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	Removed obsolete XInput mapping hint
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		| @@ -695,8 +695,8 @@ The following hints have been removed: | ||||
| * SDL_HINT_IDLE_TIMER_DISABLED - use SDL_DisableScreenSaver instead | ||||
| * SDL_HINT_IME_SUPPORT_EXTENDED_TEXT - the normal text editing event has extended text | ||||
| * SDL_HINT_MOUSE_RELATIVE_SCALING - mouse coordinates are no longer automatically scaled by the SDL renderer | ||||
| * SDL_HINT_RENDER_LOGICAL_SIZE_MODE - the logical size mode is explicitly set with SDL_SetRenderLogicalPresentation() | ||||
| * SDL_HINT_RENDER_BATCHING - Render batching is always enabled, apps should call SDL_FlushRenderer() before calling into a lower-level graphics API. | ||||
| * SDL_HINT_RENDER_LOGICAL_SIZE_MODE - the logical size mode is explicitly set with SDL_SetRenderLogicalPresentation() | ||||
| * SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL - replaced with the "opengl" property in SDL_CreateWindowWithProperties() | ||||
| * SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN - replaced with the "vulkan" property in SDL_CreateWindowWithProperties() | ||||
| * SDL_HINT_VIDEO_HIGHDPI_DISABLED - high DPI support is always enabled | ||||
| @@ -704,6 +704,7 @@ The following hints have been removed: | ||||
| * SDL_HINT_VIDEO_X11_FORCE_EGL - use SDL_HINT_VIDEO_FORCE_EGL instead | ||||
| * SDL_HINT_VIDEO_X11_XINERAMA - Xinerama no longer supported by the X11 backend | ||||
| * SDL_HINT_VIDEO_X11_XVIDMODE - Xvidmode no longer supported by the X11 backend | ||||
| * SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING | ||||
|  | ||||
| * Renamed hints SDL_HINT_VIDEODRIVER and SDL_HINT_AUDIODRIVER to SDL_HINT_VIDEO_DRIVER and SDL_HINT_AUDIO_DRIVER | ||||
| * Renamed environment variables SDL_VIDEODRIVER and SDL_AUDIODRIVER to SDL_VIDEO_DRIVER and SDL_AUDIO_DRIVER | ||||
|   | ||||
| @@ -2426,15 +2426,6 @@ extern "C" { | ||||
|   */ | ||||
| #define SDL_HINT_DIRECTINPUT_ENABLED "SDL_DIRECTINPUT_ENABLED" | ||||
|  | ||||
| /** | ||||
|  *  A variable that causes SDL to use the old axis and button mapping for XInput devices. | ||||
|  * | ||||
|  *  This hint is for backwards compatibility only and will be removed in SDL 2.1 | ||||
|  * | ||||
|  *  The default value is "0".  This hint must be set before SDL_Init() | ||||
|  */ | ||||
| #define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING" | ||||
|  | ||||
| /** | ||||
|  *  A variable that causes SDL to not ignore audio "monitors" | ||||
|  * | ||||
|   | ||||
| @@ -39,23 +39,6 @@ extern "C" { | ||||
|  */ | ||||
| static SDL_bool s_bXInputEnabled = SDL_TRUE; | ||||
|  | ||||
| static SDL_bool SDL_XInputUseOldJoystickMapping() | ||||
| { | ||||
| #ifdef __WINRT__ | ||||
|     /* TODO: remove this __WINRT__ block, but only after integrating with UWP/WinRT's HID API */ | ||||
|     /* FIXME: Why are Win8/10 different here? -flibit */ | ||||
|     return NTDDI_VERSION < NTDDI_WIN10; | ||||
| #elif defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||||
|     return SDL_FALSE; | ||||
| #else | ||||
|     static int s_XInputUseOldJoystickMapping = -1; | ||||
|     if (s_XInputUseOldJoystickMapping < 0) { | ||||
|         s_XInputUseOldJoystickMapping = SDL_GetHintBoolean(SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING, SDL_FALSE); | ||||
|     } | ||||
|     return s_XInputUseOldJoystickMapping > 0; | ||||
| #endif | ||||
| } | ||||
|  | ||||
| SDL_bool SDL_XINPUT_Enabled(void) | ||||
| { | ||||
|     return s_bXInputEnabled; | ||||
| @@ -75,9 +58,6 @@ static const char *GetXInputName(const Uint8 userid, BYTE SubType) | ||||
| { | ||||
|     static char name[32]; | ||||
|  | ||||
|     if (SDL_XInputUseOldJoystickMapping()) { | ||||
|         (void)SDL_snprintf(name, sizeof(name), "X360 Controller #%d", 1 + userid); | ||||
|     } else { | ||||
|     switch (SubType) { | ||||
|     case XINPUT_DEVSUBTYPE_GAMEPAD: | ||||
|         (void)SDL_snprintf(name, sizeof(name), "XInput Controller #%d", 1 + userid); | ||||
| @@ -109,7 +89,6 @@ static const char *GetXInputName(const Uint8 userid, BYTE SubType) | ||||
|         (void)SDL_snprintf(name, sizeof(name), "XInput Device #%d", 1 + userid); | ||||
|         break; | ||||
|     } | ||||
|     } | ||||
|     return name; | ||||
| } | ||||
|  | ||||
| @@ -175,10 +154,6 @@ static void AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pC | ||||
|     } | ||||
| #endif | ||||
|  | ||||
|     if (SDL_XInputUseOldJoystickMapping() && SubType != XINPUT_DEVSUBTYPE_GAMEPAD) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     if (SubType == XINPUT_DEVSUBTYPE_UNKNOWN) { | ||||
|         return; | ||||
|     } | ||||
| @@ -215,9 +190,7 @@ static void AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pC | ||||
|         return; /* better luck next time? */ | ||||
|     } | ||||
|     (void)SDL_snprintf(pNewJoystick->path, sizeof(pNewJoystick->path), "XInput#%u", userid); | ||||
|     if (!SDL_XInputUseOldJoystickMapping()) { | ||||
|     pNewJoystick->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, vendor, product, version, NULL, name, 'x', SubType); | ||||
|     } | ||||
|     pNewJoystick->SubType = SubType; | ||||
|     pNewJoystick->XInputUserId = userid; | ||||
|  | ||||
| @@ -287,14 +260,9 @@ int SDL_XINPUT_JoystickOpen(SDL_Joystick *joystick, JoyStick_DeviceData *joystic | ||||
|     joystick->hwdata->userid = userId; | ||||
|  | ||||
|     /* The XInput API has a hard coded button/axis mapping, so we just match it */ | ||||
|     if (SDL_XInputUseOldJoystickMapping()) { | ||||
|         joystick->naxes = 6; | ||||
|         joystick->nbuttons = 15; | ||||
|     } else { | ||||
|     joystick->naxes = 6; | ||||
|     joystick->nbuttons = 11; | ||||
|     joystick->nhats = 1; | ||||
|     } | ||||
|     return 0; | ||||
| } | ||||
|  | ||||
| @@ -326,33 +294,6 @@ static void UpdateXInputJoystickBatteryInformation(SDL_Joystick *joystick, XINPU | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void UpdateXInputJoystickState_OLD(SDL_Joystick *joystick, XINPUT_STATE *pXInputState, XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation) | ||||
| { | ||||
|     static WORD s_XInputButtons[] = { | ||||
|         XINPUT_GAMEPAD_DPAD_UP, XINPUT_GAMEPAD_DPAD_DOWN, XINPUT_GAMEPAD_DPAD_LEFT, XINPUT_GAMEPAD_DPAD_RIGHT, | ||||
|         XINPUT_GAMEPAD_START, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB, | ||||
|         XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER, | ||||
|         XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y, | ||||
|         XINPUT_GAMEPAD_GUIDE | ||||
|     }; | ||||
|     WORD wButtons = pXInputState->Gamepad.wButtons; | ||||
|     Uint8 button; | ||||
|     Uint64 timestamp = SDL_GetTicksNS(); | ||||
|  | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX); | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY))); | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX); | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY))); | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768)); | ||||
|     SDL_SendJoystickAxis(timestamp, joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768)); | ||||
|  | ||||
|     for (button = 0; button < (Uint8)SDL_arraysize(s_XInputButtons); ++button) { | ||||
|         SDL_SendJoystickButton(timestamp, joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED); | ||||
|     } | ||||
|  | ||||
|     UpdateXInputJoystickBatteryInformation(joystick, pBatteryInformation); | ||||
| } | ||||
|  | ||||
| static void UpdateXInputJoystickState(SDL_Joystick *joystick, XINPUT_STATE *pXInputState, XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation) | ||||
| { | ||||
|     static WORD s_XInputButtons[] = { | ||||
| @@ -441,11 +382,7 @@ void SDL_XINPUT_JoystickUpdate(SDL_Joystick *joystick) | ||||
| #else | ||||
|     /* only fire events if the data changed from last time */ | ||||
|     if (XInputState.dwPacketNumber && XInputState.dwPacketNumber != joystick->hwdata->dwPacketNumber) { | ||||
|         if (SDL_XInputUseOldJoystickMapping()) { | ||||
|             UpdateXInputJoystickState_OLD(joystick, &XInputState, &XBatteryInformation); | ||||
|         } else { | ||||
|         UpdateXInputJoystickState(joystick, &XInputState, &XBatteryInformation); | ||||
|         } | ||||
|         joystick->hwdata->dwPacketNumber = XInputState.dwPacketNumber; | ||||
|     } | ||||
| #endif | ||||
|   | ||||
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	 Sam Lantinga
					Sam Lantinga