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filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule.
It also now caches at the higher level, so the platform-specific bits don't change their interface much. A little code hygiene work was applied to some of the platform bits on top of this. Reference Issue #10229.
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@@ -25,7 +25,7 @@
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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char *SDL_GetBasePath(void)
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char *SDL_SYS_GetBasePath(void)
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{
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SDL_Unsupported();
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return NULL;
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