Added mapping for the Wii Nunchuk extension

This commit is contained in:
Sam Lantinga
2022-09-01 20:27:34 -07:00
parent e19b36d871
commit 396411c090
4 changed files with 164 additions and 98 deletions

View File

@@ -30,6 +30,7 @@
#include "SDL_gamecontrollerdb.h"
#include "controller_type.h"
#include "usb_ids.h"
#include "hidapi/SDL_hidapi_nintendo.h"
#if !SDL_EVENTS_DISABLED
#include "../events/SDL_events_c.h"
@@ -570,25 +571,39 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
(vendor == USB_VENDOR_SHENZHEN && product == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER)) {
/* GameCube driver has 12 buttons and 6 axes */
SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
} else if (vendor == USB_VENDOR_NINTENDO && guid.data[15] != 0 && guid.data[15] != 3) {
} else if (vendor == USB_VENDOR_NINTENDO &&
guid.data[15] != k_eSwitchDeviceInfoControllerType_Unknown &&
guid.data[15] != k_eSwitchDeviceInfoControllerType_ProController &&
guid.data[15] != k_eWiiExtensionControllerType_WiiUPro) {
switch (guid.data[15]) {
case 9:
case 10:
/* NES Controller */
case k_eSwitchDeviceInfoControllerType_NESLeft:
case k_eSwitchDeviceInfoControllerType_NESRight:
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,", sizeof(mapping_string));
break;
case 11:
/* SNES Controller */
case k_eSwitchDeviceInfoControllerType_SNES:
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
break;
case 12:
/* N64 Controller */
case k_eSwitchDeviceInfoControllerType_N64:
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,misc1:b15,", sizeof(mapping_string));
break;
case 13:
/* SEGA Genesis Controller */
case k_eSwitchDeviceInfoControllerType_SEGA_Genesis:
SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string));
break;
case k_eWiiExtensionControllerType_None:
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
break;
case k_eWiiExtensionControllerType_Nunchuck:
{
/* FIXME: Should we map this to the left or right side? */
const SDL_bool map_nunchuck_left_side = SDL_TRUE;
if (map_nunchuck_left_side) {
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,start:b6,x:b2,y:b3,", sizeof(mapping_string));
} else {
SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b9,righttrigger:a4,rightx:a0,righty:a1,start:b6,x:b2,y:b3,", sizeof(mapping_string));
}
}
break;
default:
/* Mini gamepad mode */
SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,", sizeof(mapping_string));