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	Added support for the Steam Controller on mobile devices
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										6
									
								
								Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							| @@ -363,6 +363,8 @@ | ||||
| 		93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; }; | ||||
| 		A704172E20F7E74800A82227 /* controller_type.h in Headers */ = {isa = PBXBuildFile; fileRef = A704172D20F7E74800A82227 /* controller_type.h */; }; | ||||
| 		A704172F20F7E76000A82227 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; }; | ||||
| 		A704173120F7F39900A82227 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; }; | ||||
| 		A704173220F7F39900A82227 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; }; | ||||
| 		A7C19D29212E552C00DF2152 /* SDL_displayevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = A7C19D27212E552B00DF2152 /* SDL_displayevents_c.h */; }; | ||||
| 		A7C19D2A212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; }; | ||||
| 		A7C19D2B212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; }; | ||||
| @@ -979,6 +981,7 @@ | ||||
| 		93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitviewcontroller.h; sourceTree = "<group>"; }; | ||||
| 		93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitviewcontroller.m; sourceTree = "<group>"; }; | ||||
| 		A704172D20F7E74800A82227 /* controller_type.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_type.h; sourceTree = "<group>"; }; | ||||
| 		A704173020F7F39400A82227 /* SDL_hidapi_steam.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_steam.c; sourceTree = "<group>"; }; | ||||
| 		A7C19D27212E552B00DF2152 /* SDL_displayevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_displayevents_c.h; sourceTree = "<group>"; }; | ||||
| 		A7C19D28212E552B00DF2152 /* SDL_displayevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_displayevents.c; sourceTree = "<group>"; }; | ||||
| 		A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = "<group>"; }; | ||||
| @@ -1479,6 +1482,7 @@ | ||||
| 			children = ( | ||||
| 				A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */, | ||||
| 				F3BDD78E20F51CB8004ECBF3 /* SDL_hidapi_ps4.c */, | ||||
| 				A704173020F7F39400A82227 /* SDL_hidapi_steam.c */, | ||||
| 				F3BDD78C20F51CB8004ECBF3 /* SDL_hidapi_switch.c */, | ||||
| 				F3BDD78B20F51CB8004ECBF3 /* SDL_hidapi_xbox360.c */, | ||||
| 				A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */, | ||||
| @@ -2823,6 +2827,7 @@ | ||||
| 				FAB598951BB5C31600BE72C5 /* SDL_uikitview.m in Sources */, | ||||
| 				FAB598971BB5C31600BE72C5 /* SDL_uikitviewcontroller.m in Sources */, | ||||
| 				FAB598991BB5C31600BE72C5 /* SDL_uikitwindow.m in Sources */, | ||||
| 				A704173220F7F39900A82227 /* SDL_hidapi_steam.c in Sources */, | ||||
| 				FAB5989A1BB5C31600BE72C5 /* SDL_nullevents.c in Sources */, | ||||
| 				FAB5989D1BB5C31600BE72C5 /* SDL_nullframebuffer.c in Sources */, | ||||
| 				FAB5989E1BB5C31600BE72C5 /* SDL_nullvideo.c in Sources */, | ||||
| @@ -2902,6 +2907,7 @@ | ||||
| 				566726451DF72CF5001DD3DB /* SDL_dataqueue.c in Sources */, | ||||
| 				FDA684510DF2374E00F98A1A /* SDL_blit_A.c in Sources */, | ||||
| 				FDA684520DF2374E00F98A1A /* SDL_blit_auto.c in Sources */, | ||||
| 				A704173120F7F39900A82227 /* SDL_hidapi_steam.c in Sources */, | ||||
| 				FDA684540DF2374E00F98A1A /* SDL_blit_copy.c in Sources */, | ||||
| 				FDA684560DF2374E00F98A1A /* SDL_blit_N.c in Sources */, | ||||
| 				FDA684570DF2374E00F98A1A /* SDL_blit_slow.c in Sources */, | ||||
|   | ||||
| @@ -138,7 +138,7 @@ | ||||
|  | ||||
| /* Enable MFi joystick support */ | ||||
| #define SDL_JOYSTICK_MFI 1 | ||||
| /*#define SDL_JOYSTICK_HIDAPI 1*/ | ||||
| #define SDL_JOYSTICK_HIDAPI 1 | ||||
|  | ||||
| #ifdef __TVOS__ | ||||
| #define SDL_SENSOR_DUMMY    1 | ||||
|   | ||||
| @@ -74,14 +74,6 @@ struct _SDL_Joystick | ||||
|     struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */ | ||||
| }; | ||||
|  | ||||
| #if defined(__IPHONEOS__) || defined(__ANDROID__) | ||||
| #define HAVE_STEAMCONTROLLERS | ||||
| #define USE_STEAMCONTROLLER_HIDAPI | ||||
| #elif defined(__LINUX__) | ||||
| #define HAVE_STEAMCONTROLLERS | ||||
| #define USE_STEAMCONTROLLER_LINUX | ||||
| #endif | ||||
|  | ||||
| /* Device bus definitions */ | ||||
| #define SDL_HARDWARE_BUS_USB        0x03 | ||||
| #define SDL_HARDWARE_BUS_BLUETOOTH  0x05 | ||||
|   | ||||
| @@ -45,6 +45,11 @@ | ||||
| #undef SDL_JOYSTICK_HIDAPI_XBOXONE | ||||
| #endif | ||||
|  | ||||
| #if defined(__IPHONEOS__) || defined(__TVOS__) || defined(__ANDROID__) | ||||
| /* Very basic Steam Controller support on mobile devices */ | ||||
| #define SDL_JOYSTICK_HIDAPI_STEAM | ||||
| #endif | ||||
|  | ||||
| /* Prevent rumble duration overflow */ | ||||
| #define SDL_MAX_RUMBLE_DURATION_MS  0x0fffffff | ||||
|  | ||||
|   | ||||
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	 Sam Lantinga
					Sam Lantinga