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Added properties to various SDL objects
The following objects now have properties that can be user modified: * SDL_AudioStream * SDL_Gamepad * SDL_Joystick * SDL_RWops * SDL_Renderer * SDL_Sensor * SDL_Surface * SDL_Texture * SDL_Window
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@@ -2735,3 +2735,13 @@ typedef SDL_cond, SDL_Condition;
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- SDL_WriteBE64
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+ SDL_WriteU64BE
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(...)
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@@
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expression e, n;
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@@
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- SDL_GetWindowData(e, n)
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+ SDL_GetProperty(SDL_GetWindowProperties(e), n)
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@@
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expression e, n, v;
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@@
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- SDL_SetWindowData(e, n, v)
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+ SDL_SetProperty(SDL_GetWindowProperties(e), n, v, NULL, NULL)
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