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Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
We may want to extend this with additional properties in the future. Also removed SDL_PROP_GPU_DEVICE_DEBUG_VULKAN_CONFORMANCE_STRING. If we need feature level queries we can add them in the future.
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@@ -1248,7 +1248,7 @@ SDL3_0.0.0 {
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SDL_GetWindowProgressValue;
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SDL_SetRenderTextureAddressMode;
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SDL_GetRenderTextureAddressMode;
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SDL_GetGPUDeviceDebugProperties;
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SDL_GetGPUDeviceProperties;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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