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Sync SDL3 wiki -> header
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@@ -688,8 +688,8 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
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* and while each is associated with a physical device, there can be any
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* and while each is associated with a physical device, there can be any
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* number of logical devices on one physical device.
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* number of logical devices on one physical device.
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*
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*
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* For the most part, logical and physical IDs are interchangeable--if you
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* For the most part, logical and physical IDs are interchangeable--if you try
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* try to open a logical device, SDL understands to assign that effort to the
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* to open a logical device, SDL understands to assign that effort to the
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* underlying physical device, etc. However, it might be useful to know if an
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* underlying physical device, etc. However, it might be useful to know if an
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* arbitrary device ID is physical or logical. This function reports which.
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* arbitrary device ID is physical or logical. This function reports which.
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*
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*
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@@ -699,6 +699,8 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
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* \returns true if devid is a physical device, false if it is logical.
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* \returns true if devid is a physical device, false if it is logical.
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*
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*
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* \threadsafety It is safe to call this function from any thread.
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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*/
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid);
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid);
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@@ -711,6 +713,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID dev
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* \returns true if devid is a playback device, false if it is recording.
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* \returns true if devid is a playback device, false if it is recording.
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*
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*
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* \threadsafety It is safe to call this function from any thread.
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.2.0.
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*/
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID devid);
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extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID devid);
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