mirror of
				https://github.com/libsdl-org/SDL.git
				synced 2025-11-04 01:34:38 +00:00 
			
		
		
		
	Sync wiki -> header
This commit is contained in:
		@@ -388,9 +388,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
 | 
			
		||||
/**
 | 
			
		||||
 * Set the color key (transparent pixel) in a surface.
 | 
			
		||||
 *
 | 
			
		||||
 * The color key defines a pixel value that will be treated as transparent in
 | 
			
		||||
 * a blit. It is a pixel of the format used by the surface, as generated by
 | 
			
		||||
 * SDL_MapRGB().
 | 
			
		||||
 * E.g. Set cyan pixals to transparentThe color key defines a pixel value that
 | 
			
		||||
 * will be treated as transparent in a blit. It is a pixel of the format used
 | 
			
		||||
 * by the surface, as generated by SDL_MapRGB().
 | 
			
		||||
 *
 | 
			
		||||
 * RLE acceleration can substantially speed up blitting of images with large
 | 
			
		||||
 * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details.
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user