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	Android: Use SCREEN_ORIENTATION_FULL_USER instead of SCREEN_ORIENTATION_FULL_SENSOR for resizable window.
The former will respect user orientation lock setting while the latter does not.
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		 Miku AuahDark
					Miku AuahDark
				
			
				
					committed by
					
						 Sam Lantinga
						Sam Lantinga
					
				
			
			
				
	
			
			
			 Sam Lantinga
						Sam Lantinga
					
				
			
						parent
						
							b6e6c73541
						
					
				
				
					commit
					3373667faa
				
			| @@ -1128,8 +1128,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh | ||||
|         /* No valid hint, nothing is explicitly allowed */ | ||||
|         if (!is_portrait_allowed && !is_landscape_allowed) { | ||||
|             if (resizable) { | ||||
|                 /* All orientations are allowed */ | ||||
|                 req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR; | ||||
|                 /* All orientations are allowed, respecting user orientation lock setting */ | ||||
|                 req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER; | ||||
|             } else { | ||||
|                 /* Fixed window and nothing specified. Get orientation from w/h of created window */ | ||||
|                 req = (w > h ? ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); | ||||
| @@ -1138,8 +1138,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh | ||||
|             /* At least one orientation is allowed */ | ||||
|             if (resizable) { | ||||
|                 if (is_portrait_allowed && is_landscape_allowed) { | ||||
|                     /* hint allows both landscape and portrait, promote to full sensor */ | ||||
|                     req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR; | ||||
|                     /* hint allows both landscape and portrait, promote to full user */ | ||||
|                     req = ActivityInfo.SCREEN_ORIENTATION_FULL_USER; | ||||
|                 } else { | ||||
|                     /* Use the only one allowed "orientation" */ | ||||
|                     req = (is_landscape_allowed ? orientation_landscape : orientation_portrait); | ||||
|   | ||||
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