audio: Added SDL_PutAudioStreamPlanarData.

Fixes #12846.
This commit is contained in:
Ryan C. Gordon
2025-04-22 02:51:23 -04:00
parent 483d1c36ed
commit 3905aa0587
5 changed files with 219 additions and 32 deletions

View File

@@ -1250,6 +1250,7 @@ SDL3_0.0.0 {
SDL_GetRenderTextureAddressMode;
SDL_GetGPUDeviceProperties;
SDL_CreateGPURenderer;
SDL_PutAudioStreamPlanarData;
# extra symbols go here (don't modify this line)
local: *;
};

View File

@@ -1275,3 +1275,4 @@
#define SDL_GetRenderTextureAddressMode SDL_GetRenderTextureAddressMode_REAL
#define SDL_GetGPUDeviceProperties SDL_GetGPUDeviceProperties_REAL
#define SDL_CreateGPURenderer SDL_CreateGPURenderer_REAL
#define SDL_PutAudioStreamPlanarData SDL_PutAudioStreamPlanarData_REAL

View File

@@ -1283,3 +1283,4 @@ SDL_DYNAPI_PROC(bool,SDL_SetRenderTextureAddressMode,(SDL_Renderer *a,SDL_Textur
SDL_DYNAPI_PROC(bool,SDL_GetRenderTextureAddressMode,(SDL_Renderer *a,SDL_TextureAddressMode *b,SDL_TextureAddressMode *c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetGPUDeviceProperties,(SDL_GPUDevice *a),(a),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateGPURenderer,(SDL_Window *a,SDL_GPUShaderFormat b,SDL_GPUDevice **c),(a,b,c),return)
SDL_DYNAPI_PROC(bool,SDL_PutAudioStreamPlanarData,(SDL_AudioStream *a,const void * const*b,int c),(a,b,c),return)