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Build config flags are either defined or undefined, never 0
This is for consistency with CMake build configuration Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
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@@ -127,7 +127,7 @@ static const SDL_GPUBootstrap *backends[] = {
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#ifdef SDL_GPU_D3D12
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&D3D12Driver,
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#endif
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#if defined(SDL_GPU_VULKAN) && SDL_GPU_VULKAN
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#ifdef SDL_GPU_VULKAN
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&VulkanDriver,
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#endif
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#ifdef SDL_GPU_D3D11
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