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SDL API renaming: internal functions
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@@ -27,10 +27,10 @@
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/* Useful functions and variables from SDL_gamepad.c */
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/* Initialization and shutdown functions */
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extern int SDL_GamepadInitMappings(void);
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extern void SDL_GamepadQuitMappings(void);
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extern int SDL_GamepadInit(void);
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extern void SDL_GamepadQuit(void);
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extern int SDL_InitGamepadMappings(void);
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extern void SDL_QuitGamepadMappings(void);
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extern int SDL_InitGamepads(void);
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extern void SDL_QuitGamepads(void);
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/* Function to return whether a joystick name and GUID is a gamepad */
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