Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.

Added the functions SDL_JoystickFromPlayerIndex(), SDL_JoystickSetPlayerIndex(), SDL_GameControllerFromPlayerIndex(), and SDL_GameControllerSetPlayerIndex()
This commit is contained in:
Sam Lantinga
2019-12-20 20:12:03 -08:00
parent f050309ee9
commit 46e1377d49
26 changed files with 405 additions and 67 deletions

View File

@@ -734,6 +734,11 @@ DARWIN_JoystickGetDevicePlayerIndex(int device_index)
return -1;
}
static void
DARWIN_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
static SDL_JoystickGUID
DARWIN_JoystickGetDeviceGUID( int device_index )
{
@@ -1033,6 +1038,7 @@ SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
DARWIN_JoystickDetect,
DARWIN_JoystickGetDeviceName,
DARWIN_JoystickGetDevicePlayerIndex,
DARWIN_JoystickSetDevicePlayerIndex,
DARWIN_JoystickGetDeviceGUID,
DARWIN_JoystickGetDeviceInstanceID,
DARWIN_JoystickOpen,