Rename parameters of type SDL_AudioDeviceID from dev to devid

This commit is contained in:
Petar Popovic
2025-01-29 23:08:17 +01:00
committed by Sam Lantinga
parent 2abc7735a4
commit 36758d70c9

View File

@@ -781,7 +781,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
* Physical devices can not be paused or unpaused, only logical devices * Physical devices can not be paused or unpaused, only logical devices
* created through SDL_OpenAudioDevice() can be. * created through SDL_OpenAudioDevice() can be.
* *
* \param dev a device opened by SDL_OpenAudioDevice(). * \param devid a device opened by SDL_OpenAudioDevice().
* \returns true on success or false on failure; call SDL_GetError() for more * \returns true on success or false on failure; call SDL_GetError() for more
* information. * information.
* *
@@ -792,7 +792,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
* \sa SDL_ResumeAudioDevice * \sa SDL_ResumeAudioDevice
* \sa SDL_AudioDevicePaused * \sa SDL_AudioDevicePaused
*/ */
extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev); extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID devid);
/** /**
* Use this function to unpause audio playback on a specified device. * Use this function to unpause audio playback on a specified device.
@@ -809,7 +809,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
* Physical devices can not be paused or unpaused, only logical devices * Physical devices can not be paused or unpaused, only logical devices
* created through SDL_OpenAudioDevice() can be. * created through SDL_OpenAudioDevice() can be.
* *
* \param dev a device opened by SDL_OpenAudioDevice(). * \param devid a device opened by SDL_OpenAudioDevice().
* \returns true on success or false on failure; call SDL_GetError() for more * \returns true on success or false on failure; call SDL_GetError() for more
* information. * information.
* *
@@ -820,7 +820,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
* \sa SDL_AudioDevicePaused * \sa SDL_AudioDevicePaused
* \sa SDL_PauseAudioDevice * \sa SDL_PauseAudioDevice
*/ */
extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev); extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID devid);
/** /**
* Use this function to query if an audio device is paused. * Use this function to query if an audio device is paused.
@@ -832,7 +832,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
* created through SDL_OpenAudioDevice() can be. Physical and invalid device * created through SDL_OpenAudioDevice() can be. Physical and invalid device
* IDs will report themselves as unpaused here. * IDs will report themselves as unpaused here.
* *
* \param dev a device opened by SDL_OpenAudioDevice(). * \param devid a device opened by SDL_OpenAudioDevice().
* \returns true if device is valid and paused, false otherwise. * \returns true if device is valid and paused, false otherwise.
* *
* \threadsafety It is safe to call this function from any thread. * \threadsafety It is safe to call this function from any thread.
@@ -842,7 +842,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
* \sa SDL_PauseAudioDevice * \sa SDL_PauseAudioDevice
* \sa SDL_ResumeAudioDevice * \sa SDL_ResumeAudioDevice
*/ */
extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID dev); extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID devid);
/** /**
* Get the gain of an audio device. * Get the gain of an audio device.