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Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
We may want to extend this with additional properties in the future. Also removed SDL_PROP_GPU_DEVICE_DEBUG_VULKAN_CONFORMANCE_STRING. If we need feature level queries we can add them in the future.
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@@ -1273,4 +1273,4 @@
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#define SDL_GetWindowProgressValue SDL_GetWindowProgressValue_REAL
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#define SDL_SetRenderTextureAddressMode SDL_SetRenderTextureAddressMode_REAL
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#define SDL_GetRenderTextureAddressMode SDL_GetRenderTextureAddressMode_REAL
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#define SDL_GetGPUDeviceDebugProperties SDL_GetGPUDeviceDebugProperties_REAL
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#define SDL_GetGPUDeviceProperties SDL_GetGPUDeviceProperties_REAL
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