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	added hints SDL_HINT_LINUX_DIGITAL_HATS and SDL_HINT_LINUX_HAT_DEADZONES to control the new Linux hat handling; added define DEBUG_GAMEPAD_MAPPINGS to log messages when generating default gamepad mapings for Linux joysticks
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		| @@ -872,11 +872,29 @@ extern "C" { | ||||
|   */ | ||||
| #define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE" | ||||
|  | ||||
|  /** | ||||
|   *  \brief  A variable controlling whether joysticks on Linux will always treat 'hat' axis inputs (ABS_HAT0X - ABS_HAT3Y) as 8-way digital hats without checking whether they may be analog. | ||||
|   * | ||||
|   *  This variable can be set to the following values: | ||||
|   *    "0"       - Only map hat axis inputs to digital hat outputs if the input axes appear to actually be digital (the default) | ||||
|   *    "1"       - Always handle the input axes numbered ABS_HAT0X to ABS_HAT3Y as digital hats | ||||
|   */ | ||||
| #define SDL_HINT_LINUX_DIGITAL_HATS "SDL_LINUX_DIGITAL_HATS" | ||||
|  | ||||
|  /** | ||||
|   *  \brief  A variable controlling whether digital hats on Linux will apply deadzones to their underlying input axes or use unfiltered values. | ||||
|   * | ||||
|   *  This variable can be set to the following values: | ||||
|   *    "0"       - Return digital hat values based on unfiltered input axis values | ||||
|   *    "1"       - Return digital hat values with deadzones on the input axes taken into account (the default) | ||||
|   */ | ||||
| #define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES" | ||||
|  | ||||
|  /** | ||||
|   *  \brief  A variable controlling whether to use the classic /dev/input/js* joystick interface or the newer /dev/input/event* joystick interface on Linux | ||||
|   * | ||||
|   *  This variable can be set to the following values: | ||||
|   *    "0"       - Use /dev/input/event* | ||||
|   *    "0"       - Use /dev/input/event* (the default) | ||||
|   *    "1"       - Use /dev/input/js* | ||||
|   * | ||||
|   *  By default the /dev/input/event* interfaces are used | ||||
|   | ||||
| @@ -82,6 +82,10 @@ | ||||
| #define DEBUG_INPUT_EVENTS 1 | ||||
| #endif | ||||
|  | ||||
| #if 1 | ||||
| #define DEBUG_GAMEPAD_MAPPINGS 1 | ||||
| #endif | ||||
|  | ||||
| typedef enum | ||||
| { | ||||
|     ENUMERATION_UNSET, | ||||
| @@ -939,6 +943,10 @@ GuessIfAxesAreDigitalHat(struct input_absinfo *absinfo_x, struct input_absinfo * | ||||
|     if (!absinfo_x && !absinfo_y) | ||||
|         return SDL_FALSE; | ||||
|  | ||||
|     /* If the hint says so, treat all hats as digital. */ | ||||
|     if (SDL_GetHintBoolean(SDL_HINT_LINUX_DIGITAL_HATS, SDL_FALSE)) | ||||
|         return SDL_TRUE; | ||||
|  | ||||
|     /* If both axes have ranges constrained between -1 and 1, they're definitely digital. */ | ||||
|     if ((!absinfo_x || (absinfo_x->minimum == -1 && absinfo_x->maximum == 1)) && | ||||
|         (!absinfo_y || (absinfo_y->minimum == -1 && absinfo_y->maximum == 1))) | ||||
| @@ -963,6 +971,7 @@ ConfigJoystick(SDL_Joystick *joystick, int fd) | ||||
|     unsigned long ffbit[NBITS(FF_MAX)] = { 0 }; | ||||
|     Uint8 key_pam_size, abs_pam_size; | ||||
|     SDL_bool use_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_DEADZONES, SDL_FALSE); | ||||
|     SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_HAT_DEADZONES, SDL_TRUE); | ||||
|  | ||||
|     /* See if this device uses the new unified event API */ | ||||
|     if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) && | ||||
| @@ -1002,25 +1011,27 @@ ConfigJoystick(SDL_Joystick *joystick, int fd) | ||||
|             if (GuessIfAxesAreDigitalHat((hat_x < 0 ? (void*)0 : &absinfo_x), | ||||
|                                          (hat_y < 0 ? (void*)0 : &absinfo_y))) { | ||||
|                 const int hat_index = (i - ABS_HAT0X) / 2; | ||||
|                 struct hat_axis_correct *correct = &joystick->hwdata->hat_correct[hat_index]; | ||||
| #ifdef DEBUG_INPUT_EVENTS | ||||
|                 SDL_Log("Joystick has digital hat: %d\n", hat_index); | ||||
|                 SDL_Log("Joystick has digital hat: #%d\n", hat_index); | ||||
|                 if (hat_x >= 0) { | ||||
|                     SDL_Log("X Values = { %d, %d, %d, %d, %d, %d }\n", | ||||
|                     SDL_Log("X Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n", | ||||
|                             absinfo_x.value, absinfo_x.minimum, absinfo_x.maximum, | ||||
|                             absinfo_x.fuzz, absinfo_x.flat, absinfo_x.resolution); | ||||
|                 } | ||||
|                 if (hat_y >= 0) { | ||||
|                     SDL_Log("Y Values = { %d, %d, %d, %d, %d, %d }\n", | ||||
|                     SDL_Log("Y Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n", | ||||
|                             absinfo_y.value, absinfo_y.minimum, absinfo_y.maximum, | ||||
|                             absinfo_y.fuzz, absinfo_y.flat, absinfo_y.resolution); | ||||
|                 } | ||||
| #endif /* DEBUG_INPUT_EVENTS */ | ||||
|                 joystick->hwdata->hats_indices[hat_index] = joystick->nhats; | ||||
|                 joystick->hwdata->has_hat[hat_index] = SDL_TRUE; | ||||
|                 joystick->hwdata->hat_correct[hat_index].minimum[0] = (hat_x < 0) ? -1 : absinfo_x.minimum; | ||||
|                 joystick->hwdata->hat_correct[hat_index].maximum[0] = (hat_x < 0) ?  1 : absinfo_x.maximum; | ||||
|                 joystick->hwdata->hat_correct[hat_index].minimum[1] = (hat_y < 0) ? -1 : absinfo_y.minimum; | ||||
|                 joystick->hwdata->hat_correct[hat_index].maximum[1] = (hat_y < 0) ?  1 : absinfo_y.maximum; | ||||
|                 correct->use_deadzones = use_hat_deadzones; | ||||
|                 correct->minimum[0] = (hat_x < 0) ? -1 : absinfo_x.minimum; | ||||
|                 correct->maximum[0] = (hat_x < 0) ?  1 : absinfo_x.maximum; | ||||
|                 correct->minimum[1] = (hat_y < 0) ? -1 : absinfo_y.minimum; | ||||
|                 correct->maximum[1] = (hat_y < 0) ?  1 : absinfo_y.maximum; | ||||
|                 ++joystick->nhats; | ||||
|             } | ||||
|         } | ||||
| @@ -1038,7 +1049,7 @@ ConfigJoystick(SDL_Joystick *joystick, int fd) | ||||
|                 } | ||||
| #ifdef DEBUG_INPUT_EVENTS | ||||
|                 SDL_Log("Joystick has absolute axis: 0x%.2x\n", i); | ||||
|                 SDL_Log("Values = { %d, %d, %d, %d, %d, %d }\n", | ||||
|                 SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n", | ||||
|                         absinfo.value, absinfo.minimum, absinfo.maximum, | ||||
|                         absinfo.fuzz, absinfo.flat, absinfo.resolution); | ||||
| #endif /* DEBUG_INPUT_EVENTS */ | ||||
| @@ -1118,7 +1129,7 @@ ConfigJoystick(SDL_Joystick *joystick, int fd) | ||||
|                 int hat_index = (code - ABS_HAT0X) / 2; | ||||
|                 if (!joystick->hwdata->has_hat[hat_index]) { | ||||
| #ifdef DEBUG_INPUT_EVENTS | ||||
|                     SDL_Log("Joystick has hat: %d\n", hat_index); | ||||
|                     SDL_Log("Joystick has digital hat: #%d\n", hat_index); | ||||
| #endif | ||||
|                     joystick->hwdata->hats_indices[hat_index] = joystick->nhats++; | ||||
|                     joystick->hwdata->has_hat[hat_index] = SDL_TRUE; | ||||
| @@ -1337,15 +1348,16 @@ HandleHat(SDL_Joystick *stick, int hatidx, int axis, int value) | ||||
|  | ||||
|     the_hat = &stick->hwdata->hats[hatnum]; | ||||
|     correct = &stick->hwdata->hat_correct[hatidx]; | ||||
|     /* If we failed to detect that this hat's axes are analog, | ||||
|      * we can at least make the hat output usable by applying | ||||
|      * a deadzone of half of the observed min/max values. If | ||||
|      * the axes really are digital, this won't hurt. */ | ||||
|     /* Hopefully we detected any analog axes and left them as is rather than trying | ||||
|      * to use them as digital hats, but just in case, the deadzones here will | ||||
|      * prevent the slightest of twitches on an analog axis from registering as a hat | ||||
|      * movement. If the axes really are digital, this won't hurt since they should | ||||
|      * only ever be sending min, 0, or max anyway. */ | ||||
|     if (value < 0) { | ||||
|         if (value <= correct->minimum[axis]) { | ||||
|             correct->minimum[axis] = value; | ||||
|             value = 0; | ||||
|         } else if (value < correct->minimum[axis] / 2) { | ||||
|         } else if (!correct->use_deadzones || value < correct->minimum[axis] / 2) { | ||||
|             value = 0; | ||||
|         } else { | ||||
|             value = 1; | ||||
| @@ -1354,7 +1366,7 @@ HandleHat(SDL_Joystick *stick, int hatidx, int axis, int value) | ||||
|         if (value >= correct->maximum[axis]) { | ||||
|             correct->maximum[axis] = value; | ||||
|             value = 2; | ||||
|         } else if (value > correct->maximum[axis] / 2) { | ||||
|         } else if (!correct->use_deadzones || value > correct->maximum[axis] / 2) { | ||||
|             value = 2; | ||||
|         } else { | ||||
|             value = 1; | ||||
| @@ -1703,6 +1715,9 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|     if (item->checked_mapping) { | ||||
|         if (item->mapping) { | ||||
|             SDL_memcpy(out, item->mapping, sizeof(*out)); | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|             SDL_Log("Prior mapping for device %d: %s", device_index, out); | ||||
| #endif | ||||
|             return SDL_TRUE; | ||||
|         } else { | ||||
|             return SDL_FALSE; | ||||
| @@ -1750,11 +1765,17 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|     if (joystick->hwdata->has_key[BTN_A]) { | ||||
|         out->a.kind = EMappingKind_Button; | ||||
|         out->a.target = joystick->hwdata->key_map[BTN_A]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped A to button %d (BTN_A)", out->a.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_B]) { | ||||
|         out->b.kind = EMappingKind_Button; | ||||
|         out->b.target = joystick->hwdata->key_map[BTN_B]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped B to button %d (BTN_B)", out->b.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     /* Xbox controllers use BTN_X and BTN_Y, and PS4 controllers use BTN_WEST and BTN_NORTH */ | ||||
| @@ -1762,47 +1783,74 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         if (joystick->hwdata->has_key[BTN_WEST]) { | ||||
|             out->x.kind = EMappingKind_Button; | ||||
|             out->x.target = joystick->hwdata->key_map[BTN_WEST]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|             SDL_Log("Mapped X to button %d (BTN_WEST)", out->x.target); | ||||
| #endif | ||||
|         } | ||||
|  | ||||
|         if (joystick->hwdata->has_key[BTN_NORTH]) { | ||||
|             out->y.kind = EMappingKind_Button; | ||||
|             out->y.target = joystick->hwdata->key_map[BTN_NORTH]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|             SDL_Log("Mapped Y to button %d (BTN_NORTH)", out->y.target); | ||||
| #endif | ||||
|         } | ||||
|     } else { | ||||
|         if (joystick->hwdata->has_key[BTN_X]) { | ||||
|             out->x.kind = EMappingKind_Button; | ||||
|             out->x.target = joystick->hwdata->key_map[BTN_X]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|             SDL_Log("Mapped X to button %d (BTN_X)", out->x.target); | ||||
| #endif | ||||
|         } | ||||
|  | ||||
|         if (joystick->hwdata->has_key[BTN_Y]) { | ||||
|             out->y.kind = EMappingKind_Button; | ||||
|             out->y.target = joystick->hwdata->key_map[BTN_Y]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|             SDL_Log("Mapped Y to button %d (BTN_Y)", out->y.target); | ||||
| #endif | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_SELECT]) { | ||||
|         out->back.kind = EMappingKind_Button; | ||||
|         out->back.target = joystick->hwdata->key_map[BTN_SELECT]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped BACK to button %d (BTN_SELECT)", out->back.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_START]) { | ||||
|         out->start.kind = EMappingKind_Button; | ||||
|         out->start.target = joystick->hwdata->key_map[BTN_START]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped START to button %d (BTN_START)", out->start.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_THUMBL]) { | ||||
|         out->leftstick.kind = EMappingKind_Button; | ||||
|         out->leftstick.target = joystick->hwdata->key_map[BTN_THUMBL]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTSTICK to button %d (BTN_THUMBL)", out->leftstick.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_THUMBR]) { | ||||
|         out->rightstick.kind = EMappingKind_Button; | ||||
|         out->rightstick.target = joystick->hwdata->key_map[BTN_THUMBR]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTSTICK to button %d (BTN_THUMBR)", out->rightstick.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_MODE]) { | ||||
|         out->guide.kind = EMappingKind_Button; | ||||
|         out->guide.target = joystick->hwdata->key_map[BTN_MODE]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped GUIDE to button %d (BTN_MODE)", out->guide.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     /* | ||||
| @@ -1817,12 +1865,18 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->leftshoulder.kind = EMappingKind_Button; | ||||
|         out->leftshoulder.target = joystick->hwdata->key_map[BTN_TL]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTSHOULDER to button %d (BTN_TL)", out->leftshoulder.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_TR]) { | ||||
|         out->rightshoulder.kind = EMappingKind_Button; | ||||
|         out->rightshoulder.target = joystick->hwdata->key_map[BTN_TR]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTSHOULDER to button %d (BTN_TR)", out->rightshoulder.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (mapped != 0x3 && joystick->hwdata->has_hat[1]) { | ||||
| @@ -1832,18 +1886,27 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->leftshoulder.target = hat | 0x4; | ||||
|         out->rightshoulder.target = hat | 0x2; | ||||
|         mapped |= 0x3; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFT+RIGHTSHOULDER to hat 1 (ABS_HAT1X, ABS_HAT1Y)"); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (!(mapped & 0x1) && joystick->hwdata->has_abs[ABS_HAT1Y]) { | ||||
|         out->leftshoulder.kind = EMappingKind_Axis; | ||||
|         out->leftshoulder.target = joystick->hwdata->abs_map[ABS_HAT1Y]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTSHOULDER to axis %d (ABS_HAT1Y)", out->leftshoulder.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (!(mapped & 0x2) && joystick->hwdata->has_abs[ABS_HAT1X]) { | ||||
|         out->rightshoulder.kind = EMappingKind_Axis; | ||||
|         out->rightshoulder.target = joystick->hwdata->abs_map[ABS_HAT1X]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTSHOULDER to axis %d (ABS_HAT1X)", out->rightshoulder.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     /* Prefer analog triggers, but settle for digital hat or buttons. */ | ||||
| @@ -1853,20 +1916,32 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->lefttrigger.kind = EMappingKind_Axis; | ||||
|         out->lefttrigger.target = joystick->hwdata->abs_map[ABS_HAT2Y]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_HAT2Y)", out->lefttrigger.target); | ||||
| #endif | ||||
|     } else if (joystick->hwdata->has_abs[ABS_Z]) { | ||||
|         out->lefttrigger.kind = EMappingKind_Axis; | ||||
|         out->lefttrigger.target = joystick->hwdata->abs_map[ABS_Z]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_Z)", out->lefttrigger.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_abs[ABS_HAT2X]) { | ||||
|         out->righttrigger.kind = EMappingKind_Axis; | ||||
|         out->righttrigger.target = joystick->hwdata->abs_map[ABS_HAT2X]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_HAT2X)", out->righttrigger.target); | ||||
| #endif | ||||
|     } else if (joystick->hwdata->has_abs[ABS_RZ]) { | ||||
|         out->righttrigger.kind = EMappingKind_Axis; | ||||
|         out->righttrigger.target = joystick->hwdata->abs_map[ABS_RZ]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_RZ)", out->righttrigger.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (mapped != 0x3 && joystick->hwdata->has_hat[2]) { | ||||
| @@ -1876,18 +1951,27 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->lefttrigger.target = hat | 0x4; | ||||
|         out->righttrigger.target = hat | 0x2; | ||||
|         mapped |= 0x3; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFT+RIGHTTRIGGER to hat 2 (ABS_HAT2X, ABS_HAT2Y)"); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (!(mapped & 0x1) && joystick->hwdata->has_key[BTN_TL2]) { | ||||
|         out->lefttrigger.kind = EMappingKind_Button; | ||||
|         out->lefttrigger.target = joystick->hwdata->key_map[BTN_TL2]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTTRIGGER to button %d (BTN_TL2)", out->lefttrigger.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (!(mapped & 0x2) && joystick->hwdata->has_key[BTN_TR2]) { | ||||
|         out->righttrigger.kind = EMappingKind_Button; | ||||
|         out->righttrigger.target = joystick->hwdata->key_map[BTN_TR2]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTTRIGGER to button %d (BTN_TR2)", out->righttrigger.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     /* Prefer digital D-Pad buttons, but settle for digital or analog hat. */ | ||||
| @@ -1897,24 +1981,36 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->dpup.kind = EMappingKind_Button; | ||||
|         out->dpup.target = joystick->hwdata->key_map[BTN_DPAD_UP]; | ||||
|         mapped |= 0x1; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPUP to button %d (BTN_DPAD_UP)", out->dpup.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_DPAD_DOWN]) { | ||||
|         out->dpdown.kind = EMappingKind_Button; | ||||
|         out->dpdown.target = joystick->hwdata->key_map[BTN_DPAD_DOWN]; | ||||
|         mapped |= 0x2; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPDOWN to button %d (BTN_DPAD_DOWN)", out->dpdown.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_DPAD_LEFT]) { | ||||
|         out->dpleft.kind = EMappingKind_Button; | ||||
|         out->dpleft.target = joystick->hwdata->key_map[BTN_DPAD_LEFT]; | ||||
|         mapped |= 0x4; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPLEFT to button %d (BTN_DPAD_LEFT)", out->dpleft.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_key[BTN_DPAD_RIGHT]) { | ||||
|         out->dpright.kind = EMappingKind_Button; | ||||
|         out->dpright.target = joystick->hwdata->key_map[BTN_DPAD_RIGHT]; | ||||
|         mapped |= 0x8; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPRIGHT to button %d (BTN_DPAD_RIGHT)", out->dpright.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (mapped != 0xF) { | ||||
| @@ -1929,6 +2025,9 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|             out->dpup.target = hat | 0x1; | ||||
|             out->dpdown.target = hat | 0x4; | ||||
|             mapped |= 0xF; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPUP+DOWN+LEFT+RIGHT to hat 0 (ABS_HAT0X, ABS_HAT0Y)"); | ||||
| #endif | ||||
|         } else if (joystick->hwdata->has_abs[ABS_HAT0X] && joystick->hwdata->has_abs[ABS_HAT0Y]) { | ||||
|             out->dpleft.kind = EMappingKind_Axis; | ||||
|             out->dpright.kind = EMappingKind_Axis; | ||||
| @@ -1939,6 +2038,10 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|             out->dpup.target = joystick->hwdata->abs_map[ABS_HAT0Y]; | ||||
|             out->dpdown.target = joystick->hwdata->abs_map[ABS_HAT0Y]; | ||||
|             mapped |= 0xF; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped DPUP+DOWN to axis %d (ABS_HAT0Y)", out->dpup.target); | ||||
|         SDL_Log("Mapped DPLEFT+RIGHT to axis %d (ABS_HAT0X)", out->dpleft.target); | ||||
| #endif | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @@ -1947,6 +2050,10 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->lefty.kind = EMappingKind_Axis; | ||||
|         out->leftx.target = joystick->hwdata->abs_map[ABS_X]; | ||||
|         out->lefty.target = joystick->hwdata->abs_map[ABS_Y]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped LEFTX to axis %d (ABS_X)", out->leftx.target); | ||||
|         SDL_Log("Mapped LEFTY to axis %d (ABS_Y)", out->lefty.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     if (joystick->hwdata->has_abs[ABS_RX] && joystick->hwdata->has_abs[ABS_RY]) { | ||||
| @@ -1954,6 +2061,10 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|         out->righty.kind = EMappingKind_Axis; | ||||
|         out->rightx.target = joystick->hwdata->abs_map[ABS_RX]; | ||||
|         out->righty.target = joystick->hwdata->abs_map[ABS_RY]; | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|         SDL_Log("Mapped RIGHTX to axis %d (ABS_RX)", out->rightx.target); | ||||
|         SDL_Log("Mapped RIGHTY to axis %d (ABS_RY)", out->righty.target); | ||||
| #endif | ||||
|     } | ||||
|  | ||||
|     LINUX_JoystickClose(joystick); | ||||
| @@ -1964,6 +2075,9 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||||
|     if (item->mapping) { | ||||
|         SDL_memcpy(item->mapping, out, sizeof(*out)); | ||||
|     } | ||||
| #ifdef DEBUG_GAMEPAD_MAPPING | ||||
|     SDL_Log("Generated mapping for device %d: %s", device_index, out); | ||||
| #endif | ||||
|  | ||||
|     return SDL_TRUE; | ||||
| } | ||||
|   | ||||
| @@ -85,6 +85,7 @@ struct joystick_hwdata | ||||
|     SDL_bool has_hat[4]; | ||||
|     struct hat_axis_correct | ||||
|     { | ||||
|         SDL_bool use_deadzones; | ||||
|         int minimum[2]; | ||||
|         int maximum[2]; | ||||
|     } hat_correct[4]; | ||||
|   | ||||
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