows_file_open(SDL_RWops *context, const char *filename, const char *mode) | ||||
| { | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) && !defined(__WINRT__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) && !defined(SDL_PLATFORM_WINRT) | ||||
|     UINT old_error_mode; | ||||
| #endif | ||||
|     HANDLE h; | ||||
| @@ -94,7 +94,7 @@ static int SDLCALL windows_file_open(SDL_RWops *context, const char *filename, c | ||||
|     if (!context->hidden.windowsio.buffer.data) { | ||||
|         return -1; | ||||
|     } | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) && !defined(__WINRT__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) && !defined(SDL_PLATFORM_WINRT) | ||||
|     /* Do not open a dialog box if failure */ | ||||
|     old_error_mode = | ||||
|         SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS); | ||||
| @@ -102,7 +102,7 @@ static int SDLCALL windows_file_open(SDL_RWops *context, const char *filename, c | ||||
|  | ||||
|     { | ||||
|         LPTSTR tstr = WIN_UTF8ToString(filename); | ||||
| #if defined(__WINRT__) | ||||
| #if defined(SDL_PLATFORM_WINRT) | ||||
|         CREATEFILE2_EXTENDED_PARAMETERS extparams; | ||||
|         SDL_zero(extparams); | ||||
|         extparams.dwSize = sizeof(extparams); | ||||
| @@ -124,7 +124,7 @@ static int SDLCALL windows_file_open(SDL_RWops *context, const char *filename, c | ||||
|         SDL_free(tstr); | ||||
|     } | ||||
|  | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) && !defined(__WINRT__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) && !defined(SDL_PLATFORM_WINRT) | ||||
|     /* restore old behavior */ | ||||
|     SetErrorMode(old_error_mode); | ||||
| #endif | ||||
| @@ -274,9 +274,9 @@ static int SDLCALL windows_file_close(SDL_RWops *context) | ||||
|     SDL_DestroyRW(context); | ||||
|     return 0; | ||||
| } | ||||
| #endif /* defined(__WIN32__) || defined(__GDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) */ | ||||
|  | ||||
| #if defined(HAVE_STDIO_H) && !(defined(__WIN32__) || defined(__GDK__)) | ||||
| #if defined(HAVE_STDIO_H) && !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) | ||||
|  | ||||
| /* Functions to read/write stdio file pointers. Not used for windows. */ | ||||
|  | ||||
| @@ -400,7 +400,7 @@ static SDL_RWops *SDL_RWFromFP(void *fp, SDL_bool autoclose) | ||||
|     } | ||||
|     return rwops; | ||||
| } | ||||
| #endif /* !HAVE_STDIO_H && !(__WIN32__ || __GDK__) */ | ||||
| #endif /* !HAVE_STDIO_H && !(SDL_PLATFORM_WIN32 || SDL_PLATFORM_GDK) */ | ||||
|  | ||||
| /* Functions to read/write memory pointers */ | ||||
|  | ||||
| @@ -466,7 +466,7 @@ SDL_RWops *SDL_RWFromFile(const char *file, const char *mode) | ||||
|         SDL_SetError("SDL_RWFromFile(): No file or no mode specified"); | ||||
|         return NULL; | ||||
|     } | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| #ifdef HAVE_STDIO_H | ||||
|     /* Try to open the file on the filesystem first */ | ||||
|     if (*file == '/') { | ||||
| @@ -510,7 +510,7 @@ SDL_RWops *SDL_RWFromFile(const char *file, const char *mode) | ||||
|     rwops->close = Android_JNI_FileClose; | ||||
|     rwops->type = SDL_RWOPS_JNIFILE; | ||||
|  | ||||
| #elif defined(__WIN32__) || defined(__GDK__) || defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_WINRT) | ||||
|     rwops = SDL_CreateRW(); | ||||
|     if (!rwops) { | ||||
|         return NULL; /* SDL_SetError already setup by SDL_CreateRW() */ | ||||
| @@ -528,12 +528,12 @@ SDL_RWops *SDL_RWFromFile(const char *file, const char *mode) | ||||
|     rwops->type = SDL_RWOPS_WINFILE; | ||||
| #elif defined(HAVE_STDIO_H) | ||||
|     { | ||||
| #if defined(__APPLE__) | ||||
| #if defined(SDL_PLATFORM_APPLE) | ||||
|         FILE *fp = SDL_OpenFPFromBundleOrFallback(file, mode); | ||||
| #elif defined(__WINRT__) | ||||
| #elif defined(SDL_PLATFORM_WINRT) | ||||
|         FILE *fp = NULL; | ||||
|         fopen_s(&fp, file, mode); | ||||
| #elif defined(__3DS__) | ||||
| #elif defined(SDL_PLATFORM_3DS) | ||||
|         FILE *fp = N3DS_FileOpen(file, mode); | ||||
| #else | ||||
|         FILE *fp = fopen(file, mode); | ||||
|   | ||||
| @@ -19,7 +19,7 @@ | ||||
|   3. This notice may not be removed or altered from any source distribution. | ||||
| */ | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #ifdef SDL_PLATFORM_APPLE | ||||
|  | ||||
| #include <stdio.h> | ||||
|  | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #ifdef __APPLE__ | ||||
| #ifdef SDL_PLATFORM_APPLE | ||||
| #import <Foundation/Foundation.h> | ||||
|  | ||||
| #include "SDL_rwopsbundlesupport.h" | ||||
| @@ -62,4 +62,4 @@ FILE *SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode) | ||||
|     } | ||||
| } | ||||
|  | ||||
| #endif /* __APPLE__ */ | ||||
| #endif /* SDL_PLATFORM_APPLE */ | ||||
|   | ||||
| @@ -35,7 +35,7 @@ | ||||
| #include <string.h> | ||||
| #include <unistd.h> | ||||
|  | ||||
| #if defined(__FREEBSD__) || defined(__OPENBSD__) | ||||
| #if defined(SDL_PLATFORM_FREEBSD) || defined(SDL_PLATFORM_OPENBSD) | ||||
| #include <sys/sysctl.h> | ||||
| #endif | ||||
|  | ||||
| @@ -68,7 +68,7 @@ static char *readSymLink(const char *path) | ||||
|     return NULL; | ||||
| } | ||||
|  | ||||
| #ifdef __OPENBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
| static char *search_path_for_binary(const char *bin) | ||||
| { | ||||
|     char *envr = SDL_getenv("PATH"); | ||||
| @@ -122,7 +122,7 @@ char *SDL_GetBasePath(void) | ||||
| { | ||||
|     char *retval = NULL; | ||||
|  | ||||
| #ifdef __FREEBSD__ | ||||
| #ifdef SDL_PLATFORM_FREEBSD | ||||
|     char fullpath[PATH_MAX]; | ||||
|     size_t buflen = sizeof(fullpath); | ||||
|     const int mib[] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 }; | ||||
| @@ -133,7 +133,7 @@ char *SDL_GetBasePath(void) | ||||
|         } | ||||
|     } | ||||
| #endif | ||||
| #ifdef __OPENBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|     /* Please note that this will fail if the process was launched with a relative path and $PWD + the cwd have changed, or argv is altered. So don't do that. Or add a new sysctl to OpenBSD. */ | ||||
|     char **cmdline; | ||||
|     size_t len; | ||||
| @@ -196,11 +196,11 @@ char *SDL_GetBasePath(void) | ||||
|         /* !!! FIXME: after 2.0.6 ships, let's delete this code and just | ||||
|                       use the /proc/%llu version. There's no reason to have | ||||
|                       two copies of this plus all the #ifdefs. --ryan. */ | ||||
| #ifdef __FREEBSD__ | ||||
| #ifdef SDL_PLATFORM_FREEBSD | ||||
|         retval = readSymLink("/proc/curproc/file"); | ||||
| #elif defined(__NETBSD__) | ||||
| #elif defined(SDL_PLATFORM_NETBSD) | ||||
|         retval = readSymLink("/proc/curproc/exe"); | ||||
| #elif defined(__SOLARIS__) | ||||
| #elif defined(SDL_PLATFORM_SOLARIS) | ||||
|         retval = readSymLink("/proc/self/path/a.out"); | ||||
| #else | ||||
|         retval = readSymLink("/proc/self/exe"); /* linux. */ | ||||
| @@ -217,7 +217,7 @@ char *SDL_GetBasePath(void) | ||||
| #endif | ||||
|     } | ||||
|  | ||||
| #ifdef __SOLARIS__  /* try this as a fallback if /proc didn't pan out */ | ||||
| #ifdef SDL_PLATFORM_SOLARIS  /* try this as a fallback if /proc didn't pan out */ | ||||
|     if (!retval) { | ||||
|         const char *path = getexecname(); | ||||
|         if ((path) && (path[0] == '/')) { /* must be absolute path... */ | ||||
|   | ||||
| @@ -23,7 +23,7 @@ | ||||
| /* TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all | ||||
|  */ | ||||
|  | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|  | ||||
| extern "C" { | ||||
| #include "../../core/windows/SDL_windows.h" | ||||
| @@ -236,4 +236,4 @@ char *SDL_GetUserFolder(SDL_Folder folder) | ||||
|     return NULL; | ||||
| } | ||||
|  | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
|   | ||||
| @@ -39,11 +39,11 @@ | ||||
|  | ||||
| #ifndef SDL_HIDAPI_DISABLED | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| #include "../core/windows/SDL_windows.h" | ||||
| #endif | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
| #include <CoreFoundation/CoreFoundation.h> | ||||
| #include <mach/mach.h> | ||||
| #include <IOKit/IOKitLib.h> | ||||
| @@ -100,7 +100,7 @@ static struct | ||||
|     SDL_bool m_bCanGetNotifications; | ||||
|     Uint64 m_unLastDetect; | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|     SDL_ThreadID m_nThreadID; | ||||
|     WNDCLASSEXA m_wndClass; | ||||
|     HWND m_hwndMsg; | ||||
| @@ -108,7 +108,7 @@ static struct | ||||
|     double m_flLastWin32MessageCheck; | ||||
| #endif | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     IONotificationPortRef m_notificationPort; | ||||
|     mach_port_t m_notificationMach; | ||||
| #endif | ||||
| @@ -120,7 +120,7 @@ static struct | ||||
| #endif | ||||
| } SDL_HIDAPI_discovery; | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| struct _DEV_BROADCAST_HDR | ||||
| { | ||||
|     DWORD dbch_size; | ||||
| @@ -166,9 +166,9 @@ static LRESULT CALLBACK ControllerWndProc(HWND hwnd, UINT message, WPARAM wParam | ||||
|  | ||||
|     return DefWindowProc(hwnd, message, wParam, lParam); | ||||
| } | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
| static void CallbackIOServiceFunc(void *context, io_iterator_t portIterator) | ||||
| { | ||||
|     /* Must drain the iterator, or we won't receive new notifications */ | ||||
| @@ -178,7 +178,7 @@ static void CallbackIOServiceFunc(void *context, io_iterator_t portIterator) | ||||
|         ++SDL_HIDAPI_discovery.m_unDeviceChangeCounter; | ||||
|     } | ||||
| } | ||||
| #endif /* __MACOS__ */ | ||||
| #endif /* SDL_PLATFORM_MACOS */ | ||||
|  | ||||
| #ifdef HAVE_INOTIFY | ||||
| #ifdef HAVE_INOTIFY_INIT1 | ||||
| @@ -229,7 +229,7 @@ static void HIDAPI_InitializeDiscovery(void) | ||||
|     SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_FALSE; | ||||
|     SDL_HIDAPI_discovery.m_unLastDetect = 0; | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|     SDL_HIDAPI_discovery.m_nThreadID = SDL_GetCurrentThreadID(); | ||||
|  | ||||
|     SDL_zero(SDL_HIDAPI_discovery.m_wndClass); | ||||
| @@ -256,9 +256,9 @@ static void HIDAPI_InitializeDiscovery(void) | ||||
|         SDL_HIDAPI_discovery.m_hNotify = RegisterDeviceNotification(SDL_HIDAPI_discovery.m_hwndMsg, &devBroadcast, DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES); | ||||
|         SDL_HIDAPI_discovery.m_bCanGetNotifications = (SDL_HIDAPI_discovery.m_hNotify != 0); | ||||
|     } | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     SDL_HIDAPI_discovery.m_notificationPort = IONotificationPortCreate(kIOMainPortDefault); | ||||
|     if (SDL_HIDAPI_discovery.m_notificationPort) { | ||||
|         { | ||||
| @@ -308,7 +308,7 @@ static void HIDAPI_InitializeDiscovery(void) | ||||
|  | ||||
|     SDL_HIDAPI_discovery.m_bCanGetNotifications = (SDL_HIDAPI_discovery.m_notificationMach != MACH_PORT_NULL); | ||||
|  | ||||
| #endif /* __MACOS__ */ | ||||
| #endif /* SDL_PLATFORM_MACOS */ | ||||
|  | ||||
| #ifdef SDL_USE_LIBUDEV | ||||
|     if (linux_enumeration_method == ENUMERATION_LIBUDEV) { | ||||
| @@ -377,7 +377,7 @@ static void HIDAPI_UpdateDiscovery(void) | ||||
|         return; | ||||
|     } | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| #if 0 /* just let the usual SDL_PumpEvents loop dispatch these, fixing bug 4286. --ryan. */ | ||||
|     /* We'll only get messages on the same thread that created the window */ | ||||
|     if (SDL_GetCurrentThreadID() == SDL_HIDAPI_discovery.m_nThreadID) { | ||||
| @@ -390,9 +390,9 @@ static void HIDAPI_UpdateDiscovery(void) | ||||
|         } | ||||
|     } | ||||
| #endif | ||||
| #endif /* defined(__WIN32__) || defined(__WINGDK__) */ | ||||
| #endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */ | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     if (SDL_HIDAPI_discovery.m_notificationPort) { | ||||
|         struct | ||||
|         { | ||||
| @@ -484,7 +484,7 @@ static void HIDAPI_ShutdownDiscovery(void) | ||||
|         return; | ||||
|     } | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|     if (SDL_HIDAPI_discovery.m_hNotify) { | ||||
|         UnregisterDeviceNotification(SDL_HIDAPI_discovery.m_hNotify); | ||||
|     } | ||||
| @@ -496,7 +496,7 @@ static void HIDAPI_ShutdownDiscovery(void) | ||||
|     UnregisterClassA(SDL_HIDAPI_discovery.m_wndClass.lpszClassName, SDL_HIDAPI_discovery.m_wndClass.hInstance); | ||||
| #endif | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     if (SDL_HIDAPI_discovery.m_notificationPort) { | ||||
|         IONotificationPortDestroy(SDL_HIDAPI_discovery.m_notificationPort); | ||||
|     } | ||||
| @@ -571,17 +571,17 @@ typedef struct PLATFORM_hid_device_ PLATFORM_hid_device; | ||||
| #define read_thread                  PLATFORM_read_thread | ||||
| #define return_data                  PLATFORM_return_data | ||||
|  | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
| #include "SDL_hidapi_linux.h" | ||||
| #elif defined(__NETBSD__) | ||||
| #elif defined(SDL_PLATFORM_NETBSD) | ||||
| #include "SDL_hidapi_netbsd.h" | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
| #include "SDL_hidapi_mac.h" | ||||
| #elif defined(__WINDOWS__) || defined(__WINGDK__) | ||||
| #elif defined(SDL_PLATFORM_WINDOWS) || defined(SDL_PLATFORM_WINGDK) | ||||
| #include "SDL_hidapi_windows.h" | ||||
| #elif defined(__ANDROID__) | ||||
| #elif defined(SDL_PLATFORM_ANDROID) | ||||
| #include "SDL_hidapi_android.h" | ||||
| #elif defined(__IOS__) || defined(__TVOS__) | ||||
| #elif defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) | ||||
| #include "SDL_hidapi_ios.h" | ||||
| #endif | ||||
|  | ||||
| @@ -1099,7 +1099,7 @@ SDL_bool SDL_HIDAPI_ShouldIgnoreDevice(int bus, Uint16 vendor_id, Uint16 product | ||||
|         if (vendor_id == USB_VENDOR_VALVE) { | ||||
|             /* Ignore the mouse/keyboard interface on Steam Controllers */ | ||||
|             if ( | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|                 /* Check the usage page and usage on both USB and Bluetooth */ | ||||
| #else | ||||
|                 /* Only check the usage page and usage on USB */ | ||||
| @@ -1232,7 +1232,7 @@ int SDL_hid_init(void) | ||||
|  | ||||
| #ifdef HAVE_PLATFORM_BACKEND | ||||
|     ++attempts; | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     udev_ctx = SDL_UDEV_GetUdevSyms(); | ||||
| #endif /* __LINUX __ */ | ||||
|     if (udev_ctx && PLATFORM_hid_init() == 0) { | ||||
| @@ -1244,7 +1244,7 @@ int SDL_hid_init(void) | ||||
|         return -1; | ||||
|     } | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     hid_darwin_set_open_exclusive(0); | ||||
| #endif | ||||
|  | ||||
| @@ -1273,7 +1273,7 @@ int SDL_hid_exit(void) | ||||
|     if (udev_ctx) { | ||||
|         result |= PLATFORM_hid_exit(); | ||||
|     } | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     SDL_UDEV_ReleaseUdevSyms(); | ||||
| #endif /* __LINUX __ */ | ||||
| #endif /* HAVE_PLATFORM_BACKEND */ | ||||
| @@ -1688,7 +1688,7 @@ int SDL_hid_get_report_descriptor(SDL_hid_device *device, unsigned char *buf, si | ||||
|  | ||||
| void SDL_hid_ble_scan(SDL_bool active) | ||||
| { | ||||
| #if !defined(SDL_HIDAPI_DISABLED) && (defined(__IOS__) || defined(__TVOS__)) | ||||
| #if !defined(SDL_HIDAPI_DISABLED) && (defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS)) | ||||
|     extern void hid_ble_scan(int bStart); | ||||
|     hid_ble_scan(active); | ||||
| #endif | ||||
|   | ||||
| @@ -76,7 +76,7 @@ | ||||
| #define wcsdup          SDL_wcsdup | ||||
|  | ||||
|  | ||||
| #ifndef __FreeBSD__ | ||||
| #ifndef SDL_PLATFORM_FREEBSD | ||||
| /* this is awkwardly inlined, so we need to re-implement it here | ||||
|  * so we can override the libusb_control_transfer call */ | ||||
| static int SDL_libusb_get_string_descriptor(libusb_device_handle *dev, | ||||
| @@ -87,7 +87,7 @@ static int SDL_libusb_get_string_descriptor(libusb_device_handle *dev, | ||||
|                                    data, (uint16_t)length, 1000); /* Endpoint 0 IN */ | ||||
| } | ||||
| #define libusb_get_string_descriptor SDL_libusb_get_string_descriptor | ||||
| #endif /* __FreeBSD__ */ | ||||
| #endif /* SDL_PLATFORM_FREEBSD */ | ||||
|  | ||||
| #define HIDAPI_THREAD_MODEL_INCLUDE "hidapi_thread_sdl.h" | ||||
| #ifndef LIBUSB_API_VERSION | ||||
|   | ||||
| @@ -20,7 +20,7 @@ | ||||
| */ | ||||
| #include "SDL_internal.h" | ||||
|  | ||||
| #if defined(__IOS__) || defined(__TVOS__) | ||||
| #if defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) | ||||
|  | ||||
| #ifndef SDL_HIDAPI_DISABLED | ||||
|  | ||||
| @@ -1034,4 +1034,4 @@ HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *dev) | ||||
|  | ||||
| #endif /* !SDL_HIDAPI_DISABLED */ | ||||
|  | ||||
| #endif /* __IOS__ || __TVOS__ */ | ||||
| #endif /* SDL_PLATFORM_IOS || SDL_PLATFORM_TVOS */ | ||||
|   | ||||
| @@ -34,7 +34,7 @@ | ||||
| #include "../events/SDL_events_c.h" | ||||
|  | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| #endif | ||||
|  | ||||
| /* Many gamepads turn the center button into an instantaneous button press */ | ||||
| @@ -582,7 +582,7 @@ static void PopMappingChangeTracking(void) | ||||
|     SDL_free(tracker); | ||||
| } | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
| /* | ||||
|  * Helper function to guess at a mapping based on the elements reported for this gamepad | ||||
|  */ | ||||
| @@ -683,7 +683,7 @@ static GamepadMapping_t *SDL_CreateMappingForAndroidGamepad(SDL_JoystickGUID gui | ||||
|  | ||||
|     return SDL_PrivateAddMappingForGUID(guid, mapping_string, &existing, SDL_GAMEPAD_MAPPING_PRIORITY_DEFAULT); | ||||
| } | ||||
| #endif /* __ANDROID__ */ | ||||
| #endif /* SDL_PLATFORM_ANDROID */ | ||||
|  | ||||
| /* | ||||
|  * Helper function to guess at a mapping for HIDAPI gamepads | ||||
| @@ -963,7 +963,7 @@ static GamepadMapping_t *SDL_PrivateGetGamepadMappingForGUID(SDL_JoystickGUID gu | ||||
|         mapping = SDL_CreateMappingForWGIGamepad(guid); | ||||
|     } else if (SDL_IsJoystickVIRTUAL(guid)) { | ||||
|         /* We'll pick up a robust mapping in VIRTUAL_JoystickGetGamepadMapping */ | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|     } else { | ||||
|         mapping = SDL_CreateMappingForAndroidGamepad(guid); | ||||
| #endif | ||||
| @@ -1441,7 +1441,7 @@ static char *SDL_PrivateGetGamepadGUIDFromMappingString(const char *pMapping) | ||||
|         pchGUID[pFirstComma - pMapping] = '\0'; | ||||
|  | ||||
|         /* Convert old style GUIDs to the new style in 2.0.5 */ | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
|         if (SDL_strlen(pchGUID) == 32 && | ||||
|             SDL_memcmp(&pchGUID[20], "504944564944", 12) == 0) { | ||||
|             SDL_memcpy(&pchGUID[20], "000000000000", 12); | ||||
| @@ -1449,7 +1449,7 @@ static char *SDL_PrivateGetGamepadGUIDFromMappingString(const char *pMapping) | ||||
|             SDL_memcpy(&pchGUID[8], &pchGUID[0], 4); | ||||
|             SDL_memcpy(&pchGUID[0], "03000000", 8); | ||||
|         } | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
|         if (SDL_strlen(pchGUID) == 32 && | ||||
|             SDL_memcmp(&pchGUID[4], "000000000000", 12) == 0 && | ||||
|             SDL_memcmp(&pchGUID[20], "000000000000", 12) == 0) { | ||||
| @@ -1664,7 +1664,7 @@ static GamepadMapping_t *SDL_PrivateGetGamepadMappingForNameAndGUID(const char * | ||||
|     SDL_AssertJoysticksLocked(); | ||||
|  | ||||
|     mapping = SDL_PrivateGetGamepadMappingForGUID(guid, SDL_FALSE); | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     if (!mapping && name) { | ||||
|         if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) { | ||||
|             /* The Linux driver xpad.c maps the wireless dpad to buttons */ | ||||
| @@ -1674,7 +1674,7 @@ static GamepadMapping_t *SDL_PrivateGetGamepadMappingForNameAndGUID(const char * | ||||
|                                                    &existing, SDL_GAMEPAD_MAPPING_PRIORITY_DEFAULT); | ||||
|         } | ||||
|     } | ||||
| #endif /* __LINUX__ */ | ||||
| #endif /* SDL_PLATFORM_LINUX */ | ||||
|  | ||||
|     if (!mapping) { | ||||
|         mapping = s_pDefaultMapping; | ||||
| @@ -2242,7 +2242,7 @@ static SDL_bool SDL_GetGamepadMappingFilePath(char *path, size_t size) | ||||
|         return SDL_strlcpy(path, hint, size) < size; | ||||
|     } | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|     return SDL_snprintf(path, size, "%s/gamepad_map.txt", SDL_AndroidGetInternalStoragePath()) < size; | ||||
| #else | ||||
|     return SDL_FALSE; | ||||
| @@ -2496,7 +2496,7 @@ SDL_bool SDL_ShouldIgnoreGamepad(const char *name, SDL_JoystickGUID guid) | ||||
|     Uint16 product; | ||||
|     Uint16 version; | ||||
|  | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     if (SDL_endswith(name, " Motion Sensors")) { | ||||
|         /* Don't treat the PS3 and PS4 motion controls as a separate gamepad */ | ||||
|         return SDL_TRUE; | ||||
| @@ -2530,11 +2530,11 @@ SDL_bool SDL_ShouldIgnoreGamepad(const char *name, SDL_JoystickGUID guid) | ||||
|         /* We shouldn't ignore Steam's virtual gamepad since it's using the hints to filter out the real gamepads so it can remap input for the virtual gamepad */ | ||||
|         /* https://partner.steamgames.com/doc/features/steam_gamepad/steam_input_gamepad_emulation_bestpractices */ | ||||
|         SDL_bool bSteamVirtualGamepad = SDL_FALSE; | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|         bSteamVirtualGamepad = (vendor == USB_VENDOR_VALVE && product == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD); | ||||
| #elif defined(__MACOS__) | ||||
| #elif defined(SDL_PLATFORM_MACOS) | ||||
|         bSteamVirtualGamepad = (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 0); | ||||
| #elif defined(__WIN32__) | ||||
| #elif defined(SDL_PLATFORM_WIN32) | ||||
|         /* We can't tell on Windows, but Steam will block others in input hooks */ | ||||
|         bSteamVirtualGamepad = SDL_TRUE; | ||||
| #endif | ||||
|   | ||||
| @@ -334,7 +334,7 @@ static const char *s_GamepadMappings[] = { | ||||
|     "030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", | ||||
|     "03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,", | ||||
| #endif | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     "03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "03000000c82d00000650000001000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
| @@ -470,7 +470,7 @@ static const char *s_GamepadMappings[] = { | ||||
|     "03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,", | ||||
| #endif | ||||
| #if defined(SDL_JOYSTICK_LINUX) || defined(__OpenBSD__) | ||||
| #if defined(SDL_JOYSTICK_LINUX) || defined(SDL_PLATFORM_OPENBSD) | ||||
|     "03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "05000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
| @@ -775,12 +775,12 @@ static const char *s_GamepadMappings[] = { | ||||
|     "030000009b2800008000000020020000,raphnet technologies 1-player WUSBMote v2.2,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,", | ||||
|     "030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,", | ||||
| #endif | ||||
| #ifdef __OpenBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|     "030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", | ||||
|     "030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", | ||||
|     "030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4~,start:b7,x:b2,y:b3,", | ||||
| #endif | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|     "05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "05000000c82d000051060000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|     "05000000c82d000015900000ffff3f00,8BitDo N30 Pro 2,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", | ||||
|   | ||||
| @@ -36,7 +36,7 @@ | ||||
| /* This is included in only one place because it has a large static list of controllers */ | ||||
| #include "controller_type.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| /* Needed for checking for input remapping programs */ | ||||
| #include "../core/windows/SDL_windows.h" | ||||
|  | ||||
| @@ -70,7 +70,7 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = { | ||||
| #ifdef SDL_JOYSTICK_IOKIT | ||||
|     &SDL_DARWIN_JoystickDriver, | ||||
| #endif | ||||
| #if (defined(__MACOS__) || defined(__IOS__) || defined(__TVOS__)) && !defined(SDL_JOYSTICK_DISABLED) | ||||
| #if (defined(SDL_PLATFORM_MACOS) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS)) && !defined(SDL_JOYSTICK_DISABLED) | ||||
|     &SDL_IOS_JoystickDriver, | ||||
| #endif | ||||
| #ifdef SDL_JOYSTICK_ANDROID | ||||
| @@ -774,7 +774,7 @@ int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id) | ||||
|  */ | ||||
| static SDL_bool SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick) | ||||
| { | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|     return SDL_TRUE; | ||||
| #else | ||||
|     /*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/ | ||||
| @@ -785,7 +785,7 @@ static SDL_bool SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick) | ||||
|     } | ||||
|  | ||||
|     return SDL_VIDPIDInList(SDL_GetJoystickVendor(joystick), SDL_GetJoystickProduct(joystick), &zero_centered_devices); | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
| } | ||||
|  | ||||
| static SDL_bool IsROGAlly(SDL_Joystick *joystick) | ||||
|   | ||||
| @@ -23,7 +23,7 @@ | ||||
| #include "SDL_joystick_c.h" | ||||
| #include "SDL_steam_virtual_gamepad.h" | ||||
|  | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
| #include "../core/windows/SDL_windows.h" | ||||
| #else | ||||
| #include <sys/types.h> | ||||
| @@ -43,7 +43,7 @@ static Uint64 GetFileModificationTime(const char *file) | ||||
| { | ||||
|     Uint64 modification_time = 0; | ||||
|  | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|     WCHAR *wFile = WIN_UTF8ToStringW(file); | ||||
|     if (wFile) { | ||||
|         HANDLE hFile = CreateFileW(wFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); | ||||
|   | ||||
| @@ -35,13 +35,13 @@ | ||||
| #import <CoreMotion/CoreMotion.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
| #include <IOKit/hid/IOHIDManager.h> | ||||
| #include <AppKit/NSApplication.h> | ||||
| #ifndef NSAppKitVersionNumber10_15 | ||||
| #define NSAppKitVersionNumber10_15 1894 | ||||
| #endif | ||||
| #endif /* __MACOS__ */ | ||||
| #endif /* SDL_PLATFORM_MACOS */ | ||||
|  | ||||
| #ifdef SDL_JOYSTICK_MFI | ||||
| #import <GameController/GameController.h> | ||||
| @@ -68,7 +68,7 @@ static id disconnectObserver = nil; | ||||
|  * they are only ever used indirectly through objc_msgSend | ||||
|  */ | ||||
| @interface GCController (SDL) | ||||
| #if defined(__MACOS__) && (__MAC_OS_X_VERSION_MAX_ALLOWED <= 101600) | ||||
| #if defined(SDL_PLATFORM_MACOS) && (__MAC_OS_X_VERSION_MAX_ALLOWED <= 101600) | ||||
| + (BOOL)supportsHIDDevice:(IOHIDDeviceRef)device; | ||||
| #endif | ||||
| #if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 130000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 130000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1500000)) | ||||
| @@ -807,7 +807,7 @@ static int IOS_JoystickInit(void) | ||||
|         return 0; | ||||
|     } | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
| #if SDL_HAS_BUILTIN(__builtin_available) | ||||
|     if (@available(macOS 10.16, *)) { | ||||
|         /* Continue with initialization on macOS 11+ */ | ||||
| @@ -1960,7 +1960,7 @@ static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMappi | ||||
|     return SDL_FALSE; | ||||
| } | ||||
|  | ||||
| #if defined(SDL_JOYSTICK_MFI) && defined(__MACOS__) | ||||
| #if defined(SDL_JOYSTICK_MFI) && defined(SDL_PLATFORM_MACOS) | ||||
| SDL_bool IOS_SupportedHIDDevice(IOHIDDeviceRef device) | ||||
| { | ||||
|     if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_MFI, SDL_TRUE)) { | ||||
|   | ||||
| @@ -59,7 +59,7 @@ | ||||
| #include <libusbhid.h> | ||||
| #endif | ||||
|  | ||||
| #if defined(__FREEBSD__) || defined(__FreeBSD_kernel__) | ||||
| #if defined(SDL_PLATFORM_FREEBSD) | ||||
| #include <osreldate.h> | ||||
| #if __FreeBSD_kernel_version > 800063 | ||||
| #include <dev/usb/usb_ioctl.h> | ||||
| @@ -77,7 +77,7 @@ | ||||
| #include "../SDL_joystick_c.h" | ||||
| #include "../hidapi/SDL_hidapijoystick_c.h" | ||||
|  | ||||
| #if defined(__FREEBSD__) || SDL_HAVE_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__) || defined(__DragonFly_) | ||||
| #if defined(SDL_PLATFORM_FREEBSD) || SDL_HAVE_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__) || defined(__DragonFly_) | ||||
| #define SUPPORT_JOY_GAMEPORT | ||||
| #endif | ||||
|  | ||||
| @@ -85,7 +85,7 @@ | ||||
| #define MAX_JOY_JOYS  2 | ||||
| #define MAX_JOYS      (MAX_UHID_JOYS + MAX_JOY_JOYS) | ||||
|  | ||||
| #ifdef __OpenBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|  | ||||
| #define HUG_DPAD_UP    0x90 | ||||
| #define HUG_DPAD_DOWN  0x91 | ||||
| @@ -101,10 +101,10 @@ | ||||
|  | ||||
| struct report | ||||
| { | ||||
| #if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000) || \ | ||||
| #if defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 900000) || \ | ||||
|     defined(__DragonFly__) | ||||
|     void *buf; /* Buffer */ | ||||
| #elif defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063) | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 800063) | ||||
|     struct usb_gen_descriptor *buf; /* Buffer */ | ||||
| #else | ||||
|     struct usb_ctl_report *buf; /* Buffer */ | ||||
| @@ -187,10 +187,10 @@ static void report_free(struct report *); | ||||
|  | ||||
| #if defined(USBHID_UCR_DATA) || (defined(__FreeBSD_kernel__) && __FreeBSD_kernel_version <= 800063) | ||||
| #define REP_BUF_DATA(rep) ((rep)->buf->ucr_data) | ||||
| #elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)) || \ | ||||
| #elif (defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 900000)) || \ | ||||
|     defined(__DragonFly__) | ||||
| #define REP_BUF_DATA(rep) ((rep)->buf) | ||||
| #elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063)) | ||||
| #elif (defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 800063)) | ||||
| #define REP_BUF_DATA(rep) ((rep)->buf->ugd_data) | ||||
| #else | ||||
| #define REP_BUF_DATA(rep) ((rep)->buf->data) | ||||
| @@ -296,7 +296,7 @@ CreateHwData(const char *path) | ||||
|             goto usberr; | ||||
|         } | ||||
|         rep = &hw->inreport; | ||||
| #if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
| #if defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 800063) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
|         rep->rid = hid_get_report_id(fd); | ||||
|         if (rep->rid < 0) { | ||||
| #else | ||||
| @@ -312,7 +312,7 @@ CreateHwData(const char *path) | ||||
|                          path); | ||||
|             goto usberr; | ||||
|         } | ||||
| #if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
| #if defined(USBHID_NEW) || (defined(SDL_PLATFORM_FREEBSD) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
|         hdata = hid_start_parse(hw->repdesc, 1 << hid_input, rep->rid); | ||||
| #else | ||||
|         hdata = hid_start_parse(hw->repdesc, 1 << hid_input); | ||||
| @@ -336,7 +336,7 @@ CreateHwData(const char *path) | ||||
|                     if (joyaxe >= 0) { | ||||
|                         hw->axis_map[joyaxe] = 1; | ||||
|                     } else if (usage == HUG_HAT_SWITCH | ||||
| #ifdef __OpenBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|                                || usage == HUG_DPAD_UP | ||||
| #endif | ||||
|                     ) { | ||||
| @@ -374,7 +374,7 @@ CreateHwData(const char *path) | ||||
|  | ||||
|     /* The poll blocks the event thread. */ | ||||
|     fcntl(fd, F_SETFL, O_NONBLOCK); | ||||
| #ifdef __NetBSD__ | ||||
| #ifdef SDL_PLATFORM_NETBSD | ||||
|     /* Flush pending events */ | ||||
|     if (rep) { | ||||
|         while (read(fd, REP_BUF_DATA(rep), rep->size) == rep->size) | ||||
| @@ -487,7 +487,7 @@ static int BSD_JoystickInit(void) | ||||
|     int i; | ||||
|  | ||||
|     for (i = 0; i < MAX_UHID_JOYS; i++) { | ||||
| #if defined(__OpenBSD__) && (OpenBSD >= 202105) | ||||
| #if defined(SDL_PLATFORM_OPENBSD) && (OpenBSD >= 202105) | ||||
|         SDL_snprintf(s, SDL_arraysize(s), "/dev/ujoy/%d", i); | ||||
| #else | ||||
|         SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i); | ||||
| @@ -612,7 +612,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy) | ||||
|     struct report *rep; | ||||
|     int nbutton, naxe = -1; | ||||
|     Sint32 v; | ||||
| #ifdef __OpenBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|     Sint32 dpad[4] = { 0, 0, 0, 0 }; | ||||
| #endif | ||||
|     Uint64 timestamp = SDL_GetTicksNS(); | ||||
| @@ -663,7 +663,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy) | ||||
|     rep = &joy->hwdata->inreport; | ||||
|  | ||||
|     while (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) == rep->size) { | ||||
| #if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
| #if defined(USBHID_NEW) || (defined(SDL_PLATFORM_FREEBSD) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) | ||||
|         hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input, rep->rid); | ||||
| #else | ||||
|         hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input); | ||||
| @@ -693,7 +693,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy) | ||||
|                                                hatval_to_sdl(v) - | ||||
|                                                    hitem.logical_minimum); | ||||
|                     } | ||||
| #ifdef __OpenBSD__ | ||||
| #ifdef SDL_PLATFORM_OPENBSD | ||||
|                     /* here D-pad directions are reported like separate buttons. | ||||
|                      * calculate the SDL hat value from the 4 separate values. | ||||
|                      */ | ||||
| @@ -767,7 +767,7 @@ static int report_alloc(struct report *r, struct report_desc *rd, int repind) | ||||
|  | ||||
| #ifdef __DragonFly__ | ||||
|     len = hid_report_size(rd, repinfo[repind].kind, r->rid); | ||||
| #elif defined __FREEBSD__ | ||||
| #elif defined(SDL_PLATFORM_FREEBSD) | ||||
| #if (__FreeBSD_kernel_version >= 460000) || defined(__FreeBSD_kernel__) | ||||
| #if (__FreeBSD_kernel_version <= 500111) | ||||
|     len = hid_report_size(rd, r->rid, repinfo[repind].kind); | ||||
| @@ -791,7 +791,7 @@ static int report_alloc(struct report *r, struct report_desc *rd, int repind) | ||||
|     r->size = len; | ||||
|  | ||||
|     if (r->size > 0) { | ||||
| #if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000) || defined(__DragonFly__) | ||||
| #if defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 900000) || defined(__DragonFly__) | ||||
|         r->buf = SDL_malloc(r->size); | ||||
| #else | ||||
|         r->buf = SDL_malloc(sizeof(*r->buf) - sizeof(REP_BUF_DATA(r)) + | ||||
|   | ||||
| @@ -32,7 +32,7 @@ | ||||
| /*#define DEBUG_LUNA_PROTOCOL*/ | ||||
|  | ||||
| /* Sending rumble on macOS blocks for a long time and eventually fails */ | ||||
| #ifndef __MACOS__ | ||||
| #ifndef SDL_PLATFORM_MACOS | ||||
| #define ENABLE_LUNA_BLUETOOTH_RUMBLE | ||||
| #endif | ||||
|  | ||||
|   | ||||
| @@ -69,15 +69,15 @@ static SDL_bool HIDAPI_DriverPS3_IsEnabled(void) | ||||
| { | ||||
|     SDL_bool default_value; | ||||
|  | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     /* This works well on macOS */ | ||||
|     default_value = SDL_TRUE; | ||||
| #elif defined(__WINDOWS__) | ||||
| #elif defined(SDL_PLATFORM_WINDOWS) | ||||
|     /* You can't initialize the controller with the stock Windows drivers | ||||
|      * See https://github.com/ViGEm/DsHidMini as an alternative driver | ||||
|      */ | ||||
|     default_value = SDL_FALSE; | ||||
| #elif defined(__LINUX__) | ||||
| #elif defined(SDL_PLATFORM_LINUX) | ||||
|     /* Linux drivers do a better job of managing the transition between | ||||
|      * USB and Bluetooth. There are also some quirks in communicating | ||||
|      * with PS3 controllers that have been implemented in SDL's hidapi | ||||
|   | ||||
| @@ -347,7 +347,7 @@ static int GetFeatureReport(SDL_hid_device *dev, unsigned char uBuffer[65]) | ||||
|         // On Windows and macOS, BLE devices get 2 copies of the feature report ID, one that is removed by ReadFeatureReport, | ||||
|         // and one that's included in the buffer we receive. We pad the bytes to read and skip over the report ID | ||||
|         // if necessary. | ||||
| #if defined(__WIN32__) || defined(__MACOS__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_MACOS) | ||||
|         ++ucBytesToRead; | ||||
|         ++ucDataStartOffset; | ||||
| #endif | ||||
| @@ -980,13 +980,13 @@ static SDL_bool HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device) | ||||
|     } | ||||
|     device->context = ctx; | ||||
|  | ||||
| #ifdef __WIN32__ | ||||
| #ifdef SDL_PLATFORM_WIN32 | ||||
|     if (device->serial) { | ||||
|         /* We get a garbage serial number on Windows */ | ||||
|         SDL_free(device->serial); | ||||
|         device->serial = NULL; | ||||
|     } | ||||
| #endif /* __WIN32__ */ | ||||
| #endif /* SDL_PLATFORM_WIN32 */ | ||||
|  | ||||
|     HIDAPI_SetDeviceName(device, "Steam Controller"); | ||||
|  | ||||
|   | ||||
| @@ -454,7 +454,7 @@ static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx) | ||||
|  | ||||
| static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode) | ||||
| { | ||||
| #ifdef __LINUX__ | ||||
| #ifdef SDL_PLATFORM_LINUX | ||||
|     /* Linux drivers maintain a lot of state around the Motion Plus | ||||
|      * extension, so don't mess with it here. | ||||
|      */ | ||||
|   | ||||
| @@ -80,7 +80,7 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device | ||||
|         /* This is the chatpad or other input interface, not the Xbox 360 interface */ | ||||
|         return SDL_FALSE; | ||||
|     } | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 0) { | ||||
|         /* This is the Steam Virtual Gamepad, which isn't supported by this driver */ | ||||
|         return SDL_FALSE; | ||||
| @@ -197,7 +197,7 @@ static SDL_bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL | ||||
|  | ||||
| static int HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) | ||||
| { | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     if (SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id)) { | ||||
|         Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 }; | ||||
|  | ||||
| @@ -267,7 +267,7 @@ static int HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *dev | ||||
| static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size) | ||||
| { | ||||
|     Sint16 axis; | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     const SDL_bool invert_y_axes = SDL_FALSE; | ||||
| #else | ||||
|     const SDL_bool invert_y_axes = SDL_TRUE; | ||||
|   | ||||
| @@ -35,7 +35,7 @@ | ||||
| /* Define this if you want to log all packets from the controller */ | ||||
| /*#define DEBUG_XBOX_PROTOCOL*/ | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| #define XBOX_ONE_DRIVER_ACTIVE  1 | ||||
| #else | ||||
| #define XBOX_ONE_DRIVER_ACTIVE  0 | ||||
| @@ -350,7 +350,7 @@ static SDL_bool HIDAPI_DriverXboxOne_IsEnabled(void) | ||||
|  | ||||
| static SDL_bool HIDAPI_DriverXboxOne_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) | ||||
| { | ||||
| #ifdef __MACOS__ | ||||
| #ifdef SDL_PLATFORM_MACOS | ||||
|     /* Wired Xbox One controllers are handled by the 360Controller driver */ | ||||
|     if (!SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) { | ||||
|         return SDL_FALSE; | ||||
|   | ||||
| @@ -27,7 +27,7 @@ | ||||
| #include "SDL_hidapi_rumble.h" | ||||
| #include "../../SDL_hints_c.h" | ||||
|  | ||||
| #if defined(__WIN32__) || defined(__WINGDK__) | ||||
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) | ||||
| #include "../windows/SDL_rawinputjoystick_c.h" | ||||
| #endif | ||||
|  | ||||
| @@ -451,7 +451,7 @@ static void HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, SDL_bool *remove | ||||
|             /* Wait a little bit for the device to initialize */ | ||||
|             SDL_Delay(10); | ||||
|  | ||||
| #ifdef __ANDROID__ | ||||
| #ifdef SDL_PLATFORM_ANDROID | ||||
|             /* On Android we need to leave joysticks unlocked because it calls | ||||
|              * out to the main thread for permissions and the main thread can | ||||
|              * be in the process of handling controller input. | ||||
|   | ||||
| @@ -686,7 +686,7 @@ static void RAWINPUT_InitWindowsGamingInput(RAWINPUT_DeviceContext *ctx) | ||||
|             typedef HRESULT(WINAPI * WindowsCreateStringReference_t)(PCWSTR sourceString, UINT32 length, HSTRING_HEADER * hstringHeader, HSTRING * string); | ||||
|             typedef HRESULT(WINAPI * RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void **factory); | ||||
|  | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|             WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = WindowsCreateStringReference; | ||||
|             RoGetActivationFactory_t RoGetActivationFactoryFunc = RoGetActivationFactory; | ||||
| #else | ||||
|   | ||||
| @@ -603,7 +603,7 @@ static int WGI_JoystickInit(void) | ||||
|         return SDL_SetError("RoInitialize() failed"); | ||||
|     } | ||||
|  | ||||
| #ifdef __WINRT__ | ||||
| #ifdef SDL_PLATFORM_WINRT | ||||
|     wgi.CoIncrementMTAUsage = CoIncrementMTAUsage; | ||||
|     wgi.RoGetActivationFactory = RoGetActivationFactory; | ||||
|     wgi.WindowsCreateStringReference = WindowsCreateStringReference; | ||||
| @@ -617,9 +617,9 @@ static int WGI_JoystickInit(void) | ||||
|     RESOLVE(WindowsDeleteString); | ||||
|     RESOLVE(WindowsGetStringRawBuffer); | ||||
| #undef RESOLVE | ||||
| #endif /* __WINRT__ */ | ||||
| #endif /* SDL_PLATFORM_WINRT */ | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|     { | ||||
|         /* There seems to be a bug in Windows where a dependency of WGI can be unloaded from memory prior to WGI itself. | ||||
|          * This results in Windows_Gaming_Input!GameController::~GameController() invoking an unloaded DLL and crashing. | ||||
|   | ||||
| @@ -35,7 +35,7 @@ | ||||
| #include "../SDL_sysjoystick.h" | ||||
| #include "../../thread/SDL_systhread.h" | ||||
| #include "../../core/windows/SDL_windows.h" | ||||
| #if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
| #include <dbt.h> | ||||
| #endif | ||||
|  | ||||
| @@ -152,7 +152,7 @@ static GUID GUID_DEVINTERFACE_HID = { 0x4D1E55B2L, 0xF16F, 0x11CF, { 0x88, 0xCB, | ||||
|  | ||||
| JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */ | ||||
|  | ||||
| #if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
| static HMODULE cfgmgr32_lib_handle; | ||||
| static CM_Register_NotificationFunc CM_Register_Notification; | ||||
| static CM_Unregister_NotificationFunc CM_Unregister_Notification; | ||||
| @@ -338,11 +338,11 @@ static SDL_bool SDL_WaitForDeviceNotification(SDL_DeviceNotificationData *data, | ||||
|     return (lastret != -1); | ||||
| } | ||||
|  | ||||
| #endif /* !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) */ | ||||
| #endif /* !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) */ | ||||
|  | ||||
| #ifndef __WINRT__ | ||||
| #ifndef SDL_PLATFORM_WINRT | ||||
|  | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
| static SDL_DeviceNotificationData s_notification_data; | ||||
| #endif | ||||
|  | ||||
| @@ -354,7 +354,7 @@ static int SDLCALL SDL_JoystickThread(void *_data) | ||||
|     SDL_zeroa(bOpenedXInputDevices); | ||||
| #endif | ||||
|  | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     if (SDL_CreateDeviceNotification(&s_notification_data) < 0) { | ||||
|         return -1; | ||||
|     } | ||||
| @@ -362,7 +362,7 @@ static int SDLCALL SDL_JoystickThread(void *_data) | ||||
|  | ||||
|     SDL_LockMutex(s_mutexJoyStickEnum); | ||||
|     while (s_bJoystickThreadQuit == SDL_FALSE) { | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|         if (SDL_WaitForDeviceNotification(&s_notification_data, s_mutexJoyStickEnum) == SDL_FALSE) { | ||||
| #else | ||||
|         { | ||||
| @@ -392,7 +392,7 @@ static int SDLCALL SDL_JoystickThread(void *_data) | ||||
|  | ||||
|     SDL_UnlockMutex(s_mutexJoyStickEnum); | ||||
|  | ||||
| #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     SDL_CleanupDeviceNotification(&s_notification_data); | ||||
| #endif | ||||
|  | ||||
| @@ -447,7 +447,7 @@ static void SDL_StopJoystickThread(void) | ||||
|     s_joystickThread = NULL; | ||||
| } | ||||
|  | ||||
| #endif /* !defined(__WINRT__) */ | ||||
| #endif /* !defined(SDL_PLATFORM_WINRT) */ | ||||
|  | ||||
| void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device) | ||||
| { | ||||
| @@ -480,7 +480,7 @@ static int WINDOWS_JoystickInit(void) | ||||
|  | ||||
|     WINDOWS_JoystickDetect(); | ||||
|  | ||||
| #if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     SDL_CreateDeviceNotificationFunc(); | ||||
|  | ||||
|     s_bJoystickThread = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_THREAD, SDL_FALSE); | ||||
| @@ -495,7 +495,7 @@ static int WINDOWS_JoystickInit(void) | ||||
|     } | ||||
| #endif | ||||
|  | ||||
| #if defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     /* On Xbox, force create the joystick thread for device detection (since other methods don't work */ | ||||
|     s_bJoystickThread = SDL_TRUE; | ||||
|     if (SDL_StartJoystickThread() < 0) { | ||||
| @@ -766,7 +766,7 @@ void WINDOWS_JoystickQuit(void) | ||||
|     } | ||||
|     SYS_Joystick = NULL; | ||||
|  | ||||
| #if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) | ||||
| #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     if (s_bJoystickThread) { | ||||
|         SDL_StopJoystickThread(); | ||||
|     } else { | ||||
| @@ -776,7 +776,7 @@ void WINDOWS_JoystickQuit(void) | ||||
|     SDL_CleanupDeviceNotificationFunc(); | ||||
| #endif | ||||
|  | ||||
| #if defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
| #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||||
|     if (s_bJoystickThread) { | ||||
|         SDL_StopJoystickThread(); | ||||
|     } | ||||
|   | ||||
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