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	Rename parameters of type SDL_AudioDeviceID from dev to devid
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					committed by
					
						
						Sam Lantinga
					
				
			
			
				
	
			
			
			
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							2abc7735a4
						
					
				
				
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					36758d70c9
				
			@@ -781,7 +781,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
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 * Physical devices can not be paused or unpaused, only logical devices
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 * created through SDL_OpenAudioDevice() can be.
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 *
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 * \param dev a device opened by SDL_OpenAudioDevice().
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 * \param devid a device opened by SDL_OpenAudioDevice().
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 * \returns true on success or false on failure; call SDL_GetError() for more
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 *          information.
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 *
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@@ -792,7 +792,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID dev
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 * \sa SDL_ResumeAudioDevice
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 * \sa SDL_AudioDevicePaused
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 */
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extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
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extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID devid);
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/**
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 * Use this function to unpause audio playback on a specified device.
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@@ -809,7 +809,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
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 * Physical devices can not be paused or unpaused, only logical devices
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 * created through SDL_OpenAudioDevice() can be.
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 *
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 * \param dev a device opened by SDL_OpenAudioDevice().
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 * \param devid a device opened by SDL_OpenAudioDevice().
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 * \returns true on success or false on failure; call SDL_GetError() for more
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 *          information.
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 *
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@@ -820,7 +820,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
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 * \sa SDL_AudioDevicePaused
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 * \sa SDL_PauseAudioDevice
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 */
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extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
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extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID devid);
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/**
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 * Use this function to query if an audio device is paused.
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@@ -832,7 +832,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
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 * created through SDL_OpenAudioDevice() can be. Physical and invalid device
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 * IDs will report themselves as unpaused here.
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 *
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 * \param dev a device opened by SDL_OpenAudioDevice().
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 * \param devid a device opened by SDL_OpenAudioDevice().
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 * \returns true if device is valid and paused, false otherwise.
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 *
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 * \threadsafety It is safe to call this function from any thread.
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@@ -842,7 +842,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
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 * \sa SDL_PauseAudioDevice
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 * \sa SDL_ResumeAudioDevice
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 */
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extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID dev);
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extern SDL_DECLSPEC bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID devid);
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/**
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 * Get the gain of an audio device.
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