Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64)

This commit is contained in:
Anonymous Maarten
2024-06-12 01:08:19 +02:00
committed by Anonymous Maarten
parent ef6123886e
commit 32907a9606
18 changed files with 172 additions and 116 deletions

View File

@@ -599,8 +599,8 @@ static GamepadMapping_t *SDL_CreateMappingForAndroidGamepad(SDL_JoystickGUID gui
int button_mask;
int axis_mask;
button_mask = SDL_SwapLE16(*(Uint16 *)(&guid.data[sizeof(guid.data) - 4]));
axis_mask = SDL_SwapLE16(*(Uint16 *)(&guid.data[sizeof(guid.data) - 2]));
button_mask = SDL_Swap16LE(*(Uint16 *)(&guid.data[sizeof(guid.data) - 4]));
axis_mask = SDL_Swap16LE(*(Uint16 *)(&guid.data[sizeof(guid.data) - 2]));
if (!button_mask && !axis_mask) {
/* Accelerometer, shouldn't have a gamepad mapping */
return NULL;