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SDL_classic_joysticks defaults off
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@@ -112,7 +112,7 @@ typedef struct SDL_joylist_item
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SDL_GamepadMapping *mapping;
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} SDL_joylist_item;
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static SDL_bool SDL_classic_joysticks = SDL_TRUE;
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static SDL_bool SDL_classic_joysticks = SDL_FALSE;
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static SDL_joylist_item *SDL_joylist = NULL;
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static SDL_joylist_item *SDL_joylist_tail = NULL;
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static int numjoysticks = 0;
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