From 3ca8cee8741f8ac876808307f4b3d6b6f0874c9b Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Tue, 16 Jan 2024 20:27:25 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_video.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index e57756c7d3..94942a30e8 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -1731,8 +1731,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window *window); * * Note that this function will update _at least_ the rectangles specified, * but this is only intended as an optimization; in practice, this might - * update more of the screen (or all of the screen!), depending on what - * method SDL uses to send pixels to the system. + * update more of the screen (or all of the screen!), depending on what method + * SDL uses to send pixels to the system. * * \param window the window to update * \param rects an array of SDL_Rect structures representing areas of the