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	Allow background input when testing game controllers
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		@@ -425,6 +425,7 @@ main(int argc, char *argv[])
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    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
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    SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
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    SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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    /* Enable standard application logging */
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    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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