Windows GDK Support (#5830)

* Added GDK

* Simplfied checks in SDL_config_wingdk.h

* Added testgdk sample

* Added GDK readme

* Fixed error in merge of SDL_windows.h

* Additional GDK fixes

* OpenWatcom should not export _SDL_GDKGetTaskQueue

* Formatting fixes

* Moved initialization code into SDL_GDKRunApp
This commit is contained in:
chalonverse
2022-06-27 17:19:39 +00:00
committed by GitHub
parent 314bb5a1ed
commit 3b191580c3
68 changed files with 4150 additions and 93 deletions

View File

@@ -1775,7 +1775,7 @@ SDL_RenderDriver D3D_RenderDriver = {
};
#endif /* SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED */
#ifdef __WIN32__
#if defined(__WIN32__) || defined(__WINGDK__)
/* This function needs to always exist on Windows, for the Dynamic API. */
IDirect3DDevice9 *
SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
@@ -1799,6 +1799,6 @@ SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
return device;
}
#endif /* __WIN32__ */
#endif /* defined(__WIN32__) || defined(__WINGDK__) */
/* vi: set ts=4 sw=4 expandtab: */