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Cleaned up various type conversion issues
This makes sure SDL_PixelFormatEnum flows through the internal code correctly, as well as fixing a number of other minor issues.
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@@ -27,10 +27,10 @@
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#include <emscripten/threading.h>
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int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
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int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
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{
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SDL_Surface *surface;
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const Uint32 surface_format = SDL_PIXELFORMAT_XBGR8888;
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const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XBGR8888;
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int w, h;
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/* Free the old framebuffer surface */
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