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Fixed a few remaining functions to directly return their values instead of an error code.
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@@ -402,9 +402,8 @@ static void testBlendModeOperation(TestRenderOperation op, int mode, SDL_PixelFo
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return;
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}
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if (SDL_ISPIXELFORMAT_ALPHA(dst_format)) {
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SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
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ret = SDL_GetTextureBlendMode(dst, &blendMode);
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SDLTest_AssertCheck(ret == 0, "Verify result from SDL_GetTextureBlendMode(), expected: 0, got: %i", ret);
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SDL_BlendMode blendMode = SDL_GetTextureBlendMode(dst);
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SDLTest_AssertCheck(blendMode != SDL_BLENDMODE_INVALID, "Verify result from SDL_GetTextureBlendMode(), expected: !SDL_BLENDMODE_INVALID, got: 0x%" SDL_PRIx32, blendMode);
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SDLTest_AssertCheck(blendMode == SDL_BLENDMODE_BLEND, "Verify alpha texture blend mode, expected %d, got %" SDL_PRIu32, SDL_BLENDMODE_BLEND, blendMode);
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}
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