From 3e10c0005dec68084c15e755d43b73c9650ff12b Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sat, 24 Jun 2023 14:53:44 -0400 Subject: [PATCH] audio: Capture devices should respect logical device pausing. --- src/audio/SDL_audio.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c index 3d791677db..27b2633cfb 100644 --- a/src/audio/SDL_audio.c +++ b/src/audio/SDL_audio.c @@ -774,6 +774,10 @@ SDL_bool SDL_CaptureAudioThreadIterate(SDL_AudioDevice *device) retval = SDL_FALSE; } else if (rc > 0) { // queue the new data to each bound stream. for (SDL_LogicalAudioDevice *logdev = device->logical_devices; logdev != NULL; logdev = logdev->next) { + if (SDL_AtomicGet(&logdev->paused)) { + continue; // paused? Skip this logical device. + } + for (SDL_AudioStream *stream = logdev->bound_streams; stream != NULL; stream = stream->next_binding) { /* this will hold a lock on `stream` while putting. We don't explicitly lock the streams for iterating here because the binding linked list can only change while the device lock is held.