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Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
We may want to extend this with additional properties in the future. Also removed SDL_PROP_GPU_DEVICE_DEBUG_VULKAN_CONFORMANCE_STRING. If we need feature level queries we can add them in the future.
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@@ -463,7 +463,7 @@ struct SDL_GPUDevice
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void (*DestroyDevice)(SDL_GPUDevice *device);
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SDL_PropertiesID (*GetDeviceDebugProperties)(SDL_GPUDevice *device);
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SDL_PropertiesID (*GetDeviceProperties)(SDL_GPUDevice *device);
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// State Creation
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@@ -896,7 +896,7 @@ struct SDL_GPUDevice
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result->func = name##_##func;
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#define ASSIGN_DRIVER(name) \
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ASSIGN_DRIVER_FUNC(DestroyDevice, name) \
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ASSIGN_DRIVER_FUNC(GetDeviceDebugProperties, name) \
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ASSIGN_DRIVER_FUNC(GetDeviceProperties, name) \
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ASSIGN_DRIVER_FUNC(CreateComputePipeline, name) \
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ASSIGN_DRIVER_FUNC(CreateGraphicsPipeline, name) \
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ASSIGN_DRIVER_FUNC(CreateSampler, name) \
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