From 3669920fddcc418c5f9aca97e77a3f380308d9c0 Mon Sep 17 00:00:00 2001 From: Frank Praznik Date: Mon, 20 Oct 2025 13:26:19 -0400 Subject: [PATCH] win32: Set the number of frames correctly when caching a scaled animated cursor Fixes #14284 --- src/video/windows/SDL_windowsmouse.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video/windows/SDL_windowsmouse.c b/src/video/windows/SDL_windowsmouse.c index af425464c2..bc48e9fcda 100644 --- a/src/video/windows/SDL_windowsmouse.c +++ b/src/video/windows/SDL_windowsmouse.c @@ -484,7 +484,7 @@ static SDL_Cursor *WIN_CreateAnimatedCursor(SDL_CursorFrameInfo *frames, int fra } data->hot_x = hot_x; data->hot_y = hot_y; - data->num_frames = 1; + data->num_frames = frame_count; for (int i = 0; i < frame_count; ++i) { data->frames[i].surface = frames[i].surface; data->frames[i].duration = frames[i].duration;