Build config flags are either defined or undefined, never 0

This is for consistency with CMake build configuration

Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
This commit is contained in:
Sam Lantinga
2024-09-05 06:37:20 -07:00
parent e3fd581aca
commit 387774ab8a
59 changed files with 212 additions and 306 deletions

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "SDL_draw.h"
#include "SDL_blendfillrect.h"

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "SDL_draw.h"
#include "SDL_blendline.h"

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@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "SDL_draw.h"
#include "SDL_blendpoint.h"

View File

@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "SDL_draw.h"
#include "SDL_drawline.h"

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@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "SDL_draw.h"
#include "SDL_drawpoint.h"

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@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include "../SDL_sysrender.h"
#include "SDL_render_sw_c.h"

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@@ -30,7 +30,7 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
#include "../../core/windows/SDL_windows.h"

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@@ -20,7 +20,7 @@
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW
#ifdef SDL_VIDEO_RENDER_SW
#include <limits.h>