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thread: Put all important SDL_CreateThread internal data into SDL_Thread.
This avoids the need to malloc something extra, use a semaphore, etc, and fixes Emscripten with pthreads support, which might not spin up a web worker until after SDL_CreateThread returns and thus can't wait on a semaphore at this point in any case. Fixes Bugzilla #5064.
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@@ -40,16 +40,16 @@ extern "C" {
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static void
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RunThread(void *args)
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{
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SDL_RunThread(args);
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SDL_RunThread((SDL_Thread *) args);
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}
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extern "C"
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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SDL_SYS_CreateThread(SDL_Thread * thread)
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{
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try {
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// !!! FIXME: no way to set a thread stack size here.
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std::thread cpp_thread(RunThread, args);
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std::thread cpp_thread(RunThread, thread);
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thread->handle = (void *) new std::thread(std::move(cpp_thread));
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return 0;
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} catch (std::system_error & ex) {
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