Improve Win32 darkmode and fix title bar's context menu (#11543)

Use hidden uxtheme.dll and user32.dll functions for darkmode instead of using DwmSetWindowAttribute.
Fixes context menu on title bar.
This commit is contained in:
pixelsuft‮
2024-12-19 08:11:31 +07:00
committed by GitHub
parent 10f868abf4
commit 3739749404

View File

@@ -43,9 +43,42 @@ typedef HRESULT (WINAPI *DwmSetWindowAttribute_t)(HWND hwnd, DWORD dwAttribute,
typedef HRESULT (WINAPI *DwmGetWindowAttribute_t)(HWND hwnd, DWORD dwAttribute, PVOID pvAttribute, DWORD cbAttribute);
// Dark mode support
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
typedef enum {
UXTHEME_APPMODE_DEFAULT,
UXTHEME_APPMODE_ALLOW_DARK,
UXTHEME_APPMODE_FORCE_DARK,
UXTHEME_APPMODE_FORCE_LIGHT,
UXTHEME_APPMODE_MAX
} UxthemePreferredAppMode;
typedef enum {
WCA_UNDEFINED = 0,
WCA_USEDARKMODECOLORS = 26,
WCA_LAST = 27
} WINDOWCOMPOSITIONATTRIB;
typedef struct {
WINDOWCOMPOSITIONATTRIB Attrib;
PVOID pvData;
SIZE_T cbData;
} WINDOWCOMPOSITIONATTRIBDATA;
typedef struct {
ULONG dwOSVersionInfoSize;
ULONG dwMajorVersion;
ULONG dwMinorVersion;
ULONG dwBuildNumber;
ULONG dwPlatformId;
WCHAR szCSDVersion[128];
} NT_OSVERSIONINFOW;
typedef bool (WINAPI *ShouldAppsUseDarkMode_t)(void);
typedef void (WINAPI *AllowDarkModeForWindow_t)(HWND, bool);
typedef void (WINAPI *AllowDarkModeForApp_t)(bool);
typedef void (WINAPI *RefreshImmersiveColorPolicyState_t)(void);
typedef UxthemePreferredAppMode (WINAPI *SetPreferredAppMode_t)(UxthemePreferredAppMode);
typedef BOOL (WINAPI *SetWindowCompositionAttribute_t)(HWND, const WINDOWCOMPOSITIONATTRIBDATA *);
typedef void (NTAPI *RtlGetVersion_t)(NT_OSVERSIONINFOW *);
// Corner rounding support (Win 11+)
#ifndef DWMWA_WINDOW_CORNER_PREFERENCE
@@ -2230,15 +2263,67 @@ bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool foc
void WIN_UpdateDarkModeForHWND(HWND hwnd)
{
SDL_SharedObject *handle = SDL_LoadObject("dwmapi.dll");
if (handle) {
DwmSetWindowAttribute_t DwmSetWindowAttributeFunc = (DwmSetWindowAttribute_t)SDL_LoadFunction(handle, "DwmSetWindowAttribute");
if (DwmSetWindowAttributeFunc) {
// FIXME: Do we need to traverse children?
BOOL value = (SDL_GetSystemTheme() == SDL_SYSTEM_THEME_DARK) ? TRUE : FALSE;
DwmSetWindowAttributeFunc(hwnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
SDL_SharedObject *ntdll = SDL_LoadObject("ntdll.dll");
if (!ntdll) {
return;
}
// There is no function to get Windows build number, so let's get it here via RtlGetVersion
RtlGetVersion_t RtlGetVersionFunc = (RtlGetVersion_t)SDL_LoadFunction(ntdll, "RtlGetVersion");
NT_OSVERSIONINFOW os_info;
os_info.dwOSVersionInfoSize = sizeof(NT_OSVERSIONINFOW);
os_info.dwBuildNumber = 0;
if (RtlGetVersionFunc) {
RtlGetVersionFunc(&os_info);
}
SDL_UnloadObject(ntdll);
os_info.dwBuildNumber &= ~0xF0000000;
if (os_info.dwBuildNumber < 17763) {
// Too old to support dark mode
return;
}
SDL_SharedObject *uxtheme = SDL_LoadObject("uxtheme.dll");
if (!uxtheme) {
return;
}
RefreshImmersiveColorPolicyState_t RefreshImmersiveColorPolicyStateFunc = (RefreshImmersiveColorPolicyState_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(104));
ShouldAppsUseDarkMode_t ShouldAppsUseDarkModeFunc = (ShouldAppsUseDarkMode_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(132));
AllowDarkModeForWindow_t AllowDarkModeForWindowFunc = (AllowDarkModeForWindow_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(133));
if (os_info.dwBuildNumber < 18362) {
AllowDarkModeForApp_t AllowDarkModeForAppFunc = (AllowDarkModeForApp_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(135));
if (AllowDarkModeForAppFunc) {
AllowDarkModeForAppFunc(true);
}
} else {
SetPreferredAppMode_t SetPreferredAppModeFunc = (SetPreferredAppMode_t)SDL_LoadFunction(uxtheme, MAKEINTRESOURCEA(135));
if (SetPreferredAppModeFunc) {
SetPreferredAppModeFunc(UXTHEME_APPMODE_ALLOW_DARK);
}
}
if (RefreshImmersiveColorPolicyStateFunc) {
RefreshImmersiveColorPolicyStateFunc();
}
if (AllowDarkModeForWindowFunc) {
AllowDarkModeForWindowFunc(hwnd, true);
}
BOOL value;
// Check dark mode using ShouldAppsUseDarkMode, but use SDL_GetSystemTheme as a fallback
if (ShouldAppsUseDarkModeFunc) {
value = ShouldAppsUseDarkModeFunc() ? TRUE : FALSE;
} else {
value = (SDL_GetSystemTheme() == SDL_SYSTEM_THEME_DARK) ? TRUE : FALSE;
}
SDL_UnloadObject(uxtheme);
if (os_info.dwBuildNumber < 18362) {
SetProp(hwnd, TEXT("UseImmersiveDarkModeColors"), SDL_reinterpret_cast(HANDLE, SDL_static_cast(INT_PTR, value)));
} else {
HMODULE user32 = GetModuleHandle(TEXT("user32.dll"));
if (user32) {
SetWindowCompositionAttribute_t SetWindowCompositionAttributeFunc = (SetWindowCompositionAttribute_t)GetProcAddress(user32, "SetWindowCompositionAttribute");
if (SetWindowCompositionAttributeFunc) {
WINDOWCOMPOSITIONATTRIBDATA data = { WCA_USEDARKMODECOLORS, &value, sizeof(value) };
SetWindowCompositionAttributeFunc(hwnd, &data);
}
}
SDL_UnloadObject(handle);
}
}