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Build config flags are either defined or undefined, never 0
This is for consistency with CMake build configuration Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
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@@ -20,7 +20,7 @@
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*/
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#include "SDL_internal.h"
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#if SDL_VIDEO_RENDER_D3D11
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#ifdef SDL_VIDEO_RENDER_D3D11
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#define COBJMACROS
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#include "../../core/windows/SDL_windows.h"
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@@ -2893,4 +2893,4 @@ SDL_RenderDriver D3D11_RenderDriver = {
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D3D11_CreateRenderer, "direct3d11"
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};
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#endif // SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED
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#endif // SDL_VIDEO_RENDER_D3D11
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