Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-01-15 03:27:28 +00:00
parent 9ed23a4b79
commit 3bea84531d

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@@ -1377,9 +1377,11 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PushEvent(SDL_Event *event);
typedef bool (SDLCALL *SDL_EventFilter)(void *userdata, SDL_Event *event);
/**
* Set up a filter to process all events before they are added to the internal event queue.
* Set up a filter to process all events before they are added to the internal
* event queue.
*
* If you just want to see events without modifying them or preventing them from being queued, you should use SDL_AddEventWatch() instead.
* If you just want to see events without modifying them or preventing them
* from being queued, you should use SDL_AddEventWatch() instead.
*
* If the filter function returns true when called, then the event will be
* added to the internal queue. If it returns false, then the event will be