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Added a function to get the controller firmware version
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@@ -867,3 +867,5 @@
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#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
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#define SDL_JoystickPath SDL_JoystickPath_REAL
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#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
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#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
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#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
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